Game Name: Monster Hunter Wilds Game Engine: RE Engine Game Version: 1.0 Options Required:
Steam Website:
Other Info:
The beta is out, can someone please make a cheat engine table or trainer
thanks in advance
Re: [REQUEST] Monster Hunter Wilds
Posted: Fri Feb 07, 2025 5:06 am
by 靈寶天尊
REQUEST +1
Re: [REQUEST] Monster Hunter Wilds
Posted: Fri Feb 07, 2025 11:12 am
by 濒危物种猫咪
Luckily the game is not anti-cheat and and i successfully completed a call to add items, there should be lots of tables after the official version.Three days is too short
Re: [REQUEST] Monster Hunter Wilds
Posted: Fri Feb 07, 2025 4:19 pm
by drach'nyen
how did you add items? can you do a quick summary? im new to using cheat engine outside of pre-made tables and would like to test new weapons
Luckily the game is not anti-cheat and and i successfully completed a call to add items, there should be lots of tables after the official version.Three days is too short
Can you please provide the form? Thank you
Re: [REQUEST] Monster Hunter Wilds
Posted: Sun Feb 09, 2025 9:16 am
by cljahjun
I know how to edit the inventory manual but don't know how to make script
Luckily the game is not anti-cheat and and i successfully completed a call to add items, there should be lots of tables after the official version.Three days is too short
I saw EAC anti cheat and report cheat api in DumpSDK
I know how to edit the inventory manual but don't know how to make script
How did you do it, I tried to find it by quantity, but I couldn't find it.In addition,
it seems that the picture is in Chinese, see if you can reply in Chinese
I know how to edit the inventory manual but don't know how to make script
How did you do it, I tried to find it by quantity, but I couldn't find it.In addition,
it seems that the picture is in Chinese, see if you can reply in Chinese
You need to search in binary mode. Change the value type to binary before scan. 4 Bytes cannot find that quantities. After few attempts you will get the final exact memory address. Double click to add it down, then change it back to 4 bytes mode to edit quantity.
Luckily the game is not anti-cheat and and i successfully completed a call to add items, there should be lots of tables after the official version.Three days is too short
I saw EAC anti cheat and report cheat api in DumpSDK
Maybe the official version will include EAC ?
Even so, this should be easy to bypass
The headache is that the game has encrypted some of the values, such as gold and points.(Money/CalculateMoney=TrueMoney)
Health and stamina also seem to be encrypted,i tried ret UpdateHealth/UpdataStamina but the game seems to have some kind of caching mechanism that returns the owed values when I disable this function
Luckily the game is not anti-cheat and and i successfully completed a call to add items, there should be lots of tables after the official version.Three days is too short
I saw EAC anti cheat and report cheat api in DumpSDK
Maybe the official version will include EAC ?
Even so, this should be easy to bypass
The headache is that the game has encrypted some of the values, such as gold and points.(Money+8/CalculateMoney=TrueMoney)
Health and stamina also seem to be encrypted,i tried ret UpdateHealth/UpdataStamina but the game seems to have some kind of caching mechanism that returns the owed values when I disable this function
First time reverse engineering Re Engine
Maybe can use ReFramework write plugin
Can Call AddMoney GetMoney
I saw EAC anti cheat and report cheat api in DumpSDK
Maybe the official version will include EAC ?
Even so, this should be easy to bypass
The headache is that the game has encrypted some of the values, such as gold and points.(Money+8/CalculateMoney=TrueMoney)
Health and stamina also seem to be encrypted,i tried ret UpdateHealth/UpdataStamina but the game seems to have some kind of caching mechanism that returns the owed values when I disable this function
First time reverse engineering Re Engine
Maybe can use ReFramework write plugin
Can Call AddMoney GetMoney
[Link]
Great, it will be much easier to write a lua automatically.Money and Points has the same encryption algorithm
and i found HP and stamina can be searched for the UI values, but the true value is pressed into the register
For example