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[SOLVED] Surviving Mars

Posted: Thu Mar 15, 2018 6:44 pm
by Kaedus
I would like to see in the table:
endless money
space in the rocket
resources (warehouse)
maximum stats of colonists


http://store.steampowered.com/app/464920/Surviving_Mars

Re: Surviving Mars

Posted: Thu Mar 15, 2018 7:06 pm
by The Mogician
Just looked into this, money value does not seem to be stored directly in 4 bytes, float or double. They might have added some multiplier into it.

However, the stuff you load into the rocket are stored in 4 bytes. I will start there.

Re: Surviving Mars

Posted: Thu Mar 15, 2018 9:00 pm
by Kaedus
You will not believe it, but I was able to find the load in the rocket. But the request for money and resources in the warehouse.

Re: Surviving Mars

Posted: Thu Mar 15, 2018 10:09 pm
by theplayah
Found the load in the rocket as well, but i cannot manipulate it. :(

Re: Surviving Mars

Posted: Thu Mar 15, 2018 11:30 pm
by Kalamity222
I tried editing the Rocket's influence range but it crashed the game XD.

Re: Surviving Mars

Posted: Thu Mar 15, 2018 11:35 pm
by The Mogician
theplayah wrote:
Thu Mar 15, 2018 10:09 pm
Found the load in the rocket as well, but i cannot manipulate it. :(
It happened once for me. No idea why though. Normally I end up finding 2 values, one of them is the real one, but i change both of them and the numbers get adjusted successfully.

Re: Surviving Mars

Posted: Thu Mar 15, 2018 11:47 pm
by theplayah
Though when manipulating the values on the items it automaticly changes the money and the cargo capacity to the corresponding value. :(

Re: Surviving Mars

Posted: Thu Mar 15, 2018 11:48 pm
by Pez
I've tried editing the # of probes, but no luck. Haven't had any luck modifying anything. Was hoping I would figure out research, but, nope. What a stubborn game. Or I'm just a dummy. Or both.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 12:28 am
by The Mogician
theplayah wrote:
Thu Mar 15, 2018 11:47 pm
Though when manipulating the values on the items it automaticly changes the money and the cargo capacity to the corresponding value. :(
Find the address. Only change the address when you are about to launch, so while the stuff on screen may show 0, you will have them when you reach mars.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 12:56 am
by SODI
I found metal address (In rover), it was encrypted and after unfreezing it game crashed.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 2:51 am
by Xerlock
The address you're looking for on the ship is NOT the plain number, but the number multiplied by 65536. So if you're looking for 10 polymers, you're looking for the number 655360. The plain number does absolutely nothing. And like the mogician says, it works if you change it before clicking launch.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 2:55 am
by The Mogician
I have an idea about the research. When you outsource research, they tell you you are granted 10000 over 5 sols. It seems like it gave you 2000 research per day. However, if you reach the last day, you will see the outsource research number will have gone down. I suspect you start with 10000 research points and is given 2000 slowly each day. I will test my theory.

Okay, seems like that didn't work. I think they just somehow encrypted a lot of the numbers in the game.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 3:02 am
by Pez
As it stands right now, the best way to cheat your research is to just start with a bunch of explorers, and get that +research/explorer tech. At least, that's the best I've come up with. The problem is you'll have a bunch of explorers, and you'll need to move them someplace and unpin a bunch of them.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 7:30 am
by CoffeeKitty
second this request, spent 3h trying to get any useful data to share to no avail.

Re: Surviving Mars

Posted: Fri Mar 16, 2018 7:38 am
by LanceCriminal
Money is a 4byte value, encrypted somehow. Find it by using unknown initial value, and increased\decreased\unchanged value searches.

You can then edit it, adding a 0 to the end multiplies the amount by 10, but raising the value by 1 does not move the amount by 0.1