Final Fantasy XIV (Non-Cheat)
Posted: Thu Apr 26, 2018 3:56 pm
[B][S]Game Name:[/S][/B][S] Final Fantasy XIV
[B]Game Engine:[/B] Crystal Tools
[B]Game Version:[/B] v4.25 (latest)
[B]Options Required:[/B] Emote Triggering without using hotkeys
[B]Game/Steam Website:[/B] [URL]https://freetrial.finalfantasyxiv.com/na/[/URL] (free account, you don't need to play the game, you can create a character and use emotes straight away)
[B]Other Info:[/B][/S]
[S]I require a way to trigger an emote in-game without using hotkeys or using the User Interface. The reasoning for this is that doing it that way triggers many annoying sounds related to the UI which can't be disabled. I intend to have an emote loop indefinitely via C#.[/S]
[S]I need a working example in C# that does the proper memory operations, the following emotes:[/S]
[B]IMPORTANT[/B]
- What I'm requesting is [B]not a cheat[/B]. And you don't require to play the game to access the functionality I want. I've also requested permission before posting this.
- [B]This is a paid request, I'm willing to pay $200/usd for this job.[/B]
- [B]I'd like for this to be private, as it's paid. I'd like for the result not to be published. [/B]
[CENTER]
[quote]
[COLOR=rgb(184, 49, 47)][SIZE=6]? ? ? S C A M - W A R N I N G ? ? ?[/SIZE][/COLOR]
[COLOR=rgb(124, 112, 107)][FONT=Tahoma][B][SIZE=5]After an unexpected feature request of adding multiplayer features, the requestee is refusing to pay the $300 that was publicly agreed upon by both parties. A talented individual here at FRF took on the job and has not been paid for his work.[/SIZE][/B][/FONT][/COLOR][/quote][/CENTER]
[B]Game Engine:[/B] Crystal Tools
[B]Game Version:[/B] v4.25 (latest)
[B]Options Required:[/B] Emote Triggering without using hotkeys
[B]Game/Steam Website:[/B] [URL]https://freetrial.finalfantasyxiv.com/na/[/URL] (free account, you don't need to play the game, you can create a character and use emotes straight away)
[B]Other Info:[/B][/S]
[S]I require a way to trigger an emote in-game without using hotkeys or using the User Interface. The reasoning for this is that doing it that way triggers many annoying sounds related to the UI which can't be disabled. I intend to have an emote loop indefinitely via C#.[/S]
[S]I need a working example in C# that does the proper memory operations, the following emotes:[/S]
[B]IMPORTANT[/B]
- What I'm requesting is [B]not a cheat[/B]. And you don't require to play the game to access the functionality I want. I've also requested permission before posting this.
- [B]This is a paid request, I'm willing to pay $200/usd for this job.[/B]
- [B]I'd like for this to be private, as it's paid. I'd like for the result not to be published. [/B]
[CENTER]
[quote]
[COLOR=rgb(184, 49, 47)][SIZE=6]? ? ? S C A M - W A R N I N G ? ? ?[/SIZE][/COLOR]
[COLOR=rgb(124, 112, 107)][FONT=Tahoma][B][SIZE=5]After an unexpected feature request of adding multiplayer features, the requestee is refusing to pay the $300 that was publicly agreed upon by both parties. A talented individual here at FRF took on the job and has not been paid for his work.[/SIZE][/B][/FONT][/COLOR][/quote][/CENTER]