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Balrum
Posted: Sat Mar 11, 2017 1:09 pm
by Dimensionist
Anyone have a working table for the latest version of Balrum? If not, anyone interested in making one?
Re: Balrum
Posted: Sat Apr 22, 2017 5:37 am
by Contralto
The table I have that Cake-san wrote for 1.03 still works for the latest steam version.
Balrum
Posted: Sat Jun 30, 2018 8:31 am
by BoehserOnkel
any newer table around here anywhere? 1.55?
its a pretty underrated game :)
Balrum
Posted: Sun Jul 01, 2018 1:41 am
by Shadow_Wulfe
So is the table posted here working or what?
Balrum
Posted: Fri Jul 06, 2018 2:05 am
by mrdumps
Table don't work with game version 1.55, an upgrade would be appreciated.
Balrum
Posted: Tue Jul 17, 2018 11:47 pm
by WaveformRyder
yes 1.55 please
Balrum
Posted: Sat Jul 28, 2018 2:35 pm
by brainiac81
Bump
Balrum
Posted: Thu Aug 02, 2018 9:35 pm
by KJIapK
Hello, this is my cheat table, type me, please, if this is work. This is must work on Balrum 1.55
Translation:
???? - Mana
???????? - Health
???? - XP
?????? - Money
Balrum
Posted: Sat Aug 04, 2018 3:52 pm
by KJIapK
New version of cheat table. Please type here, if its work.
Functions:
Mana
Health
XP (experience)
Money
Endurance
Level
Learning Points
Balrum
Posted: Sun Aug 05, 2018 1:12 pm
by Cake-san
KJIapK, post: 54019, member: 20154 wrote:New version of cheat table. Please type here, if its work.
Functions:
Mana
Health
XP (experience)
Money
Endurance
Level
Learning Points
Sorry, my "THREADSTACK0" address is different.
Here's my latest table...
Re: Balrum
Posted: Sun Sep 23, 2018 4:29 am
by StagedSlinky
Can you reupload your table?
Re: Balrum
Posted: Sun Sep 23, 2018 4:58 am
by TimFun13
StagedSlinky wrote: ↑Sun Sep 23, 2018 4:29 am
Can you reupload your table?
Fixed.
Re: Balrum
Posted: Mon Nov 12, 2018 4:11 pm
by krmit
update for v1.6 please
Re: Balrum
Posted: Wed Nov 14, 2018 12:58 am
by fantomas
krmit wrote: ↑Mon Nov 12, 2018 4:11 pm
update for v1.6 please
Hi
Just use
Contralto's table and edit
Aob Scan script line 3 like that:
aobscan(health_aob,8B * 64 8B AB 04)
Then you have to edit each pointer by double-clicking on it and changing first offset 5C into 64 and that's all!
Re: Balrum
Posted: Wed Nov 14, 2018 4:57 pm
by krmit
thanks