[Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

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bpx
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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by bpx »

NoneJohn085 wrote:
Wed Jan 15, 2025 12:34 pm
Is the Moonstone edit working for anyone?
Moonstones are server-sided

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by BenCG3 »

NoneJohn085 wrote:
Wed Jan 15, 2025 12:34 pm
Is the Moonstone edit working for anyone? And I have issues with the NPC Clothes... they are not accessible in the game any idea why?
Moonstone are server sided yes like @bpx say.
And my bad for the SkinNPC :roll: i have forgot some numbers in the id list hahaha
Download just this file (attachement) and replace it in Dict\NPC Skins\npcskins.json
Attachments
npcskins.zip
(809 Bytes) Downloaded 118 times

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by NoneJohn085 »

This Editor is the best thing that ever happen to this Game

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by PhotoGruffer »

BenCG3 wrote:
Wed Jan 15, 2025 4:45 pm
NoneJohn085 wrote:
Wed Jan 15, 2025 12:34 pm
Is the Moonstone edit working for anyone? And I have issues with the NPC Clothes... they are not accessible in the game any idea why?
Moonstone are server sided yes like @bpx say.
And my bad for the SkinNPC :roll: i have forgot some numbers in the id list hahaha
Download just this file (attachement) and replace it in Dict\NPC Skins\npcskins.json
Thank you BenCG3! Just curious, is there a way to change the amounts for each furniture in one easy step? Like changing each one to 50000 without doing one by one?

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by BenCG3 »

NoneJohn085 wrote:
Thu Jan 16, 2025 12:02 pm
This Editor is the best thing that ever happen to this Game
:D
PhotoGruffer wrote:
Fri Jan 17, 2025 1:13 pm
BenCG3 wrote:
Wed Jan 15, 2025 4:45 pm
NoneJohn085 wrote:
Wed Jan 15, 2025 12:34 pm
Is the Moonstone edit working for anyone? And I have issues with the NPC Clothes... they are not accessible in the game any idea why?
Moonstone are server sided yes like @bpx say.
And my bad for the SkinNPC :roll: i have forgot some numbers in the id list hahaha
Download just this file (attachement) and replace it in Dict\NPC Skins\npcskins.json
Thank you BenCG3! Just curious, is there a way to change the amounts for each furniture in one easy step? Like changing each one to 50000 without doing one by one?
Yes i can add this feature in the next update !

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by PhotoGruffer »

BenCG3 wrote:
Fri Jan 17, 2025 5:04 pm
NoneJohn085 wrote:
Thu Jan 16, 2025 12:02 pm
This Editor is the best thing that ever happen to this Game
:D
PhotoGruffer wrote:
Fri Jan 17, 2025 1:13 pm
BenCG3 wrote:
Wed Jan 15, 2025 4:45 pm


Moonstone are server sided yes like @bpx say.
And my bad for the SkinNPC :roll: i have forgot some numbers in the id list hahaha
Download just this file (attachement) and replace it in Dict\NPC Skins\npcskins.json
Thank you BenCG3! Just curious, is there a way to change the amounts for each furniture in one easy step? Like changing each one to 50000 without doing one by one?
Yes i can add this feature in the next update !
Sweet!!! Thankyou! :)

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by bossmario93 »

Hi everyone I've encountered a problem with some missions that when I enter a new world like the rooms in the castles or the second dlc with Merida the loading screen goes black I hear the steps and everything but it doesn't move forward then I turn it off and on again and I'm there from Merida but the mission to capture the clippings doesn't work, I can't find them, is there a way to skip the mission or solve it, thank you very much

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by BenCG3 »

bossmario93 wrote:
Fri Jan 17, 2025 9:00 pm
Hi everyone I've encountered a problem with some missions that when I enter a new world like the rooms in the castles or the second dlc with Merida the loading screen goes black I hear the steps and everything but it doesn't move forward then I turn it off and on again and I'm there from Merida but the mission to capture the clippings doesn't work, I can't find them, is there a way to skip the mission or solve it, thank you very much
Looks like a GPU issue no ? Send me your save in PM, or try to bypass the mission like this :

1) Lunch the tool and load your save then go to Tools => Full edit.
2) Search in the search box : 10000117 (it is the id of Merida).
3) Find the id mission that correspond to her, for me it's look like "World.MissionSlots.1.Slots[1]" for me. IT CAN BE DIFFERENT FOR YOU, like "World.MissionSlots.1.Slots[2]" etc...
4) Then search and find it, your search need to look like (World.MissionSlots.1.Slots[1]) then scroll down to find the first entries you see with "MissionStepStatus_Ongoing" (if you have already started the mission, otherwise it can be "MissionStepStatus_NotStarted") in (World.MissionSlots.1.Slots[1]) you have just to change to "MissionStepStatus_Confirmed" (with the "" between, don't forget it).
5) Of course, save the change => Tools => Save.

