[REQUEST] Overlord: Raising Hell

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undoman
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[REQUEST] Overlord: Raising Hell

Post by undoman »

Game Name: Overlord: Raising Hell
Game Engine: the Creator engine
Game Version: 1.4
Options Required:
Make breakable boxes/baskets/jars (hereinafter referred to as "breakables") to gurantee to drop minion equipment with equal probabilities. Look below for an example of desired change.
Example of current probabilities:
  • 0.75 - nothing
  • 0.09 - weapon 1
  • 0.05 - weapon 2
  • 0.09 - body armor 1
  • 0.01 - body armor 2
  • 0.01 - gloves
Instead of that, it should be:
  • 0.2 - weapon 1
  • 0.2 - weapon 2
  • 0.2 - body armor 1
  • 0.2 - body armor 2
  • 0.2 - gloves
Note: equipment names and probabilites are hypothetical, I made them up for clarity.

Game has different locations with different equipment dropping from the same looking breakables: it is crucial to not accidentally make late game areas drop low-tier equipment or vice versa, so alter probabilities only.

Steam Website for base game:
Steam Website for DLC Raising Hell:
Other Info: for testing, download a full save file and visit two areas with low-tier and high-tier equipment respectively: Mellow Hills and Ruborian Desert. If a breakable always drops respective equipment, it's a success.

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