Space Marine 2 patched exe
Re: Space Marine 2 patched exe
Will we ever be able to play in public mode again?
Re: Space Marine 2 patched exe
Well, what you just posted works, private mode + bots, but when I put a friend in private mode, it kicks me out and turns on the moderation mode in the upper right corner.
Re: Space Marine 2 patched exe
my understanding is that you have to be the host
Re: Space Marine 2 patched exe
нет, пробовал что так - что так.
И я был ведущем кикало, и потом на оборот, друг был ведущем, тоже кикало.
И я был ведущем кикало, и потом на оборот, друг был ведущем, тоже кикало.
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Re: Space Marine 2 patched exe
Have you tried:
Load into a special ops map in private mode, then invite a friend to the group.
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Re: Space Marine 2 patched exe
I load in w/ tripping the 'modded version' alert, but the second I open CheatEngine, my game closes and a Window notif pops up saying 'EAC - CheatEngine detected'. Any advice?
Re: Space Marine 2 patched exe
you should be able to get to the Battle Barge. are you using the modified version of both files? If the EAC file isn't replaced, you'll get detected immediately.
Re: Space Marine 2 patched exe
this link is down any chance for a new one?
Re: Space Marine 2 patched exe
it dies after 30d, i believe.
try here:
[Link]
pwd is:
frf
good for use of Cheat Engine on Battle Barge. for Operations, set to Private, then start a mission, load into the mission, then invite via Invite Code. will not work in Public.
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Re: Space Marine 2 patched exe
Tried using this just to load a trainer, still got the mods detected flag however, and then when I reverted everything back, everything I had gained was wiped. So I am a little unsure.
Steps I took:
1) Copied and renamed "start_protected_game.exe_MODIFIED to steamapps\common\Space Marine 2
2) Copied and renamed the Retail.exe to Space Marine 2\client_pc\root\bin\pc
3) Launched from Steam
The trainer I was using does require a modified .ini in the root folder so maybe thats what was flagged. If that is the case, can someone point me to a trainer here for stuff like godmode, unlimited ammo ect ect. I have no idea about modifying .paks.
Steps I took:
1) Copied and renamed "start_protected_game.exe_MODIFIED to steamapps\common\Space Marine 2
2) Copied and renamed the Retail.exe to Space Marine 2\client_pc\root\bin\pc
3) Launched from Steam
The trainer I was using does require a modified .ini in the root folder so maybe thats what was flagged. If that is the case, can someone point me to a trainer here for stuff like godmode, unlimited ammo ect ect. I have no idea about modifying .paks.
Re: Space Marine 2 patched exe
if it's detected, then it won't save progress.BrotherTormund wrote: ↑Mon Mar 24, 2025 2:15 pmTried using this just to load a trainer, still got the mods detected flag however, and then when I reverted everything back, everything I had gained was wiped. So I am a little unsure.
try it without using the .INI file the trainer wants you to use; my assumption is that is trying its own bypass which you won't need. you'll still need to be in Private Mode if you're doing Operations. it still may not work though, i dont really check for inject detects and what-not, i just use modified PAKs and CheatEngine.
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Re: Space Marine 2 patched exe
Thank youdoobiedoo wrote: ↑Mon Mar 24, 2025 10:51 pmif it's detected, then it won't save progress.BrotherTormund wrote: ↑Mon Mar 24, 2025 2:15 pmTried using this just to load a trainer, still got the mods detected flag however, and then when I reverted everything back, everything I had gained was wiped. So I am a little unsure.
try it without using the .INI file the trainer wants you to use; my assumption is that is trying its own bypass which you won't need. you'll still need to be in Private Mode if you're doing Operations. it still may not work though, i dont really check for inject detects and what-not, i just use modified PAKs and CheatEngine.
The .ini was the issue so its now working.
In regards to modified .paks, would using them with this bypass trigger a mod detection and thus not save progress when changing back to online?
Re: Space Marine 2 patched exe
you should be able to use modified PAKs in online Private sessions that you host, and retain progress. otherwise, no.BrotherTormund wrote: ↑Wed Mar 26, 2025 9:41 pmIn regards to modified .paks, would using them with this bypass trigger a mod detection and thus not save progress when changing back to online?
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