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by bossmario93 »

I don't have "World.Mission Slots.1.Slots[1]" but I have "World.Mission Slots.0.Slots[4].MissionSteps[0].SubSteps[0].Objectives[0].TargetCharacterItemID" and not I find nothing regarding the mission as you said so if you want I'll write to you privately thank you very much

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by BenCG3 »

Late :D
aweaponofchoice wrote:
Mon Jun 03, 2024 6:23 am
Since others are throwing out requests, some I think could be really enjoyable and I think others would like are:

1. Ability to have duplicate house skins and npc homes = this way you can decorate on the expansion maps with all the houses again.
2. Ability to change the basic home/remys/and scrooges to the other styles before you built them up = you can have a run down looking shanty town
3. Ability to delete/remove houses and npcs = get rid of those ugly and unwated people/places
4. Ability to stop respawning/growing of all resources = decorating mode/pretty mode unlocked
5. Ability to have all npcs always awake = make the valley teaming with people
6. Ability to toggle any quality of life menu options = search bar, alphabetical order, last obtained, group type together etc etc, anything to fix the fucking abysmal menu/collection/cooking areas for the love of all things holy
7. Any and all restrictions lifted = how many save slots for touch of magic, item and decorating limits etc.
8. Wear any combination of clothing = skirts and pants, mix and match jewellery.
9. Turn items on 45 degree angle and/or move decorations half grid steps = or just delete the damn grid lol
10. Turn off whatever bullshit is not allowing pathing and items to butt up against any walls, bridges, houses, rocks, borders etc = for fuck sakes i want to have everything go to edges, I don't give a shit about clipping, for my sanitys sake.

I'm not sure whats possible or not, But I know the community would love some if not all of these

Thanks and Cheers!
Major Update:
Added:
- Added all Makeups.
- Added all Gliders.
- Added all Touch of Magic Decals.
- Added all Tools.
- Added all Wallpapers/Floors.
- You can now change the file save location from the menu.
- You can now select any row in the "Amount" column across all grids and change all selected rows to a value of your choice.
- Access to the main inventory of the player for editing/changing.
- Stop respawning of all resources :
Note : This is in alpha test, use at your own risk !
I have tried this for multiples days now, to be sure this is working, and for now it is !
- You can now remove all recurring items from spawning (of course you need to harvest all existing items one time, after they no longer spawn), such as wood, thorns, fish, loot, natural crops, flowers, holes, and fish (excluding mining rocks or berries/fruits).
Fix/Change :
- Updated all .json files for new IDs.
- Fixed a bug when saving weather/currency/extra limits that broke the save (due to bad date formatting, again :/).

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by aweaponofchoice »

Hi thanks so much for this, I can't wait for others who can help you with this pitch in, like people do with RubyElf.

I have a few questions and this might help others with the same problems, here goes:

1. I changed my inventory, and I know it says experimental, but it's stuck at an off number. Basically in stead of 42, 60, 84 etc. it will be 1 more, at 43, 61, 85. I can't get it to reset. Also is the extra inventory suppose to be invisible off screen, because It doesn't seem to give you more visible spaces, just invisible outside of the menu spaces?

2. Is there anyway to delete the errors (extra entries) in the collection, I have 2 extra error furniture items from doing the crafting hack that went to shit a year ago that I can't remove, basically; in the crafting menu there is 2 extra furniture pics that skew the collection tab. I found tje culprits in the expert alpha section of your app and tried to delete them but it will only delete the first 2 colums of the 3 colums, and not the full entry. I also tried to change true to false, but neither worked.

3. Anyway to unlock all memories, they're the most grindy unpleaseant part of the game, even with cheats it still doesn't help.

Lastly, anyway to add a screenshot in here to help with troubleshooting and examples.

cheers!

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by BenCG3 »

aweaponofchoice wrote:
Mon Jan 20, 2025 3:17 pm
Hi thanks so much for this, I can't wait for others who can help you with this pitch in, like people do with RubyElf.

I have a few questions and this might help others with the same problems, here goes:

1. I changed my inventory, and I know it says experimental, but it's stuck at an off number. Basically in stead of 42, 60, 84 etc. it will be 1 more, at 43, 61, 85. I can't get it to reset. Also is the extra inventory suppose to be invisible off screen, because It doesn't seem to give you more visible spaces, just invisible outside of the menu spaces?

