Last Epoch Save Editor

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

Sorry, i don't have time to do this now, but get this : Extracted class data from latest game version, with skills and icons, skilltrees and nodes.
LastEpochClasses.part1.rar
(5 MiB) Downloaded 172 times
LastEpochClasses.part2.rar
(5 MiB) Downloaded 140 times
LastEpochClasses.part3.rar
(5 MiB) Downloaded 141 times
LastEpochClasses.part4.rar
(5 MiB) Downloaded 140 times
LastEpochClasses.part5.rar
(566.96 KiB) Downloaded 130 times
Open "\Class\Mage\Mage.json" in the extracted folder
Use [Link] to see playerAbilityID for the skill(s) you want (in masteries\Runesmaster\)
Add new skills in "LastEpochSaveEditor\Database\Skills\Skills.json" with [Link]
Copy icon(s) in "\Class\Mage\Runesmaster\"

Image

unomatt05
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Re: Last Epoch Save Editor

Post by unomatt05 »

Ash06 wrote:
Tue Sep 12, 2023 6:22 am
AD001 wrote:
Sun Sep 10, 2023 5:19 pm
tis update 9.2 is a massive update,41 new items and 40 afixes. it would be cool if there was an easier way to update the item database everytime there is a update.
Database is already extrated, but due to new changes in files, i have to rewrite some code for extracting icons
DatabaseUpdate(0.9.2)WithUIFix.rar
- Contain all items, but don't contain Icons
- Untested, if icon is not showing, item name isn't good or icon is missing
- Contain fix for unique_id > 300 (Ui.exe)
unomatt05 wrote:
Mon Sep 11, 2023 7:33 am
Ash06 wrote:
Sat Sep 09, 2023 12:16 pm
If you use latest (LastEpoch v0.9.2 beta) you have to use mods v2.6, if you play older version (crack) use mod v2.5.1.
i did everything but i cant see LE.dll on melonloader/managed.. reinstall and lunch but its still not there..
Zerged wrote:
Tue Sep 12, 2023 3:38 am
Hi, installed Melonloader for the first time, started the game and all went cool. Installed your mods and get a bunch of errors and a crash, I used the ver. 2.6, is it up to date?
Check you LastEpoch version in game or in the top of the Melonloader Console
If you have LasteEpoch v0.9.2+ use mod v2.6
else use mod v2.5.1

Or check in YourGameFolder\Melonloader\Managed\ after you launch once with melonloader.
If you have Assembly-CSharp.dll file, you have older version (before 0.9.2 beta), so you have to use mod v2.5.1
If you have LE.dll file, you have to use mod v2.6
Image
i did everything. uninstall the melonloader and then install it again. open the game once. i did not see the LE.dll. my game version is 0.9.2.1..

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

Could you zip and post your Logs
You can found all the logs in "Last Epoch\MelonLoader\Logs\"

nofisc
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Re: Last Epoch Save Editor

Post by nofisc »

unomatt05 wrote:
Tue Sep 12, 2023 8:46 am
Ash06 wrote:
Tue Sep 12, 2023 6:22 am
AD001 wrote:
Sun Sep 10, 2023 5:19 pm
tis update 9.2 is a massive update,41 new items and 40 afixes. it would be cool if there was an easier way to update the item database everytime there is a update.
Database is already extrated, but due to new changes in files, i have to rewrite some code for extracting icons
DatabaseUpdate(0.9.2)WithUIFix.rar
- Contain all items, but don't contain Icons
- Untested, if icon is not showing, item name isn't good or icon is missing
- Contain fix for unique_id > 300 (Ui.exe)
unomatt05 wrote:
Mon Sep 11, 2023 7:33 am

i did everything but i cant see LE.dll on melonloader/managed.. reinstall and lunch but its still not there..
Zerged wrote:
Tue Sep 12, 2023 3:38 am
Hi, installed Melonloader for the first time, started the game and all went cool. Installed your mods and get a bunch of errors and a crash, I used the ver. 2.6, is it up to date?
Check you LastEpoch version in game or in the top of the Melonloader Console
If you have LasteEpoch v0.9.2+ use mod v2.6
else use mod v2.5.1

Or check in YourGameFolder\Melonloader\Managed\ after you launch once with melonloader.
If you have Assembly-CSharp.dll file, you have older version (before 0.9.2 beta), so you have to use mod v2.5.1
If you have LE.dll file, you have to use mod v2.6
Image
i did everything. uninstall the melonloader and then install it again. open the game once. i did not see the LE.dll. my game version is 0.9.2.1..
downgrade melon to 0.51 don tick on auto update on melon

Zerged
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Re: Last Epoch Save Editor

Post by Zerged »

Ash06 wrote:
Tue Sep 12, 2023 8:08 am
Sorry, i don't have time to do this now, but get this : Extracted class data from latest game version, with skills and icons, skilltrees and nodes.

