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[REQ] Pathologic 2 Table

Posted: Fri May 24, 2019 5:20 pm
by iTzGriggs
Game Name: Pathologic 2
Game Engine: Modified Unity
Game Version: 1.0 (Just came out)
Options Required: Infinite health and stamina
Game/Steam Website:

Re: [REQ] Pathologic 2 Table

Posted: Fri May 24, 2019 6:12 pm
by GreenHouse
That game has a console with a command to make you immortal.

Re: [REQ] Pathologic 2 Table

Posted: Fri May 24, 2019 7:31 pm
by abbhub
GreenHouse wrote:
Fri May 24, 2019 6:12 pm
That game has a console with a command to make you immortal.
very cool, would you like to tell the class how to pull up the console now?

Re: [REQ] Pathologic 2 Table

Posted: Sat May 25, 2019 10:23 am
by Mordino
Time is the biggest enemy in this game, freezing it or changing would be very handy and nice. Unfortunately it seems I don't have enough ram to perform a search for unknown value. :/

Re: [REQ] Pathologic 2 Table

Posted: Sat May 25, 2019 11:34 am
by Haspar
+1 Totally agree, that time is biggest enemy.

Re: [REQ] Pathologic 2 Table

Posted: Sat May 25, 2019 11:46 am
by Scathach
First one had a console command to change the rate at which the time passes... so you could make it as slow or as fast as you wanted. Hopefully, this one has something similar.

Re: [REQ] Pathologic 2 Table

Posted: Sat May 25, 2019 5:51 pm
by abbhub
I know it's not a cheat but I found out something helpful when you get infected. If you swallow pills and your health gets to 1%, you won't die swallowing more pills so the infection rate can keep going down. What I do is take coffee to get my health a bit lower before spamming pills and then take 1 or 2 morphines to get health a little higher.

Re: [REQ] Pathologic 2 Table

Posted: Sat May 25, 2019 8:21 pm
by NumberXer0
I don't see any commands posted anywhere. The Steam forums have the method to open the console, but no actual commands listed. Guess we just wait.

Re: [REQ] Pathologic 2 Table

Posted: Sat May 25, 2019 8:59 pm
by Haspar
Console - ctrl+shift+f4, there is a timeline scales but can't do anything with it. save_game is obviously command for saving game anywhere.

Re: [REQ] Pathologic 2 Table

Posted: Sun May 26, 2019 12:24 am
by TwinCats
How to change some parameters.

1. Press ctrl+shift+f4
2. Select Inspector
3. UpdateService -> PlayerUpdater -> Updatable -> Element 0 (instead of 0 there may be another digit, it is important that the object / player be written). In the resulting list you will find different parameters such as health, hunger, thirst, fatigue and others. Expand each parameter and can change it without leaving the game.

Re: [REQ] Pathologic 2 Table

Posted: Sun May 26, 2019 1:19 am
by NumberXer0
They released some commands, but not "cheat" commands yet.

console open - ctrl+shift+f4

Format :
command [value | "value with spaces" | -param | -param: value | -param: "value with spaces"]

Commands :
unlock_achievement
reset_achievement
unlock_all_achievements
reset_all_achievements
set_animator
create_blueprint
blueprint_send_event
blueprint_set_value
dump
dump_missing_mesh
gc_collect
unload_unused_assets
reserv_mono_heap
dump_memory
screen_capture
teleport
add_storable
throw
exit
change_weather
test
print
exec
enable
disable
camera
event
enum
get
save_game
load_game
start_game
set
history
clear

Re: [REQ] Pathologic 2 Table

Posted: Sun May 26, 2019 1:27 am
by femus
Regardless, all of these traits are accessible from the Player inspector:

Execute command : "set"
set [target] property value
Properties :
first_data_name
immortal
disease_level
terrain_detail_enable
terrain_collect_detail_patches_enable
solar_time
game_time
weather_opacity
weather_enable
child_gun_jam
walk_speed
walk_back_speed
run_speed
run_back_speed
sneak_speed
jump_speed
gravity_multiplier
fight_forward_speed
...

I'm junk at making tables, but it is very easy to pointerscan all of your float attributes through the tool and then fix their values through CE.

Re: [REQ] Pathologic 2 Table

Posted: Sun May 26, 2019 6:19 pm
by Mordino
Being a barbarian in a world of cheat engineers, I clubbed my way to freezing time. Time is counted since the day 1, I don't know in which denomination it is counted, but here are my finding. Maybe they will make your lives easier.

Day 1 22:00 = 165603 code. Recommended value search for this day 100000 - 165000
Day 2 21:56 = 251811 code. Recommended value search for this day 200000 - 255000
Day 3 21:56 = 338161 code. Recommended value search for this day 290000 - 350000
Day 4 22:03 = 425000 code. Recommended value search for this day 377000 - 425000
Day 5 22:13 = 512000 code. Recommended value search for this day 460000 - 515000
Day 6 22:40 = 600000 code. Recommended value search for this day 545405 - 600000
Day 7 23:40 = 690000 code. Recommended value search for this day 632000 - 690000
Day 8 23:16 = 775000 code. Recommended value search for this day 720000 - 775000
Day 9 22:03 = 857000 code. Recommended value search for this day 805000 - 857000
Day 10 22:15 = 944100 code. Recommended value search for this day 891000 - 950000

And so on. Say you are on day 6, and time is 22:40, you'll need to search for 600000ish(every millisecond adds to this number, so it's gonna be something like value between 599000-600999). Some "value increased" and "value unchanged" later you can change time however you like, you can set it to one million and hop right to the day 11. Or you can rewind time for couple of hours, or freeze it. Gotta be careful though, some events are time sensitive. All values are taken during day time, recommended values are somewhere between 8-00 and 22-00. Nights are gaps.

Day # time = ###### code - are references.

Also day-night cycle will not adapt to this. You might find that nights are bright like day, and day dark as night(with thugs as well, lol).

Re: [REQ] Pathologic 2 Table

Posted: Mon May 27, 2019 1:34 pm
by Shorax
I found a way to change the game time speed factor.
If you are interested go to your install dir:
pathologic 2\Data\VirtualMachine\PathologicSandbox
and open Action.xml using notepad++ , next search (Ctrl+f) for "SetGeneralTimeSpeedFactor"(there are a number of such lines, the one you need should be line number 103894), 3 lines under it will be a line:
"<value>%14.4</value>" that is your game speed. Cange the 14.4 to any value you like (1 is real life time).
Note that the time factor change will take effect only if you start a new game ,from the moment you get off the train.
To verify if it worked ,in game open the console>inspector>services>element 56.

Re: [REQ] Pathologic 2 Table

Posted: Tue May 28, 2019 1:37 am
by Shorax
apparently the time factor is changing from day to day so you should edit all their values (11 in total) in the Action.xml file.