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Salt (Project Salt)

Posted: Thu May 03, 2018 11:02 pm
by doomwad765
Game Name: Salt
Game Engine: Unity
Game Version: 2.0.0 b18
Options Required: Health, Stamina, Food, Items
Game/Steam Website: [Link]
Other Info: A table exists, but it's two years old and no longer works. The Fearlessrevolution trainer contains an item script, but the other functions no longer work properly.

Salt (Project Salt)

Posted: Sun May 06, 2018 2:53 pm
by ArmY of 0n3
doomwad765, post: 44522, member: 8227 wrote:Game Name: Salt
Game Engine: Unity
Game Version: 2.0.0 b18
Options Required: Health, Stamina, Food, Items
Game/Steam Website: [Link]
Other Info: A table exists, but it's two years old and no longer works. The MAF trainer contains an item script, but the other functions no longer work properly.
Salt v2.0.0 b18

Image

Salt (Project Salt)

Posted: Mon May 07, 2018 4:23 pm
by doomwad765
thanks dude!

Re: Salt (Project Salt)

Posted: Sun Oct 21, 2018 1:38 pm
by HylianZ
ArmY of 0n3 wrote:
Sun May 06, 2018 2:53 pm
Salt v2.0.0 b18
Any chance of a re-upload? I don't think the game's been updated since May.

Re: Salt (Project Salt)

Posted: Sun Oct 21, 2018 2:54 pm
by TimFun13
HylianZ wrote:
Sun Oct 21, 2018 1:38 pm
ArmY of 0n3 wrote:
Sun May 06, 2018 2:53 pm
Salt v2.0.0 b18
Any chance of a re-upload? I don't think the game's been updated since May.
Fixed post attachment. See above post.

Re: Salt (Project Salt)

Posted: Mon Jun 03, 2019 10:37 am
by sodalover
Adding my table here with ArmY of 0n3's script embedded into it. Credit is given in the table.

Options

[SailPower]
Self explanatory. While on your ship, if you change the sail power your boat will go faster. Setting something like the maiden to 200 sail power is fun. Set it to 2000 to fly off into space.

[SeaTreasure]
Y'know those glowing circles in the sea and those cursed glowing circles that disappear way to quickly? If you set 'Particles Hidden?' to 0 and 'Distance To Hide Particles' to 0 and freeze both, the circles will no longer fade out when you get close.

[TreasureOrb]
The only useful thing about this is checking how far you are from cursed sea treasure.

The 'kill everything' script needs to be toggled on the moment you load from a save. By doing this it will freeze your main stats but it will also kill almost everything in the world. Makes getting those island clear reward chests a breeze. Some things that are dead cannot be looted, like spiders. It doesn't kill non-hostile faction shit though. So NPCs and birds and stuff are fine.

If any hostile NPCs are around when you toggle this script, it will not effect them and may actually make killing them impossible.