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Star Control®: Origins

Posted: Thu Sep 20, 2018 3:02 pm
by tontsa00
Game Name:Star Control®: Origins
Game Engine:Nitrous engine
Game Version:1.0.52584
Options Required:Infinite Ship Health, Infinite Crew, Infinite RU (Resource Units) Unlimited Resources
Game/Steam Website:[Link]
Other Info:Only 2 hours for game release. Hoping to see table for this game, since no one else has made request for it yet. This game is kinda like prequel to Star Control games.

And game has been released.

I could try to find and make simple table for this game if i can.

Re: Star Control®: Origins

Posted: Thu Sep 20, 2018 6:12 pm
by tontsa00
Okay, so tried a bit, and found most are "float" based. Was able to found "Fuel", will experiment later.

Was able to find values for Resource Units (RU), but can't seem to find values for Crew.

Anyone have any luck making table, or not many play this game ?

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 6:15 am
by locojay
I am having trouble finding the crew count as well...

I keep dying because if i go into a system and there are a enemies they keep attacking me til i have no crew left. they even come in from other systems.

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 6:51 am
by tontsa00
Yeah, wish someone better with Cheat Engine, could help us :)

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 12:50 pm
by Empress_Ravenna
give it time.. i'll also take a look for Crew Values

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 1:48 pm
by SODI
No luck with crew.
I found the battle energy though.
It's a Float value, max energy is 100. 3 scans at start of battle should get you the address.

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 2:22 pm
by JoeCool
You can just edit the Save Files. It seems to be much easier for now as it's all 32bit Integers. RU value for example is a few 100 bytes before your player name in the save.

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 7:23 pm
by Empress_Ravenna
JoeCool wrote:
Fri Sep 21, 2018 2:22 pm
You can just edit the Save Files. It seems to be much easier for now as it's all 32bit Integers. RU value for example is a few 100 bytes before your player name in the save.
Explain what you mean?

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 7:34 pm
by tontsa00
Battle energy adress values changes everytime i enter battle, so it doesn't stay same.

Re: Star Control®: Origins

Posted: Fri Sep 21, 2018 7:51 pm
by STN