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[request] Hellgate london steam release

Ask about cheats/tables for single player games here
fffffaaaaa
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Re: [request] Hellgate london steam release

Post by fffffaaaaa » Tue Nov 27, 2018 4:45 am

Anyway, thanks for the tips. I'm using esi+5, works pretty well.

Brewdoggy
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Re: [request] Hellgate london steam release

Post by Brewdoggy » Tue Nov 27, 2018 2:52 pm

So to both others took me awhile to figure it out.
first to justiny yours i cant get to work without it messing up all my quest sorry i dont know trick it even corrupted my save. Good try
Now to Mezspirit your 9,999 hp/mp took me a minuet to figure out there is actually a step have to load a save, exit to main menu, activate your cheat, and then while still activated load it. seems to work for me then.

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Re: [request] Hellgate london steam release

Post by Mezspirit » Tue Nov 27, 2018 11:05 pm

Currently, the max HP/MP is only a face a value than in comparison to regen. Like, if you have active abilities activated such as aura, summons and stuff, the actual current mp is lowered due to them being active. Despite what the max MP shows and that the abilities you want to use are allowed, it would 'skip' the ability even though you have triggered that ability because the power cost is above it's current MP. Sorry for the mess.

As for justiny's cheat, the safest I used it was to split items and get more of the same (materials and resistance boosters). Don't activate them always. Just use them in stations and bases where enemies don't spawn.

glyth
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Re: [request] Hellgate london steam release

Post by glyth » Thu Nov 29, 2018 7:17 am

i still want a table with unlimited augments n no skill cooldown

Thanks in advance

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darkdex52
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Re: [request] Hellgate london steam release

Post by darkdex52 » Fri Nov 30, 2018 6:24 pm

If someone could figure out no cooldowns, that's all I'd ever want for this game.

Brewdoggy
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Re: [request] Hellgate london steam release

Post by Brewdoggy » Fri Dec 07, 2018 8:45 am

Ok It appears I was wrong on a statement after further testing with 9,999 hp/mp I think i figured it out after some testing on different load saves, ok this is apparently how it activates in game hope Im right about this time.
if you find a piece of gear that generates HP hang onto it cause it looks like you need one.
So after running the Cheatengine and activating put anytype of gear that has regan effect HP on it it seems to activate it in game.

Forgot to say it has to be a belt

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Re: [request] Hellgate london steam release

Post by Brewdoggy » Fri Dec 14, 2018 8:11 am

so anything new yet with this update on a HP?

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Re: [request] Hellgate london steam release

Post by glyth » Fri Dec 14, 2018 11:03 am

Its really easy to hack messager summon count but I cannot make permanent or static values, can some one please make the table option for count editor

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