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[REQUEST] Void War
Posted: Tue Jun 03, 2025 8:04 pm
by Zip320
Game Name: Void War
Game Engine: Don't know
Game Version: 1.0
Options Required: Similar table to FTL ones. Infinite power, fast weapons, money pointer.
Steam Website:
Other Info:
Thanks!
Re: [REQUEST] Void War
Posted: Tue Jun 03, 2025 10:35 pm
by TeddyRiggs
+
Re: [REQUEST] Void War
Posted: Wed Jun 04, 2025 1:12 am
by Qwertynus
+ as well. Also like to add req for ship unlocks if possible
Re: [REQUEST] Void War
Posted: Wed Jun 04, 2025 3:57 am
by eggs
engine is gamemaker engine
you can do superficial scans such as scraps etc by scanning for double values
Re: [REQUEST] Void War
Posted: Wed Jun 04, 2025 7:38 am
by mukapower3
energy . scraps , missile is all double
Re: [REQUEST] Void War
Posted: Thu Jun 05, 2025 11:32 pm
by TeddyRiggs
+
Re: [REQUEST] Void War
Posted: Fri Jun 06, 2025 4:16 am
by nukethenate
eggs wrote: ↑Wed Jun 04, 2025 3:57 am
engine is gamemaker engine
you can do superficial scans such as scraps etc by scanning for double values
by double values do you mean double (ie i have 10 scrap so 20) or 1010?
Re: [REQUEST] Void War
Posted: Fri Jun 06, 2025 4:47 am
by eggs
nukethenate wrote: ↑Fri Jun 06, 2025 4:16 am
by double values do you mean double (ie i have 10 scrap so 20) or 1010?
nono, I meant the Value Type (when you scan for values) GameMaker Engine is known for only using double
Re: [REQUEST] Void War
Posted: Sat Jun 07, 2025 7:57 am
by williamcll
I could get the double for max engine power and remaining power, ammo and scrap, all are doubles.
Also FYI editing core systems past their maximum level crashes the game
Re: [REQUEST] Void War
Posted: Sat Jun 07, 2025 11:36 am
by SoulOfSorin
It seems that every values is double in this game, i tried to change the power used by weapons (to surpass max of 8) it did not work.
Re: [REQUEST] Void War
Posted: Sat Jun 07, 2025 9:20 pm
by TeddyRiggs
+
Re: [REQUEST] Void War
Posted: Sun Jun 08, 2025 6:23 am
by xfaustx
williamcll wrote: ↑Sat Jun 07, 2025 7:57 am
I could get the double for max engine power and remaining power, ammo and scrap, all are doubles.
Also FYI editing core systems past their maximum level crashes the game
power level can be edited (allocated power and max power)
Re: [REQUEST] Void War
Posted: Thu Jun 12, 2025 9:49 am
by The Mogician
Made a save editor: [Link]
Re: [REQUEST] Void War
Posted: Mon Jun 16, 2025 4:44 am
by Defeatmikr
A few things I could find pointers on : ammo , scrap
But for HP for each of the units , have to do fresh every iteration of the game. Did some snooping in the save game file. There is a nice editor made. Super awesome actually.
Going through the save game, each of the characters get like an randomly generated ID that the game actually seems to save down as it records the playthroughs on which characters you got to where in the game.
For my playthrough all I could do was open the game, get an autosave, use the awesome save game editor , get some good gear for the ship and characters. Then use CE : type double to do the HP for each character and also the ship's hull. Freeze values and skip along till the end boss.
Re: [REQUEST] Void War
Posted: Wed Jun 18, 2025 6:56 pm
by SoulOfSorin
Fidgeting with the save editor is really fun, you can annihilate bosses with a couple of well picked cannons