Deep Rock Galactic

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Memiomy
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Re: Deep Rock Galactic

Post by Memiomy » Fri Nov 01, 2019 1:08 am

looking for a method to unlock all matrix core. plz help

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OmicronVega
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Re: Deep Rock Galactic

Post by OmicronVega » Sat Nov 02, 2019 12:50 am

Memiomy wrote:
Fri Nov 01, 2019 1:08 am
looking for a method to unlock all matrix core. plz help
Try joining our Discord and re-ask this question in General-Discussion chat. There are many people working on this problem and would be glad to help you.

Discord:
https://discord.gg/rSjnn6r

Cheers!

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Memiomy
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Re: Deep Rock Galactic

Post by Memiomy » Sat Nov 02, 2019 2:12 am

would like to request one last option
"no recoil"

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NumberXer0
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Re: Deep Rock Galactic

Post by NumberXer0 » Sat Nov 02, 2019 12:20 pm

I'm a little confused with how to use the collected mineral amount script. I went into a solo game, collected a ton of gold, set it to 50,000 (default) and then completed the mission. However at the end screen it said I only collected 30 and gave me the equivalent amount of credits. Shouldn't it have thought I collected 50,000 and gave me a ton of credits instead?

Surely I'm missing something somewhere. Is there a better way to farm credits and upgrade materials if this doesn't work anymore?

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Re: Deep Rock Galactic

Post by Glau » Sat Nov 02, 2019 10:57 pm

NumberXer0 wrote:
Sat Nov 02, 2019 12:20 pm
I'm a little confused with how to use the collected mineral amount script. I went into a solo game, collected a ton of gold, set it to 50,000 (default) and then completed the mission. However at the end screen it said I only collected 30 and gave me the equivalent amount of credits. Shouldn't it have thought I collected 50,000 and gave me a ton of credits instead?

Surely I'm missing something somewhere. Is there a better way to farm credits and upgrade materials if this doesn't work anymore?
Go into solo mission, collect some gold, drop some into mule, search for a float value, find the correct one and make it 1 or 10 mil gold. Finish the mission, you'll have enough gold for life. Then just buy minerals in the terminal

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OmicronVega
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Re: Deep Rock Galactic

Post by OmicronVega » Tue Nov 05, 2019 7:51 am

Update 25 Hotfix 12 (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Fixed: Edit Player Position (Still takes time)
5) Verified Working: Modify Resource Amounts In Molly
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Deep_Rock_Galactic v25+Hotfix12.CT
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OmicronVega
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Re: Deep Rock Galactic

Post by OmicronVega » Fri Nov 22, 2019 9:25 am

Update 26 (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Fixed: No Cryo Cannon Heat
5) New Beer Minerals can be edited via: (Barley Bulb, Yeast Cone, Malt Star, Starch Nut)
- Mining -> Unlimited Mineral Drop In Mule (takes a lot of time, but works)
- Mining -> Modify Resource Amounts In Molly (easy, fast, and recommended)
6) Removed: Set Mission Timer To Zero (No longer worked & I couldn't figure out how to get it working again)
7) Added some experimental Barrel Game score pointers. (Use them if you can, simply scan yourself for 4 byte value if they don't)
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Deep_Rock_Galactic v26.CT
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Tigerlover73
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Re: Deep Rock Galactic

Post by Tigerlover73 » Mon Nov 25, 2019 7:23 pm

Im hoping the fire rate that isn't super fast gets added back, ultra firerate is too obvious

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Re: Deep Rock Galactic

Post by GDragon » Sun Dec 08, 2019 5:05 am

Updates? :(

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OmicronVega
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Re: Deep Rock Galactic

Post by OmicronVega » Tue Dec 10, 2019 7:46 am

Update 26 + Holiday (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Removed: Common Class (All scripts inside only work in station) -> Near Infinite Minerals + Credits script (Credit Script)
5) Added: Resouce Editing (All scripts inside only work in station) -> Edit Credits
6) Fixed: Resource Editing -> Edit Beer Minerals -> Set (Insert Bear Mineral Name Here) Value
- These are AOBScans so they take a second to enable. If your CPU sucks, it takes longer. If it doesn't enable EVER, @ me.
7) Added: Resource Editing -> Edit Beer Minerals -> Never Lose Beer Minerals
8) Improved: Common Class -> Edit Player Position.
- Now enables almost instantly. <3

Sorry for not posting to Fearless instead of just Discord. I had a few scripts that were not working 100%. Wanted to get them ironed out first.

If you find anything that isn't working for you, please stop messaging me on Fearless (I don't check it, nor do I get notifications). We're in the future now, get on Discord and follow the directions below.

How to find help on Discord:
1) Check the #script-help-checklist to see if it's something simple.
2) Check the #table-problems to see if anyone else is talking about your problem.
3) Ask General chat. Many love to help you.
4) Ask an Admin/Owner for help.

Check out the Discord here: https://discord.gg/rSjnn6r
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Deep_Rock_Galactic v26+Holiday.CT
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OmicronVega
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Re: Deep Rock Galactic

Post by OmicronVega » Fri Dec 20, 2019 7:38 am

Update 27 (includes NOP fix)
1) Fixed: Unlimited Shield Generators for Gunner
2) Fixed: Unlimited Turret Resupply
3) Fixed: Unlimited Satchel Charge
4) Removed: Blank Matrix Core Script (I'm working on a better solution)
5) Removed: Unlimited Credits (It's simple enough to scan yourself 1 time, or just modify the gold output from a mission)
6) Removed: Modify Resource Amounts In Molly (Host Required)
7) Added: Mining -> Set Minerals On Player/Molly During Mineral Pickups/Drops (Works With BEER Minerals!)

Check out the Discord to help make this table better! - https://discord.gg/rSjnn6r
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Deep_Rock_Galactic v27.CT
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OmicronVega
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Re: Deep Rock Galactic

Post by OmicronVega » Tue Jan 07, 2020 8:01 am

DRG didn't update, but we did baby! Get rekt DRG devs! Actually don't, you guys are amazing. <3

Update 27 + Hotfix 3 (includes NOP fix)
1) Added: Scout -> Instant Grapple Projectile Speed
2) Added: Scout -> Unlimited Grapple Distance (SUPER FUN and doesn't require host!)
3) Added: Gunner -> Set Shield Duration (by @Teto )
4) Added: Gunner -> Set Shield Scale (If big enough, enemies will never attack. lol gg) (by @Teto )
5) Added: Gunner -> 90 Degree Zipline (by @Teto )
6) Added: Gunner -> Set Zipline Shooting Distance
7) Fixed: Mission Specific -> Pause Mission Extraction Timer (Update 27 changed the code)
8) Added: Mission Specific -> Instantly Finish Mission Countdown Timer (For extraction style missions)
9) Added: Mission Specific -> Always Spawn Treasure Box (by @Teto )
10) Added: A load of "Host Required" to many scripts to help new people understand how everything works.
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Deep_Rock_Galactic v27+Hotfix3.CT
(216.06 KiB) Downloaded 284 times

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