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[REQUEST] inazuma eleven victory road demo
Posted: Sat Jul 20, 2024 1:55 pm
by chris89
please cheat for infinite tension gauge
Re: [REQUEST] inazuma eleven victory road demo
Posted: Sat Jul 20, 2024 4:12 pm
by ueess
same here the game is demo infinite items will be nice
Re: [REQUEST] inazuma eleven victory road demo
Posted: Sun Jul 21, 2024 3:32 pm
by Skyview69
I've tested and values on items can be easily changed by searching values (Those are all 4 byte adresses)
But I'm a total noob and I can only do that. Hope someone gets how to change values for spirits, exp. and so.
Re: [REQUEST] inazuma eleven victory road demo
Posted: Sun Jul 21, 2024 3:44 pm
by asfas
Skyview69 wrote: ↑Sun Jul 21, 2024 3:32 pm
I've tested and values on items can be easily changed by searching values (Those are all 4 byte adresses)
But I'm a total noob and I can only do that. Hope someone gets how to change values for spirits, exp. and so.
How do you bypass the EAC?
Re: [REQUEST] inazuma eleven victory road demo
Posted: Mon Jul 22, 2024 4:29 pm
by Skyview69
asfas wrote: ↑Sun Jul 21, 2024 3:44 pm
Skyview69 wrote: ↑Sun Jul 21, 2024 3:32 pm
I've tested and values on items can be easily changed by searching values (Those are all 4 byte adresses)
But I'm a total noob and I can only do that. Hope someone gets how to change values for spirits, exp. and so.
How do you bypass the EAC?
Just backup the GameBootstrapper.exe and EACLauncher.exe and then copy the "nie.exe" file twice and name it like the other two executables you did back up before.
EAC is pretty shitty doing that in every game bypasses it. In some games like souls games it disables online play when it doesn't detect the EAC activated but not the case for this game sadly. I'd love to mod it and test stuff out but cheaters online gonna be a problem on release
Re: [REQUEST] inazuma eleven victory road demo
Posted: Mon Jul 22, 2024 5:35 pm
by EvoriDE
Can anyone make a Table?
Re: [REQUEST] inazuma eleven victory road demo
Posted: Mon Jul 22, 2024 9:23 pm
by chinitoforeva
I am not an advanced cheat engine user, I have tried to make a table of values with several sections that I have found in the game memory but simply by reloading the table the values have been reset to different ones xD.
I want to contribute by saying that you can duplicate the spirits of the players with the cheat engine in the conventional way and then improve their quality in the memory viewer by changing (in my case Mark Evans) the fourth column for a 07 to obtain its maximum quality.
If I find a way to exploit the exp I will share it.
The thing i am saying is here:
Any contribution this is my discord id: Chinoforeva
Re: [REQUEST] inazuma eleven victory road demo
Posted: Tue Jul 23, 2024 10:02 am
by GHOSTMANS
bro I did as you said but it doesn't find any values and when I go to the inazuma folder boostrapper and EAC reappear again why?
Re: [REQUEST] inazuma eleven victory road demo
Posted: Tue Jul 23, 2024 10:04 am
by GHOSTMANS
@chinitoforeva
Re: [REQUEST] inazuma eleven victory road demo
Posted: Tue Jul 23, 2024 11:35 am
by EvoriDE
was able to change items + Spirits Ammount that work
Re: [REQUEST] inazuma eleven victory road demo
Posted: Tue Jul 23, 2024 11:42 am
by chinitoforeva
GHOSTMANS wrote: ↑Tue Jul 23, 2024 10:02 am
bro I did as you said but it doesn't find any values and when I go to the inazuma folder boostrapper and EAC reappear again why?
To disable EAC just copy x2 times nie.exe (game executable) and rename both one "GameBootstrapper" and the other one "EACLauncher"
like the image:
Then just use cheat engine normally, searching values ingame like buying things and searching the new values.
Re: [REQUEST] inazuma eleven victory road demo
Posted: Tue Jul 23, 2024 11:50 am
by chinitoforeva
EvoriDE wrote: ↑Tue Jul 23, 2024 11:35 am
was able to change items + Spirits Ammount that work
In my case (idk if i did something wrong xD) but i was able to change shop currency when i got one or more of that currency, but not a big problem 'cause you can just get it from bot matches or online matches.
