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[Request] Dungeon Hunter 5

Posted: Thu Jun 13, 2019 3:34 am
by lodoss118
Game Name: Dungeon Hunter 5
Game Engine: Any
Game Version: Gameloft
Options Required: Health, Damage, Energy, Gold, Anything
Game/Steam Website:
Other Info: I have tried freezing the health and mana, but only found the visual address.

Thank you for any help.

Re: [Request] Dungeon Hunter 5

Posted: Sun Jun 23, 2019 6:22 pm
by lodoss118
Not sure if this can even be done.

Re: [Request] Dungeon Hunter 5

Posted: Sun Jun 30, 2019 1:00 pm
by demorest
There many client sides things. Found No CD(float), Any help to find HP n 1HK !?
Game is actually single player (some coop missins are poor n there no ppl - no good reward)

Re: [Request] Dungeon Hunter 5

Posted: Mon Jul 01, 2019 9:38 pm
by demorest
up

Re: [Request] Dungeon Hunter 5

Posted: Fri Jul 05, 2019 12:57 am
by lodoss118
I haven't found anything, how you find the no CD? Would love to have the 1HK.

Re: [Request] Dungeon Hunter 5

Posted: Sat Jul 06, 2019 5:56 am
by Cake-san
Here's makeshift table...

Since, I don't have much info to separate hp address between player/allied and enemies, I just assigned some hotkeys, for player to populate the address themself...

Usage for godmode&OHK script:
Numpad 4:Activ base script & Numpad 5:Deactiv script, so just activa the base script when you want to use it & deactivate when you have finished a stage to avoid crash...

Numpad 0:Populate hp address. So, activate this then, roll in-game to populate the address. If you see your player hp is decreasing, then the address being populate might not be your player's address, so just press the hotkey again & roll in-game. I set the script to freeze hp at 500 000 ,so if you want other value, just edit the script.

Numpad 1:Activ OHK & Numpad 2:Deactiv OHK. I set the script to freeze all hp other than address being populate to 10, so if you see your enemies are not getting killed, deactive OHK & try to kill them.

I don't hold any responsibilities if your account get banned or your save get corrupted if you use this table...

Regards.

Re: [Request][Completed] Dungeon Hunter 5

Posted: Mon Jul 08, 2019 2:35 pm
by lodoss118
You are awesome thank you so much.
I wasn't able to find none of that stuff.

Re: [Request] Dungeon Hunter 5

Posted: Mon Jul 08, 2019 5:00 pm
by Kalamity222
Well i do love that table but the hp is setting mine to zero making me die in one hit.

Re: [Request] Dungeon Hunter 5

Posted: Sat Jul 13, 2019 5:40 pm
by lodoss118
Did you set the value? I set mines to 500,000 like he did.

Re: [Request] Dungeon Hunter 5

Posted: Thu Jul 25, 2019 12:42 pm
by Yalun
Cake-san wrote:
Sat Jul 06, 2019 5:56 am
Here's makeshift table...

Since, I don't have much info to separate hp address between player/allied and enemies, I just assigned some hotkeys, for player to populate the address themself...

Usage for godmode&OHK script:
Numpad 4:Activ base script & Numpad 5:Deactiv script, so just activa the base script when you want to use it & deactivate when you have finished a stage to avoid crash...

Numpad 0:Populate hp address. So, activate this then, roll in-game to populate the address. If you see your player hp is decreasing, then the address being populate might not be your player's address, so just press the hotkey again & roll in-game. I set the script to freeze hp at 500 000 ,so if you want other value, just edit the script.

Numpad 1:Activ OHK & Numpad 2:Deactiv OHK. I set the script to freeze all hp other than address being populate to 10, so if you see your enemies are not getting killed, deactive OHK & try to kill them.

I don't hold any responsibilities if your account get banned or your save get corrupted if you use this table...

Regards.
thank you for your work, but can you edit the script Dungeon Hunter 5 ( win10 )

Re: [Request] Dungeon Hunter 5

Posted: Wed Jul 31, 2019 8:17 pm
by Dhuser
Yalun wrote:
Thu Jul 25, 2019 12:42 pm
Cake-san wrote:
Sat Jul 06, 2019 5:56 am
Here's makeshift table...

Since, I don't have much info to separate hp address between player/allied and enemies, I just assigned some hotkeys, for player to populate the address themself...

Usage for godmode&OHK script:
Numpad 4:Activ base script & Numpad 5:Deactiv script, so just activa the base script when you want to use it & deactivate when you have finished a stage to avoid crash...

Numpad 0:Populate hp address. So, activate this then, roll in-game to populate the address. If you see your player hp is decreasing, then the address being populate might not be your player's address, so just press the hotkey again & roll in-game. I set the script to freeze hp at 500 000 ,so if you want other value, just edit the script.

Numpad 1:Activ OHK & Numpad 2:Deactiv OHK. I set the script to freeze all hp other than address being populate to 10, so if you see your enemies are not getting killed, deactive OHK & try to kill them.

I don't hold any responsibilities if your account get banned or your save get corrupted if you use this table...

Regards.
thank you for your work, but can you edit the script Dungeon Hunter 5 ( win10 )
u can find trainer for windows store on playground

Re: [Request] Dungeon Hunter 5

Posted: Tue Aug 06, 2019 3:21 pm
by Yalun
⊙∀⊙!,but i don't find anything. can you make ct file to CH5 for win 10 vision.very thanks

Re: [Request] Dungeon Hunter 5

Posted: Wed Aug 07, 2019 4:58 am
by Yalun
very thank you!

Re: [Request] Dungeon Hunter 5

Posted: Sat Sep 14, 2019 8:56 am
by Yalun
the hack is dont work!

Re: [Request] Dungeon Hunter 5

Posted: Thu Nov 26, 2020 6:48 pm
by i2sly
Cake-san wrote:
Sat Jul 06, 2019 5:56 am
Here's makeshift table...

Since, I don't have much info to separate hp address between player/allied and enemies, I just assigned some hotkeys, for player to populate the address themself...

Usage for godmode&OHK script:
Numpad 4:Activ base script & Numpad 5:Deactiv script, so just activa the base script when you want to use it & deactivate when you have finished a stage to avoid crash...

Numpad 0:Populate hp address. So, activate this then, roll in-game to populate the address. If you see your player hp is decreasing, then the address being populate might not be your player's address, so just press the hotkey again & roll in-game. I set the script to freeze hp at 500 000 ,so if you want other value, just edit the script.

Numpad 1:Activ OHK & Numpad 2:Deactiv OHK. I set the script to freeze all hp other than address being populate to 10, so if you see your enemies are not getting killed, deactive OHK & try to kill them.

I don't hold any responsibilities if your account get banned or your save get corrupted if you use this table...

Regards.
Hello Cake-San

I know this is a little bit older but it is the only thing I have found referencing DH5. I am new to CE and came across this while experimenting and learning how to find diff variables in the game. I am playing the version from the app store not the steam version. I have been able to find multiple locations in the scans but the changes are only visual on the screen. I know it CAN be done because someone being a braggard showed a video of him modifying the dust amount to get absurd amounts and same with crystals dated 2 weeks ago. I would prefer to learn but any help would be appreciated. If you don't want to install the game I can set up on my extra laptop and provide you remote access.

Thank you for your consideration