Last Epoch Save Editor

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ILOVEPANCAKES
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Re: Last Epoch Save Editor

Post by ILOVEPANCAKES »

When you launch a skill, function "OnStartedUsingAbility" is load by game, but not for this skill (maybe because this is only a buff)
Fix was created by hooking "OnAbilityUse", but you have to launch your skill once before you get "No Cooldown" or "No Mana"
UnityLastEpoch_Mods_Fix_FlameWard.rar

Sorry i don't have more time to fix "Blessings" in Save Editor, but i will check this soon.
Thank you for the quick fix! I'd like to report Anomaly from Void Knight also isn't affected by the No Cooldown.

omarino2011
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Re: Last Epoch Save Editor

Post by omarino2011 »

Thank you for the effort that you put into making this i just have a request for a mod option like increasing projectile numbers.

happyhtc0210
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Re: Last Epoch Save Editor

Post by happyhtc0210 »

The LastEpochSaveEditor has an error. What should I do?

This dialog box invokes just-in-time (JIT) debugging instead.
See later in this message for details on how to do this.

Please help me!!

password 123
Attachments
Saves.7z
(14.18 KiB) Downloaded 58 times

axellslade
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Re: Last Epoch Save Editor

Post by axellslade »

Edit: Don't use version 0.6.1 the tutorial links to, use 0.5.7 instead and it works.
[Link]

Can't get it to work, the game crashes right after load.

If I run it with only MelonLoader it works fine.

As soon as I put the Mods and UserLibs folders in there and start the game, it crashes.

infinityinc
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Re: Last Epoch Save Editor

Post by infinityinc »

Another day and another little patch borks the Save Editor :/

infinityinc
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Re: Last Epoch Save Editor

Post by infinityinc »

Is there anything I can do to help get an update done? This is my PoE downtime and I'm bored to tears :)

SunG
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Re: Last Epoch Save Editor

Post by SunG »

I thought this was an online game? I'm surprise most this stuff aint all server side.

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Messy6666
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Re: Last Epoch Save Editor

Post by Messy6666 »

^
it's also offline ( with online still needed for some stuff like login/shop/leader boards )
the online code is seperated from the offline ( but not all )
so prolly most hacks won't work online ( shouldn't work )

miguel71
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Re: Last Epoch Save Editor

Post by miguel71 »

I think online only the fog of war removal works.

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