LastEpochClasses.part1.rar
LastEpochClasses.part2.rar
LastEpochClasses.part3.rar
LastEpochClasses.part4.rar
LastEpochClasses.part5.rar

Open "\Class\Mage\Mage.json" in the extracted folder
Use [Link] to see playerAbilityID for the skill(s) you want (in masteries\Runesmaster\)
Add new skills in "LastEpochSaveEditor\Database\Skills\Skills.json" with [Link]
Copy icon(s) in "\Class\Mage\Runesmaster\"

Image
IDK if im stup*d or what, but i can't manage to get ir working... :/ i mean, i created " runemaster " in skill.json with the json editor online, i did it without any errors, but in the editor i dont see " runemaster " category... i don't know what im doing wrong

EDIT: Figured how to get ir working, i just use some of the Spellblade skills, edited their ID's and thats it.

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Re: Last Epoch Save Editor

Post by Zerged »

unomatt05 wrote:
Tue Sep 12, 2023 8:46 am
Ash06 wrote:
Tue Sep 12, 2023 6:22 am
AD001 wrote:
Sun Sep 10, 2023 5:19 pm
tis update 9.2 is a massive update,41 new items and 40 afixes. it would be cool if there was an easier way to update the item database everytime there is a update.
Database is already extrated, but due to new changes in files, i have to rewrite some code for extracting icons
DatabaseUpdate(0.9.2)WithUIFix.rar
- Contain all items, but don't contain Icons
- Untested, if icon is not showing, item name isn't good or icon is missing
- Contain fix for unique_id > 300 (Ui.exe)
unomatt05 wrote:
Mon Sep 11, 2023 7:33 am

i did everything but i cant see LE.dll on melonloader/managed.. reinstall and lunch but its still not there..
Zerged wrote:
Tue Sep 12, 2023 3:38 am
Hi, installed Melonloader for the first time, started the game and all went cool. Installed your mods and get a bunch of errors and a crash, I used the ver. 2.6, is it up to date?
Check you LastEpoch version in game or in the top of the Melonloader Console
If you have LasteEpoch v0.9.2+ use mod v2.6
else use mod v2.5.1

Or check in YourGameFolder\Melonloader\Managed\ after you launch once with melonloader.
If you have Assembly-CSharp.dll file, you have older version (before 0.9.2 beta), so you have to use mod v2.5.1
If you have LE.dll file, you have to use mod v2.6
Image
i did everything. uninstall the melonloader and then install it again. open the game once. i did not see the LE.dll. my game version is 0.9.2.1..
Downgrade to melon 5.7, i did work for me, that was the problem! the current version doesn't work with the mod.

unomatt05
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Re: Last Epoch Save Editor

Post by unomatt05 »

Zerged wrote:
Tue Sep 12, 2023 6:04 pm
unomatt05 wrote:
Tue Sep 12, 2023 8:46 am
Ash06 wrote:
Tue Sep 12, 2023 6:22 am

Database is already extrated, but due to new changes in files, i have to rewrite some code for extracting icons
DatabaseUpdate(0.9.2)WithUIFix.rar
- Contain all items, but don't contain Icons
- Untested, if icon is not showing, item name isn't good or icon is missing
- Contain fix for unique_id > 300 (Ui.exe)





Check you LastEpoch version in game or in the top of the Melonloader Console
If you have LasteEpoch v0.9.2+ use mod v2.6
else use mod v2.5.1

