[OUTDATED] KILLSQUAD by Novarama studio

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MasterShinro
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by MasterShinro »

Yeah no Cost for Upgrade the Items would be awesome, and yes fast kill or one hit kill would be atomawesome :-P

The actual fastkill dont works, because me as player is also oneshot

dogukano
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Re: [REQ] KILLSQUAD by Novarama studio

Post by dogukano »

Idlehands88 wrote:
Fri Jul 19, 2019 1:48 pm
Player Pointers (Must Dodge)
- Health
- Max Health
- Cooldown Multiplier (DO NOT SET TO ZERO)
- Dodges Remaining
- Max Dodges
- Experience Multiplier
Max Items on Pickup/Use
Perfect work. Thanks :wub:

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Memiomy
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by Memiomy »

yay +1

johntyler
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by johntyler »

Still working on today's update?

ta215487
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by ta215487 »

Want to modify the goods sold in the store
Body level ability
Does anyone have an idea? :shock:

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BruteForce
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by BruteForce »


valcnon
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by valcnon »

Max Items on Pickup/Use
is not work?

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NumberXer0
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by NumberXer0 »

valcnon wrote:
Sun Aug 04, 2019 6:23 am
Max Items on Pickup/Use
is not work?
Broken with the last patch. Needs an update.

demorest
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by demorest »

Update, pls - 1hko, money/dna, item pickup max.

Kaitox
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by Kaitox »

Seconded, i'd like it!

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gooling
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by gooling »

(Y_Y).... HEALTH not work

acecel
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by acecel »

Update please

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MBRKiNG
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by MBRKiNG »

game version 0.12.3.3/ inf health only

Code: Select all


define(address,"Game-Win64-Shipping.exe"+4C8D00)
define(bytes,F3 0F 11 49 08)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,"Game-Win64-Shipping.exe"+4C8D00)

label(code)
label(return)
label(player)

newmem:
cmp [rcx+02D8],00007FF7
je player
cmp [rcx+02D8],00007FF7
jne code

player:
  movss [rcx+08],xmm0
  jmp return

code:
  movss [rcx+08],xmm1
  jmp return

address:
  jmp newmem
return:

[DISABLE]

address:
  db bytes
  // movss [rcx+08],xmm1

dealloc(newmem)



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ashkenov
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Re: [COMPLETED] KILLSQUAD by Novarama studio

Post by ashkenov »

credits and dna code would be nice

polemarxos
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Re: [OUTDATED] KILLSQUAD by Novarama studio

Post by polemarxos »

any update for this?
i can buy items for free from shop but i cannot mod any value (xp,credits etc)

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