In CE 7.6, the function getNameFromAddress has been changed to add quotes around the process name.
The UE script also adds quotes around the name, so in CE 7.6 it breaks it.
Here's a modified ver of this one: viewtopic.php?p=316349#p316349 that should work on CE 7.6 I've also made a version which works on Fantasy Life i, which is UE 5.4.4. I don't know if every UE 5.4 game uses the new stuff though, or if it's just FLi specific, so I've just called it an alpha version (changed: the UObject offsets, and a new GetName function for SaveObject - name offset changed from 0x28 to 0x20, outer is [ptr+0x10]-1 instead of [ptr+0x10] , all this only if UEver >= 5.4)