Or check in YourGameFolder\Melonloader\Managed\ after you launch once with melonloader.
If you have Assembly-CSharp.dll file, you have older version (before 0.9.2 beta), so you have to use mod v2.5.1
If you have LE.dll file, you have to use mod v2.6
Image
i did everything. uninstall the melonloader and then install it again. open the game once. i did not see the LE.dll. my game version is 0.9.2.1..
Downgrade to melon 5.7, i did work for me, that was the problem! the current version doesn't work with the mod.
yah.. the 0.5.7 is working properly.. tanx..

dumbonce14
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Re: Last Epoch Save Editor

Post by dumbonce14 »

Hi Ash, I am trying to make this mod work but I think I am missing something...

first of all is this 100% working on Last Epoch v0.9.2 [CRACK VERSION] ?
the crack version is to first run the FirstEpoch.exe to be able to run the LastEpoch.exe, unlike the bought version, you just simply needd to run LastEpoch.exe;

if 'YES'

can you give a little time to make a thorough guide/steps on how to make this mod works on cracked version? I would really love to if theres a screenshot/video tutorial on how to make the mod works, I really want to try that F1 thingy button from that LastEpochMods v2.6 but the game won't let me do that even if I literally follow your procedure on how to install the mod.

else
if 'NO'

then you don't need to reply to this message. thanks :)

PS: LastEpoch Save Editor works perfectly on crack version.
















Ash06 wrote:
Wed Aug 18, 2021 10:39 pm
Last Epoch Save Editor :

Image

This app edit your local files, starting the game, update your cloud files if you have cloud save enable for this game.

LastEpochSaveEditor V4.5.part1.rar
LastEpochSaveEditor V4.5.part2.rar
LastEpochSaveEditor V4.5.part3.rar

All files post by me are protected by the same password "Ash" (without quote)

Database Update for 0.9.2 (untested and without icons) is in this post :
Ash06 wrote:
Tue Sep 12, 2023 6:22 am
Database is already extracted, but due to new changes in files, i have to rewrite some code for extracting icons
- Contain all items, but don't contain Icons
- Untested, if icon is not showing, item name isn't good or icon is missing
- Contain fix for unique_id > 300 (Ui.exe)
Affixs Update for 0.9.2+
- Contain all 717 affixs but don't contain Icons
AffixsUpdate0.9.2.rar

Install Instructions
Spoiler
- Download all Files
- Use a tool like Winrar to extract (right click one file extract to that's all)
- Launch ui.exe
How to Use
Spoiler
Ash06 wrote:
Thu Jan 19, 2023 12:22 pm
Process is quite simple :
- Close your game
- Open your character or bank
- Edit what you want
- Save your character or bank
- Play and Enjoy

The only difference is when you edit an item, because you have to save your item (button at the bottom), then save your character or bank
Know Bugs :
Spoiler
- Don't Edit Solo character bank, filenames are not the same (STASH_SlotId_CharacterId), and code isn't up to this.
- Don't add or edit item in Bank --> Infos --> Tab (i missed hide this part)
- Old items don't have prefix and unique affix infos
- Have to verify all the items id
Options
Spoiler
character :
Spoiler
Infos :
Load and Save Character File, edit character options.
Right click Inventory or Equipment_Slot --> Add item (make sure your bottom left inventory is free)

Inventory :
Show, Edit, Duplicate, Delete equiped, inventory and idols items.
Add/Remove All blessing founds

Skills :
Show and Edit skill tree and skill bars.
Add new skill : Add skill to slot (slot limit = 512).
Button Max Xp : Level 20 this skill.
Button Get All Nodes : Add all nodes to this skill, and set all points to 20.
Button Reset : Same as Respec button in game, but without lost of level.

Timelines :
Show and Edit Timelines (completion, difficulty unlock and Blessings).

Monoliths :
Show and Edit Monoliths

Dungeons :
Show and Edit Dungeon (difficulty unlock)
Bank :
Spoiler
Infos :
Load and Save Bank(s).
Show, Create and Edit categories, tabs, items, shards and materials

Stashs :
Show and Edit items from tabs

Materials :
Show and Edit Materials
Value = 0 to 4294967295 (FFFF FFFF)
0 = Delete material
Create Materials if you don't have it

