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XCOM: Enemy Within
Posted: Fri Jan 05, 2018 9:59 am
by robus
Can anyone make a new table?
Because there is no suitable v1.0.0.9040 table.
Re: XCOM: Enemy Within
Posted: Sat Jan 06, 2018 4:25 pm
by sbryzl
This is CSimbi's table. I fixed the base pointer script for resources. Everything else seems to work.
Re: XCOM: Enemy Within
Posted: Sun Feb 04, 2018 5:55 am
by louchi
sbryzl wrote: ↑Sat Jan 06, 2018 4:25 pm
This is CSimbi's table. I fixed the base pointer script for resources. Everything else seems to work.
how did you know which pointer that works?
Re: XCOM: Enemy Within
Posted: Mon Feb 05, 2018 6:10 am
by sbryzl
louchi wrote: ↑Sun Feb 04, 2018 5:55 am
sbryzl wrote: ↑Sat Jan 06, 2018 4:25 pm
This is CSimbi's table. I fixed the base pointer script for resources. Everything else seems to work.
how did you know which pointer that works?
Basic table formula is find a resource value, find what codes access it, determine which one works best, delineate unwanted pointer values or other values, keep the pointer you need, badda-bing badda-boom.