Into the Breach (Steam)

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Elsydeon
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Into the Breach (Steam)

Post by Elsydeon »

I never did master creating the scripts to find what writes to a variable so some ideas of what I would like would be:
-Edit power grid level
-Edit power cores
-Edit Corporate points
-Mech health
-Pilot XP
-Grid defense %

waterastro
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Re: Into the Breach (Steam)

Post by waterastro »

Power core, Rep, and XP were easy to find. 4 bytes.

I wonder if it's possible to have unlimited turns.

Elsydeon
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Re: Into the Breach (Steam)

Post by Elsydeon »

I found the Power Core and Rep easily as well, but it changes after each island. After resolving the crashing issue when searching for what writes to those addresses, I still haven't been able to find the pointers because when I gained/spent rep or power cores, the debugger didn't register any changes. I'm going to try another debugging mode later.

Spazi
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Re: Into the Breach (Steam)

Post by Spazi »

I quickly made a table with Rep, Cores and Grid pow
(tested on Steam version)

FYI, you can activate all scripts at any time as soon as game finish loading; for example you don't need to be in combat to activate the Combat scripts


Edit1: Added Grid defense and Score

Edit2: Added Unlimited Move/Action (with resetter)

Edit3: Added game time and script for mech energy

Edit4: Added shield and a basic script that cancel (some) damage (from enemy, push, self damage) (dont expect it to work for achiev "no damage")
And Unlimited Uses on item

Edit5: Patch 1.0.20
Attachments
Breach.CT
Edit5
(27.38 KiB) Downloaded 1572 times
Breach.CT
Edit4
(24.96 KiB) Downloaded 165 times
Breach.CT
Edit3
(19.51 KiB) Downloaded 105 times
Breach.CT
Edit2
(14.28 KiB) Downloaded 96 times
Breach.CT
Edit1
(5.06 KiB) Downloaded 128 times
Last edited by Spazi on Mon Mar 12, 2018 8:35 pm, edited 7 times in total.

doodl3simpl3
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Re: Into the Breach (Steam)

Post by doodl3simpl3 »

i have no idea whether it works on steam or not but it clearly not working on GOG version

Spazi
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Re: Into the Breach (Steam)

Post by Spazi »

doodl3simpl3 wrote:
Thu Mar 01, 2018 10:32 am
i have no idea whether it works on steam or not but it clearly not working on GOG version
I changed to an aobscan, tell me if it works

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Silver_Weed
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Re: Into the Breach (Steam)

Post by Silver_Weed »

Tried using both tables scripts doesn't seem to activate. Probably wrong version of the game? GOG has v1.0.06

Peacean
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Re: Into the Breach (Steam)

Post by Peacean »

aobscan works great with GOG 1.0.06. Just tested it and all options work.

doodl3simpl3
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Re: Into the Breach (Steam)

Post by doodl3simpl3 »

it works on GOG version, all you have to do is to active the player box, and I found that grid defense initial value starts from 0 , which means 15%=0 and 20%=5, grid defense has 4 bytes, looking forwards to adding grid defense

Elsydeon
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Re: Into the Breach (Steam)

Post by Elsydeon »

It's working great on Steam. Good work!

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RoboUnca
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Re: Into the Breach (Steam)

Post by RoboUnca »

Works on GoG too. Thanks!

One of the best ways to use this table is to set the Grid defense bonus to 85... this made the Def go up to 100% and made all of the friendly buildings invulnerable.

Spazi
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Re: Into the Breach (Steam)

Post by Spazi »

I've added Unlimited move and actions. If you already moved/acted in your savegame, select your mech and manually change its state once.

I don't think I'll add anything more, unless someone have an idea that is not too hard to find ?

belomar
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Re: Into the Breach (Steam)

Post by belomar »

If I may ask, how about editting how much free power you have on the mech, its easy to scan, better, editting mech stats.
Forgot to add, unlimited itens uses.

avikdas99
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Re: Into the Breach (Steam)

Post by avikdas99 »

what value type is it for free power 4bytes?

doodl3simpl3
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Re: Into the Breach (Steam)

Post by doodl3simpl3 »

avikdas99 wrote:
Fri Mar 02, 2018 5:10 am
what value type is it for free power 4bytes?
yes it is, make sure to know that extra power doesn't count in the value, i believe it has different address

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