Shards :
Show and edit shards
You can't craft idol_affix, so skip idol when GetAllShards for better performance
Options :
Spoiler
Some App and Debug Options
Changes :
Spoiler
v4.5
- Update Database (add all new items)

v4.4
- Done All Affixs
- Fix crash (icon size outside table) when changing item type
- Updated to match Extracted game data ([Link])
- Add Config

v4.3
- Fix Legendary Potential
- Unlock Legendary from Set item
- Update Item Infos
- Unlock Base item description for affixs, runes, glyphs and keys
- Unlock Affixs range

v4.2
- Fix Save Files
- Fix Bank Stash
- Fix Bank Lost

v4.1 Beta
- Add Tabs Support for stashs

v4.0 Beta
- Fix Character Structure.
- Add all new items.
- New Affix list : blue = idol affix
- Fix Stashs Structure, you can see all your bank, edit materials and gold
- Fix Tabs Structure (I don't have time to implement tabs in the app this night, so you can't see your stashs in bank).

v3.3 Beta
- Done all affixs
- Add filter for affixs
- Update Item Infos

v3.2
- Unlock right click Menu in Character (you can add, copy, paste an item)

v3.1.2
- Done all Database Items
- Unlock Dungeons

v3.01
- Update Database (now, generate database from [Link])
- Update Items Infos (show prefix and unique stats)
- Fix Cloud

v3.0 beta
- New Ui
- Add Containers ans Tabs Edit
- Add Timelines, Monoliths and Blessings Options
(you can't add the 3 last blessing because i don't have id for this)
- Add All Items Option
(create a container named Database with all items)
Spoiler
Image
- Update Inventory and Bank stash
This is a beta, lot of functions are untested

v2.1
- Update Character load/save.
- Update Item load/save depending on type item and quality.
- Update Item Infos.
- Update Menu for matching Files (character and global data).
- Fix all CheckBox in character.
- Fix Affix value save.
- Fix Idols, Keys, Blessings save.
- Fix Werebear ability clear after save.
- Fix Spriggan form ability clear after save.
- Fix Dungeon completion clear after save.
- Add Activate/Deactivate seal option in item infos.
- Add Seal shard for basic to rare item (exclude keys, idols, blessings).
- Add Blessing Json and icons in Database.
- Add all Character options.
- Add option Get/Remove all Blessings.
- Add option Get/Remove all Materials.
- Add option Duplicate your character.
- Unlock Left/Right Buttons in fearlessrevolution (you can see all your categories and tab stashs).

v2.0.1
- Fixed modifier for Unique
- Fixed affix tier
- Unlock select skills (you can level up all skill)
- Add ability bar (you can play with all skill)
Image

v2.0 beta
- External Database (Affix, All Items, Skills)
- Fixed all Affix
- Add all Skills (select skills in next release)
- Fixed Unique Modifiers

v 1.6.4
- Fixed missing Uniques (all Uniques found except "Morditas Reach", type = Spear)
- Update Base Icons

v1.6.3
- Add Herald of the scurry
- Add all New Materials

v1.6.2
- Fixed Quality
- Add Uniques and set (ty to eyez)

v1.6.1
- Add Legendary Potential for unique
- Add Legendary Quality
- Add Legendary Structure
- Update Ui

v1.6
- Instability = Forge potencial
Load your character with the new patch then save it before modify with the app.

v1.5.1 Ui (this is only the ui, work with v1.5 lib)
- Unlock Masteries Textbox (should be 0 to 2).

v1.5
- Update Ui for better performance.
- Added Skills Support.
- Clean Malicious flag for some antivirus.

v1.4
- Add affix_id on ComboBox because debug all affix will take a long time.
- Materials and shards quantity max set to 65535 (FFFF).
Last Epoch Mods :

Image

Src : [Link]
LastEpochModsV2.6.rar
LastEpochModsV2.5.1.rar

All files post by me are protected by the same password "Ash" (without quote)

2.6 is ONLY for LastEpoch 0.9.2+
2.5+ is for Older Game Version

Install Instructions
Spoiler
- Install Melon Loader 5.7 [Link]
- Launch your game once.
- Check your Game version.
- Download and Extract UnityLastEpochMods.dll in YourGameFolder\Mods\
- Launch your game.
- F1 to show Menu.
When you get an Mod update :
Spoiler
- You can copy only UnityLastEpochMods.dll in "YourGameFolder/Mods/"
- Make sure to Delete "config.json" in "YourGameFolder/Mods/LastEpochMods/" when an option was added to Menu (see changelog)
When you get an Game Update :
Spoiler
Ash06 wrote:
Fri Sep 08, 2023 4:32 am
If you have errors with update :
- Remove MelonLoader :
- Make sure the Game is Closed and Not Running.
- Remove version.dll & dobby.dll files from the Game's Installation Folder.
- Remove the MelonLoader folder from the Game's Installation Folder.
- Install MelonLoader 5.7
- Start once without any mods
- Close your game, install Mods
- Play
Options
Spoiler
Hit F1 for Menu