2. Is there anyway to delete the errors (extra entries) in the collection, I have 2 extra error furniture items from doing the crafting hack that went to shit a year ago that I can't remove, basically; in the crafting menu there is 2 extra furniture pics that skew the collection tab. I found tje culprits in the expert alpha section of your app and tried to delete them but it will only delete the first 2 colums of the 3 colums, and not the full entry. I also tried to change true to false, but neither worked.

3. Anyway to unlock all memories, they're the most grindy unpleaseant part of the game, even with cheats it still doesn't help.

Lastly, anyway to add a screenshot in here to help with troubleshooting and examples.

cheers!
Hey thanks for the feedback :)
1. Ok fixed, i have found where the problem is for the +1, for the next update it will be fixed.
What do you mean by it is supposed to be invisible oO ? Like you cannot actually see that in your inventory ? Here, i have changed inventory size to 68 there :
68
Image
Then back to 42 there :
42
Image
2.At the time and possibly forever, (i think because the way of processing thousand and thousand entries is a little nightmare, maybe the possibility to delete items will come but not the possibility to add items that for sure not happen) in the full edit form.
The goal of this form is performing research and changes actual values, if you make blank info in the key column, the tools will pop up an error.
Like i said, yes i can maybe try to add the possibility to user to fully delete the entries, BUT this can lead to corrupt your save like a LOT.
For your problem : Find in what "Set" the furniture you want to remove is.
Search in the full edit form :
Player.CollectionSets[
Or the direct id if you have it to localize exactly in what set it is.
Let assume that it is on Player.CollectionSets[99]
Then search for Player.CollectionSets[99] in research bar, and now you can see all items and the state of the full collection there.
Ex :
img
Image
Now you can set each collection of your choice easily, by set "SetState_NotComplete" to "SetState_Completed". And change value from false to true, that's it.
The problem you have encored is maybe that another items that's normally not there have been added, for checkout you need to show your collection involved with a screenshot like mine but in the collection with the bad items.
Or something else ? I have assumed that the problem come from a collection, but it is maybe a crafting items problem.

3. Hmm, yes why not it is not very hard to implement (i think).

4. for the example i can maybe doing so but i change sooo much thing in each versions this is hard to track but yes...

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by aweaponofchoice »

Thanks so much for the response. I will keep trying on my end and let you know if any of this works.

some things I didn't explain clear enough and will try to do better with my next posts.

1. thanks for the fix, i will test on my end. And yeah, what you showed is not whats happening, it will always show 42 slots in inventory, but the extra wouldn't expand like in your picture on my end, but I will try again.

2. I will need to post a screenshot of exactly what I'm referring to.....which leads into 4. I was just asking how to post a screenshot in my messages on this website fearlessrevolution lol...I can't figure out how and have asked in the past with no answer, I feel stupid about this haha

3. That would be awesome for everyone and probably even fix some collection issues, nobody and I mean nobody enjoys the bullshit way they have randomly setup the memories gameplay.

4. see my 2. for what I was referring to.

Thanks as per usual

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by BenCG3 »

aweaponofchoice wrote:
Mon Jan 20, 2025 6:31 pm
Thanks so much for the response. I will keep trying on my end and let you know if any of this works.

some things I didn't explain clear enough and will try to do better with my next posts.

1. thanks for the fix, i will test on my end. And yeah, what you showed is not whats happening, it will always show 42 slots in inventory, but the extra wouldn't expand like in your picture on my end, but I will try again.

2. I will need to post a screenshot of exactly what I'm referring to.....which leads into 4. I was just asking how to post a screenshot in my messages on this website fearlessrevolution lol...I can't figure out how and have asked in the past with no answer, I feel stupid about this haha

3. That would be awesome for everyone and probably even fix some collection issues, nobody and I mean nobody enjoys the bullshit way they have randomly setup the memories gameplay.

4. see my 2. for what I was referring to.

Thanks as per usual
The fix is not here for the moment for the inventory.
2. You go on [Link] upload the image get the image url then (in the forum) go down in message click on "Full editor/preview" click on image and insert your url ^^'
img
Image

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Re: [Disney Dreamlight Valley Save Editor] Edit Pets/Clothes/Skins & More

Post by patjenova »

nice job with your save editor. I have 2 questions.

1. So when i do: Tools- inv. categories - furniture - unlock all furniture my save makes my total collection 100% but it's not because the other catogories in collection aren't 100%.

2. When i try to edit my memory i does not work. I;m trying to add the Gift of Giving event memory 130000333 that i missed and set it to true but it does nothing in my save.

Any idea about that?

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