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[COMPLETED] [REQ] Thea 2: The Shattering

Ask about cheats/tables for single player games here
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ZaKl86
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[COMPLETED] [REQ] Thea 2: The Shattering

Post by ZaKl86 » Thu Dec 06, 2018 1:10 am

Game Name: Thea 2: The Shattering
Game Version: 2.1202.0253
Options Required:God Mode(Auto Battle),Inf.resources,Super Stats 99,Inf.Move.
Steam Website: https://store.steampowered.com/app/6062 ... hattering/

Scrove
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Re: [REQ] Thea 2: The Shattering

Post by Scrove » Tue Dec 25, 2018 9:42 am

Seconded.

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BoehserOnkel
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Re: [REQ] Thea 2: The Shattering

Post by BoehserOnkel » Fri Dec 28, 2018 2:03 pm

+1

rohindanil
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Re: [REQ] Thea 2: The Shattering

Post by rohindanil » Wed Jan 09, 2019 3:21 pm

+1

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Re: [REQ] Thea 2: The Shattering

Post by Dispel » Wed Jan 09, 2019 4:18 pm

+1

Shadow
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Re: [REQ] Thea 2: The Shattering

Post by Shadow » Wed Jan 09, 2019 9:52 pm

+1

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SunBeam
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Re: [REQ] Thea 2: The Shattering

Post by SunBeam » Thu Jan 10, 2019 10:48 am

Am curious why would you title a topic [REQ] considering you are in the REQUESTS section :D Guess some of you are stuck to the format you've been using on other sites where you either posted requests or content in a certain format (e.g.: [App] MyShit v1.0-keygen-FRF).

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Re: [REQ] Thea 2: The Shattering

Post by Dispel » Sun Jan 13, 2019 6:29 pm

SunBeam wrote:
Thu Jan 10, 2019 10:48 am
Am curious why would you title a topic [REQ] considering you are in the REQUESTS section :D Guess some of you are stuck to the format you've been using on other sites where you either posted requests or content in a certain format (e.g.: [App] MyShit v1.0-keygen-FRF).
Probably because he is still new to the forum (25 post isnt much... and I am even more of a newb) and he wanted to be sure he does it properly if he post in the wrong section. My supposition XD

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Re: [REQ] Thea 2: The Shattering

Post by Dispel » Mon Feb 04, 2019 8:45 pm

I dont know how to make a table, but it seems that most of the resources follow the simple and usual 4bit format when you search (exact value - 4bit). The value is also linked to the position in the inventory, so if for exemple you have 13 crystals and 12 dryadwood at its right, if you take all the crystal, the search value will change to 12 since the dryadwood will take place of the now depleted crystals.

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xacegod
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Re: [REQ] Thea 2: The Shattering

Post by xacegod » Wed Feb 06, 2019 3:29 pm

Hi, I modded the game.
Lowered resource requirements, increased essence, gathering rate, etc. It is much easier this way.
Lowered exp needed too.

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Re: [REQ] Thea 2: The Shattering

Post by Dispel » Wed Feb 06, 2019 7:13 pm

I would still prefer a Table :P

I am still training myself to slowly be capable of making a table, but I dont know how to ''secure'' a variable. I can find the quantity of wood or research, for exemple, and change it. But between loadings, it changes to a new adress. So I have to redo it all over again. I am still not getting it XD

mistrz1103
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Re: [REQ] Thea 2: The Shattering

Post by mistrz1103 » Sat Mar 30, 2019 6:04 pm

Any Table for it?

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Re: [REQ] Thea 2: The Shattering

Post by mistrz1103 » Sun Mar 31, 2019 1:03 pm

Or any tips how to do it?

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Re: [REQ] Thea 2: The Shattering

Post by Cake-san » Mon Apr 01, 2019 1:26 am

This game has dev menu.( don't know either it exist on latest game ver or not).

Activate the script then, go to settinngs . The dev options should be interactable. You can check Enable dev console.

Image

Then, you should be able to use dev console by pressing F2 by default.

Image
Attachments
Thea2.CT
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mistrz1103
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Re: [REQ] Thea 2: The Shattering

Post by mistrz1103 » Mon Apr 01, 2019 10:15 am

Thanks bro

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