ItemDrop :
- Gold Multiplier
- Items multiplier
- Experience Multiplier
- Rarity (Basic = 0, Magic = 1-2, Rare = 3-4, Unique = 7, Set = 8, Legendary = 9) //Legendary was remove for the moment, because we can't set affixs number
- Implicits
- Forgin Potencial
- Affixes Values
- Affixes Tiers
- Unique Mods
- Legendary Potencial
- Weaver Will
- Drop Bonuses
- Pickup item in range
- Force Drop all game items (you can use others mod to change tier, rolls, ...)
Spoiler
Image
Autoloot :
- Gold
- Keys
- Unique & Set
- Xp Tome
- Materials
- AutoStore Materials
- Hide Notifications

Character :
- Attack rate
- Cast Rate (not show in tooltip)
- Leach rate
- God Mode
- Level Up Button
- Choose/Reset Mastery (DevMode Don't allow reset mastery)
- Lock character movement (i use it for debug)

Skills : All Skills need to be launch one for activating mods
- Unlock slots
- Skills points
- Remove mana cost
- Remove channel cost
- Remove cooldown
- Mana Regen while Channeling
- Don't stop ability when out of mana
- Remove Node Requirement
- Skills Remove Health Cost for Transplant, Marrow Shards and Reaper Form
- Movement Skills : No target Need
- Movement Skills : Immune during movement
- Movement Skills : Disable Simple Path

Tree :
- Passive points
- Remove Node Requirement

Companions :
- Override maximum companion
- Wolf : SummonMax (you can summon wolves up to the maximum without item)
- Wolf : Override limit
- Scorpion : Override baby limit

Minions :
Skeleton :
- Additional from Passives
- Additional from Skill
- Additional per Cast
- Chance to Resummon
- Force Archer
- Force Brawler
- Force Rogue
- Force Warrior
Mage :
- Additional from Items
- Additional from Passives
- Additional from Skill
- Additional per Cast
- Chance for 2 Extra Projectiles
- Disable Single Summon
- Force Cryomancer
- Force Deathknight
- Force Pyromancer
Wraith :
- Additional Max Wraiths
- Delayed Wraith (like summon per cast)
- Disable Limit to 2 Wraiths
- No Decay
- Increased Cast Speed
Bone Golem :
- Added Golem per 4 Skeletons (use this to summon more than one)
- Self Resurrect Chance
- Increased Fire Aura
- Increased Move Speed
- Twin
- Unlock Slam Attack (use if you don't already have it)
- Increased Armor Aura
- Increased Move Speed Aura
Volatile Zombie :
- Cast Chance on Minion Death
- Chance for Infernal Shade on Death
- chance for Marrow Shards on Death

Scene :
- Density Multiplier
- Experience Multiplier
- Waypoint Unlock
- Shop rarity

Dungeons :
- Objective Reveal
- Enter Without Key

Monoliths :
- Override max stability
- Density Modifier
- Objective Reveal
- Set ennemies defeat count on start
- Complete Objective on start
- No lost when die (untested)

Remove Prerequisites :
- Remove Level
- Remove Class
- Remove subclass
- Remove Set (all buffs from set with only one item)

Items :
- Add Heahunter Item with random buffs (edit LastEpochMods/hh_buffs.json)
Spoiler
Image
Default Headhunter Random Buffs :
Spoiler
- increased Damage
- increased AttackSpeed
- increased CastSpeed
- increased CriticalChance
- increased CriticalMultiplier
- increased Health
- increased Mana
- increased Movespeed
- increased Armour
- increased HealthRegen
- increased ManaRegen
Craft :
- Remove Forging potencial cost

