The Wild Eight

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Deep Thought
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Re: The Wild Eight

Post by Deep Thought » Sun Feb 03, 2019 9:46 pm

Dude thank you. I have had nothing but failures trying to get any kind of cheat to work in this game. I've been trying about a year. Can confirm still working in Steam version 0.10.169.

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fantomas
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Re: The Wild Eight

Post by fantomas » Sat Feb 16, 2019 8:16 pm

Minor fix to support the latest update v0.10.171
'Inf Health' script is working now!

-- Edit [ Feb 17, 2019 ] --

Minor fix to support the latest update v0.10.172

Chrianda
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Re: The Wild Eight

Post by Chrianda » Sun Feb 17, 2019 5:40 pm

All the cheats but health seem to be working for me in the 0.10.172 update. Is there something particular I need to do?

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fantomas
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Re: The Wild Eight

Post by fantomas » Sun Feb 17, 2019 6:17 pm

Chrianda wrote:
Sun Feb 17, 2019 5:40 pm
All the cheats but health seem to be working for me in the 0.10.172 update. Is there something particular I need to do?
Hi :)

Did you try the latest CT update? 'Inf Health' was the only thing needing an update.

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Re: The Wild Eight

Post by Chrianda » Sun Feb 17, 2019 6:55 pm

Yes I think so. v0.10.172 right? Or should I use the 171 one?

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Re: The Wild Eight

Post by Chrianda » Sun Feb 17, 2019 7:38 pm

I tried the 171 version too, just in case but still didn't work.

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fantomas
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Re: The Wild Eight

Post by fantomas » Thu May 16, 2019 1:26 pm


CIKOMELANTIK
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Re: The Wild Eight

Post by CIKOMELANTIK » Fri Aug 16, 2019 2:09 am

can u update to the latest version 0.11.23? thanks

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fantomas
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Re: The Wild Eight

Post by fantomas » Fri Aug 16, 2019 12:22 pm

CIKOMELANTIK wrote:
Fri Aug 16, 2019 2:09 am
can u update to the latest version 0.11.23? thanks
Done! :)

But please be aware that the game is using mono and depending of your system configuration, the game is likely to generate the code differently. And as example, in my system, I have 'Burner:BurningUpdate+1e6', while you could have something else (for example, 'Burner:BurningUpdate+1e9'). It's up to you to check and fix it because I do not have the same system as you. ;)

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Re: The Wild Eight

Post by CIKOMELANTIK » Tue Aug 20, 2019 9:50 am

could u tell me who to check and fix it? i cant make the can upgrade and has enough resources to work

4uth0r1ty
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Re: The Wild Eight

Post by 4uth0r1ty » Fri Sep 13, 2019 12:04 pm

fantomas wrote:
Sat Jan 12, 2019 3:52 pm
[UPDATE July 30, 2019]
Any updates? :o

it's currently 0.12.14

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fantomas
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Re: The Wild Eight

Post by fantomas » Fri Sep 13, 2019 1:03 pm

4uth0r1ty wrote:
Fri Sep 13, 2019 12:04 pm
Any updates? :o

it's currently 0.12.14
It is something broken?

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Re: The Wild Eight

Post by 4uth0r1ty » Fri Sep 13, 2019 10:20 pm

fantomas wrote:
Fri Sep 13, 2019 1:03 pm
It is something broken?
building upgrade script doesn't seem to be activating while the rest are working fine.

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fantomas
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Re: The Wild Eight

Post by fantomas » Sat Sep 14, 2019 7:41 am

4uth0r1ty wrote:
Fri Sep 13, 2019 10:20 pm
building upgrade script doesn't seem to be activating while the rest are working fine.
In fact, it is still working fine. If you open the script, you'll see there are two (2) same classes (CanUpgrade) in a same one (1) method. If I use mono with my standard (poor knowledge) script making, it will only work on that first class that's used for upgrade the Workshop. So, for that seconde one, which is used to upgrade the Shelter, I have to use aobscan method. And in most of the cases, using aobscan involves to make an action before activate it. Yeah, there's a workaround mentioned here by FreeER, but I didn't investigate it deeply (too lazy, I guess :( ).
So in short, build a shelter or workshop, then try to activate the script. ;)

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Re: The Wild Eight

Post by 4uth0r1ty » Thu Sep 26, 2019 7:14 am

fantomas wrote:
Sat Sep 14, 2019 7:41 am
So in short, build a shelter or workshop, then try to activate the script. ;)
Still can't get it activated.

And the HP one seems to crash the game pretty often -Kinda guessing this one as I ended up never crashing with the HP one off.

but w/e. x) got used to the game, no need to cheat anymore. :)

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