For the level of the player I tried it to filter the level gaining one level several times and i was able to change some levels but doing some experiments i glitched 2 players, (not a problem just change it from team). But be careful by changing some values if you dont know what are you doing (like me LOL)
Changed player levels image:
The glitched players (haha):
Re: [REQUEST] inazuma eleven victory road demo
Posted: Wed Jul 24, 2024 6:56 am
by rxhunter
Can anyone test this script to prevent spirits amount decrease?
Don't use synthesize all simultaneously
Edit: this thing also make shop currency didn't decrease
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>2</ID>
<Description>"Spirit did not Decrease"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : GameBootstrapper.exe
Version:
Date : 2024-07-24
Author : RXHunter
This script prevent spirit ammount to decreased by modifying sub command to substract from 0
}
define(address,"GameBootstrapper.exe"+CD33B8)
define(bytes,66 41 2B CE 66 89 48 0C)
[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
assert(address,bytes)
alloc(newmem,$1000,"GameBootstrapper.exe"+CD33B8)
label(code)
label(return)
newmem:
code:
sub cx,0
mov [rax+0C],cx
jmp return
address:
jmp newmem
nop 3
return:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
address:
db bytes
// sub cx,r14w
// mov [rax+0C],cx
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: GameBootstrapper.exe+CD33B8
GameBootstrapper.exe+CD338F: FF 50 30 - call qword ptr [rax+30]
GameBootstrapper.exe+CD3392: 40 B7 01 - mov dil,01
GameBootstrapper.exe+CD3395: EB 33 - jmp GameBootstrapper.exe+CD33CA
GameBootstrapper.exe+CD3397: 40 32 F6 - xor sil,sil
GameBootstrapper.exe+CD339A: 3D 00 E0 01 00 - cmp eax,0001E000
GameBootstrapper.exe+CD339F: 0F 82 5A FF FF FF - jb GameBootstrapper.exe+CD32FF
GameBootstrapper.exe+CD33A5: 3D 00 80 02 00 - cmp eax,00028000
GameBootstrapper.exe+CD33AA: 0F 87 4F FF FF FF - ja GameBootstrapper.exe+CD32FF
GameBootstrapper.exe+CD33B0: 40 B5 01 - mov bpl,01
GameBootstrapper.exe+CD33B3: E9 4A FF FF FF - jmp GameBootstrapper.exe+CD3302
// ---------- INJECTING HERE ----------
GameBootstrapper.exe+CD33B8: 66 41 2B CE - sub cx,r14w
// ---------- DONE INJECTING ----------
GameBootstrapper.exe+CD33BC: 66 89 48 0C - mov [rax+0C],cx
GameBootstrapper.exe+CD33C0: 74 C2 - je GameBootstrapper.exe+CD3384
GameBootstrapper.exe+CD33C2: 40 B7 01 - mov dil,01
GameBootstrapper.exe+CD33C5: EB 03 - jmp GameBootstrapper.exe+CD33CA
GameBootstrapper.exe+CD33C7: 40 32 FF - xor dil,dil
GameBootstrapper.exe+CD33CA: 40 84 F6 - test sil,sil
GameBootstrapper.exe+CD33CD: 75 16 - jne GameBootstrapper.exe+CD33E5
GameBootstrapper.exe+CD33CF: 40 84 ED - test bpl,bpl
GameBootstrapper.exe+CD33D2: 75 11 - jne GameBootstrapper.exe+CD33E5
GameBootstrapper.exe+CD33D4: 45 33 C0 - xor r8d,r8d
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: [REQUEST] inazuma eleven victory road demo
Posted: Wed Jul 24, 2024 6:57 am
by rxhunter
can you tell me how to find xp?
Re: [REQUEST] inazuma eleven victory road demo
Posted: Wed Jul 24, 2024 9:24 am
by GHOSTMANS
chinitoforeva wrote: ↑Tue Jul 23, 2024 11:42 am
GHOSTMANS wrote: ↑Tue Jul 23, 2024 10:02 am
bro I did as you said but it doesn't find any values and when I go to the inazuma folder boostrapper and EAC reappear again why?
To disable EAC just copy x2 times nie.exe (game executable) and rename both one "GameBootstrapper" and the other one "EACLauncher"
like the image:
Then just use cheat engine normally, searching values ingame like buying things and searching the new values.
I solved it thanks a lot bro