Developer Mode :
- Unlock in menu and click "Dev mode : off" (bottom right) to enable
Spoiler
Image
Cosmetic : work in progress (we can't equip cosmetic item now)
- Unlock cosmetic tab in Inventory
- Unlock Mtx Shop
Changes :
Spoiler
v2.6 :
- Fix Game Update 0.9.2 beta
- Monolith density can't be set

v2.5.1 :
- Fix Items Requirements (should be launch before Scene, so previous update break it)
- Fix Skill : Minions : Mage : Single Mage (Disable summon ArchMage limit^^)

v2.5 :
- Add Config File for Headhunter Buffs
- Fix UniverseLib
- Remove UnityExplorer

v2.4.2 :
- Add UnityExplorer (game crash without it)

v2.4.1 :
- Fix BottomScreenMenu : OnEnable

v2.4 :
- Add Headhunter Item

v2.3 :
- Add God Mode

v2.2 :
- Add Level Up Button
- Add Choose/Reset Mastery (DevMode Don't allow reset mastery)
- Skills Remove Health Cost for Transplant, Marrow Shards and Reaper Form
- Movement Skills : No target Need
- Movement Skills : Immune during movement
- Movement Skills : Disable Simple Path
- Attack Rate Modified to Attack/Cast Rate

v2.1.2 :
- Fix Set Tooltip

v2.1.1 :
- Fix Summon Skeleton Force Warrior don't disable others Force Mods

v2.1 :
- Force Drop no longer uses the same options as ItemData
- Add Seal in Force Drop
- Allow Force Seal on item drop
- Remove Set Req
- Add Minions Options
Skeleton :
- Additional from Passives
- Additional from Skill
- Additional per Cast
- Chance to Resummon
- Force Archer
- Force Brawler
- Force Rogue
- Force Warrior
Mage :
- Additional from Items
- Additional from Passives
- Additional from Skill
- Additional per Cast
- Chance for 2 Extra Projectiles
- Disable Only One Mage
- Force Cryomancer
- Force Deathknight
- Force Pyromancer
Wraith :
- Additional Max Wraiths
- Delayed Wraith (like summon per cast)
- Disable Limit to 2 Wraiths
- No Decay
- Increased Cast Speed
Bone Golem :
- Added Golem per 4 Skeletons (use this to summon more than one)
- Self Resurrect Chance
- Increased Fire Aura
- Increased Move Speed
- Twin
- Unlock Slam Attack (use if you don't already have it)
- Increased Armor Aura
- Increased Move Speed Aura
Volatile Zombie :
- Cast Chance on Minion Death
- Chance for Infernal Shade on Death
- chance for Marrow Shards on Death

v2.0 :
- Add Force Drop Seal
- Add force Drop Affixs Rolls for legendary items

v1.9 :
- Remove Force Drop Affixs
- Remove Force Drop Unique and Set
- Add Force Drop all game items (you can use others mod to change tier, rolls, ...)
- Unlock MTX Shop

v1.8 :
- Remove Shop Rarity
- Remove Affix Multiplier
- Add Force Drop Affixs
- Add Force Drop Unique and Set

v1.7 :
- Drop : Pickup item in range
- AutoPickup : Hide Notifications
- Character: Lock character movement
- Monolith : Density Modifier
- Items : Remove Forging potencial cost when craft
- Items : Shop rarity

v1.6 :
-Fix Forging Potencial

v1.5 :
Skills and Tree : Remove node requirement
Companion :
- Override maximum companion
- Wolf : SummonMax (you can summon wolves up to the maximum without item)
- Wolf : Override limit
- Scorpion : Override baby limit
Cosmetics :
- Unlock Panel
- Unlock Shop Panel
- Need to write functions for add all cosmetics to player and equip

v1.4 :
- Unlock Developer Mode

v1.3 :
- Add Load/Save for all options
- Remove UnityExplorer req

MultiplayerH
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Re: Last Epoch Save Editor

Post by MultiplayerH »

Assembly issue fixed


for those that are struggling with this fix. the instructions suck but the mod doesnt.

step 1. [Link] download the "MelonLoader.Installer.exe " and run it. select no update and 5.7 then install it.
step 2. place mods where it says.
step 3. run.
fixed.

ravi372
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Re: Last Epoch Save Editor

Post by ravi372 »

