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Re: Fade to Silence! (Early access) table/trainer

Posted: Sat Apr 27, 2019 6:12 pm
by Noraksa01
Game will leave Early Access on april 30, so an update would be nice.

Re: Fade to Silence! (Early access) table/trainer

Posted: Tue Apr 30, 2019 9:34 pm
by xXLashkeXx
yeahh for this game would be a cheat nice :D

Re: Fade to Silence! (Early access) table/trainer

Posted: Wed May 01, 2019 12:30 am
by daniman
+1

Re: Fade to Silence! (Early access) table/trainer

Posted: Wed May 01, 2019 2:49 am
by rohindanil
+1

Re: Fade to Silence! (Early access) table/trainer

Posted: Thu May 02, 2019 4:36 am
by moxxie
+1

Re: Fade to Silence! (Early access) table/trainer

Posted: Thu May 02, 2019 6:44 am
by pino44io
+1

Re: Fade to Silence! (Early access) table/trainer

Posted: Thu May 02, 2019 2:56 pm
by porcalete
+111

Re: Fade to Silence! (Early access) table/trainer

Posted: Fri May 03, 2019 1:05 am
by Allen1013
Yeah game still randomly crashes. Id love a table to but I'd hold off on playing it or buying it.

Yeah like someone said most items are 4bytes so finding items is super easy. I hate how NPC's get tired and have to quit.......fix my base you layabouts!

Re: Fade to Silence! (Early access) table/trainer

Posted: Sat May 04, 2019 4:27 am
by qwerpy
With hotfix #2, (version 2022), it's a lot more stable. Any chance getting an update for that latest update?

Re: Fade to Silence! (Early access) table/trainer

Posted: Sun May 05, 2019 7:11 am
by storax
Not working for 1.0.2022 version :(

Re: Fade to Silence! (Early access) table/trainer

Posted: Sun May 05, 2019 12:19 pm
by Solgath
aye, few trainers out there, but they seem to have a couple of issues, i tend to prefer tables over trainers depending on how made them tbh

Re: Fade to Silence! (Early access) table/trainer

Posted: Sun May 05, 2019 1:43 pm
by qwerpy
I've managed to build my own table, finding the stamina (float, 100), which points to the register (RBX) holding the data structure for the player - then the offsets:
Stamina: RBX+015C -> add to table & freeze
Ice buildup: RBC+02FC -> add to table, set to zero & freeze
hunger: RBX+02D4 -> add to table, set to zero & freeze

There's another data structure for The Stash, but it was faster to search for the stash value once I had 4 or more of a particular item, search, decrease, search, etc, and once I had it, upped the stash value to 9,000 - stash values cannot go above 10,000 - it will crash the game.

Also, I've followed the steps for basic code injection and full code injection off CE's wiki page - yet when I NOP the instructions, it just duplicates the player table elsewhere and duplicates the stamina reducing code in a new region of memory too.

I looked at Mexyn's table, and saw that they do a full code injection/AOB scan, unfortunately (for me at least) it doesn't seem to work with this released version of the game. I'm reading into other techniques, it might be easiest to AOB, with a LUA script to slice the locations and freeze them but I've not learned enough to do that.

Re: Fade to Silence! (Early access) table/trainer

Posted: Sun May 05, 2019 2:36 pm
by Rysefox
Hey, I did a table with the most necessary things (Health, Energy, One Hit Kill)
There is for sure somebody else who wants to add more
  • Update 1 v. 1.0.2022 HOTFIX 2 when its below unlimited energy can destroy your game
    Changed something for Unlimited health + one hit kill
    added Unlimited Items

Re: Fade to Silence! (Early access) table/trainer

Posted: Sun May 05, 2019 6:28 pm
by Macarthaig
Rysefox wrote:
Sun May 05, 2019 2:36 pm
Hey, I did a table with the most necessary things (Health, Energy, One Hit Kill)
There is for sure somebody else who wants to add more
Energy causes crash, Health and one hit kill work fine. Using correct version.

Re: Fade to Silence! (Early access) table/trainer

Posted: Sun May 05, 2019 6:44 pm
by Rysefox
Macarthaig wrote:
Sun May 05, 2019 6:28 pm
Rysefox wrote:
Sun May 05, 2019 2:36 pm
Hey, I did a table with the most necessary things (Health, Energy, One Hit Kill)
There is for sure somebody else who wants to add more
Energy causes crash, Health and one hit kill work fine. Using correct version.
Okay what did you do exactly? Energy should not crash. For me its not crashing, need more informations