Ash06 wrote:
Tue Sep 12, 2023 6:22 am
AD001 wrote:
Sun Sep 10, 2023 5:19 pm
tis update 9.2 is a massive update,41 new items and 40 afixes. it would be cool if there was an easier way to update the item database everytime there is a update.
Database is already extrated, but due to new changes in files, i have to rewrite some code for extracting icons
DatabaseUpdate(0.9.2)WithUIFix.rar
- Contain all items, but don't contain Icons
- Untested, if icon is not showing, item name isn't good or icon is missing
- Contain fix for unique_id > 300 (Ui.exe)
unomatt05 wrote:
Mon Sep 11, 2023 7:33 am
Ash06 wrote:
Sat Sep 09, 2023 12:16 pm
If you use latest (LastEpoch v0.9.2 beta) you have to use mods v2.6, if you play older version (crack) use mod v2.5.1.
i did everything but i cant see LE.dll on melonloader/managed.. reinstall and lunch but its still not there..
Zerged wrote:
Tue Sep 12, 2023 3:38 am
Hi, installed Melonloader for the first time, started the game and all went cool. Installed your mods and get a bunch of errors and a crash, I used the ver. 2.6, is it up to date?
Check you LastEpoch version in game or in the top of the Melonloader Console
If you have LasteEpoch v0.9.2+ use mod v2.6
else use mod v2.5.1

Or check in YourGameFolder\Melonloader\Managed\ after you launch once with melonloader.
If you have Assembly-CSharp.dll file, you have older version (before 0.9.2 beta), so you have to use mod v2.5.1
If you have LE.dll file, you have to use mod v2.6
Image
This is exactly what I wanted, Sir! Thanks a ton :)

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Ash06
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Re: Last Epoch Save Editor

Post by Ash06 »

MultiplayerH wrote:
Sat Sep 16, 2023 8:08 am
the instructions suck
Ash06 wrote:
Wed Aug 18, 2021 10:39 pm
Install Instructions
- Install Melon Loader 5.7 [Link]
- Launch your game once.
- Check your Game version.
- Download and Extract UnityLastEpochMods.dll in YourGameFolder\Mods\
- Launch your game.
- F1 to show Menu.
What the diff with Your instructions and mine?

I planned to post updates for SaveEditor today.
I will rather enjoy this free time with family, but feel free to post a fix for what you want

Vodziak
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Re: Last Epoch Save Editor

Post by Vodziak »

All the author's instructions are clear and understandable. Just read and understand. Yes, sometimes there is a problem and you can always ask, then the author provides very detailed descriptions. Always very helpful to me.

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Messy6666
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Re: Last Epoch Save Editor

Post by Messy6666 »

MultiplayerH wrote:
Sat Sep 16, 2023 8:08 am
...
the instructions suck
...
totally unneeded comment.
Ash06 is very helpfull/responding and his instructions are always very detailed.

i noticed your also very detailed comment in the table section

MultiplayerH
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Re: Last Epoch Save Editor

Post by MultiplayerH »

Messy6666 wrote:
Sat Sep 16, 2023 1:27 pm
MultiplayerH wrote:
Sat Sep 16, 2023 8:08 am
...
the instructions suck
...
totally unneeded comment.
Ash06 is very helpfull/responding and his instructions are always very detailed.

i noticed your also very detailed comment in the table section

you say unneeded but i found around 5+ posts relating to the same issue and all it takes is minute to edit the post to fix it so its easier to download and get to work. the 2 mod zips do nothing by themselves without going to the github and finding the older installer to use. you guys just told people to use the other mod zip if one didnt work and wasnt helping anyone solve the issue.

so yea id say the shoe kinda fits with the instructions sucking.

once you get it working though its pretty fucking awesome i will say that. only thing i found not working was a few things like spawning a bunch of minions etc. so props appreciated it. was fun to burn through the game in a few hours.

enjoy your weekend.

dumbonce14
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Re: Last Epoch Save Editor

Post by dumbonce14 »

Hi Ash, I figured out what I'm missing, the MelonLoader-master folder works like a charm, I can't recall where did I downloaded that 'MelonLoader-master' folder because I went through NEXUS and here back and then finally the console screen push through when I paste all of the content from that folder to MyGame\MelonLoader, I am now enjoying the mods, thank you so much!

PS: the LastEpochMods v2.6 is also working 100% on last epoch [CRACKED version]

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