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Republic of Pirates
Posted: Fri Jun 21, 2024 7:58 pm
by l7lRaziel
Game Name: Republic of Pirates
Game Engine: Unity
Steam Website:
Re: Resources, life, damage, doubloons(gold)...
Gracias 
Re: Republic of Pirates
Posted: Fri Jun 21, 2024 11:15 pm
by aura90
everything in the game is 4 bytes you can do direct search for it, except for doubloons you have to search the income from the stats then edit that income
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 1:54 am
by l7lRaziel
Doubloons-- Gold
1) Find the process and Activate the mono features [Link]
2) Have the shipyard built.
3) Enter to build a ship (there are 6 ships, we will use 1 and 2)
4) click on ship 1 and scan 1000 4bytes --> click on ship 2, enter 1200 and next scan --> repeat until you get a result.
5) Right-click on the result --> browse this memory region --> Tools in upper tabs --> Dissect data/structures --> Structures --> Define new structure --> Ok --> m_currentAmmount (they have a > at start of the line, open it) [Link] --> m_value (gold will be here) --> double-click on the gold number and edit directly. [Link]
I tried with 90 million, and it works, to put more gold you must repeat the entire process.
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 3:30 am
by Derpy Hooves
Limitation on captains. Search for 1, 2 and 3 bytes of an integer. After which you can freeze the value and hire an unlimited number of captains. The construction of a ship has no restrictions.
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 8:06 am
by kaffeekalle211
..
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 10:11 am
by roblong
kaffeekalle211 wrote: ↑Sat Jun 22, 2024 8:06 am
If you need a cheat table, for Doubloons here is one.
The game will not reduce Doubloons and add it as positive value.
不能用
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 10:57 am
by kaffeekalle211
roblong wrote: ↑Sat Jun 22, 2024 10:11 am
不能用
i tested it again, no issue. Everything works. Anyone else got this problem?
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 12:21 pm
by aura90
+
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 2:05 pm
by l7lRaziel
kaffeekalle211 wrote: ↑Sat Jun 22, 2024 8:06 am
If you need a cheat table, for Doubloons here is one.
The game will not reduce Doubloons and add it as positive value.
[Link]
It doesn't work for me either, it doesn't allow me to activate any of the options.
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 2:06 pm
by l7lRaziel
l7lRaziel wrote: ↑Sat Jun 22, 2024 1:54 am
Doubloons-- Gold
1) Find the process and Activate the mono features
[Link]
2) Have the shipyard built.
3) Enter to build a ship (there are 6 ships, we will use 1 and 2)
4) click on ship 1 and scan 1000 4bytes --> click on ship 2, enter 1200 and next scan --> repeat until you get a result.
5) Right-click on the result --> browse this memory region --> Tools in upper tabs --> Dissect data/structures --> Structures --> Define new structure --> Ok -->
m_currentAmmount (they have a > at start of the line, open it)
[Link] -->
m_value (gold will be here) --> double-click on the gold number and edit directly.
[Link]
I tried with 90 million, and it works, to put more gold you must repeat the entire process.
For now, this is the only method to exchange gold (Doubloons) that works for me.
[Link]
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 4:16 pm
by grizx3
is simpler to look up the icome and rise it and frozen it,
they create to many AI for anything.... but one to make code for CE ? O.o
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 6:08 pm
by fakehacker
kaffeekalle211 wrote: ↑Sat Jun 22, 2024 8:06 am
If you need a cheat table, for Doubloons here is one.
The game will not reduce Doubloons and add it as positive value.
Unable to activate scripts
Re: Republic of Pirates
Posted: Sat Jun 22, 2024 8:41 pm
by l7lRaziel
grizx3 wrote: ↑Sat Jun 22, 2024 4:16 pm
is simpler to look up the icome and rise it and frozen it,
they create to many AI for anything.... but one to make code for CE ? O.o
An AI to make scripts requires scanning data from the launched game. So it's not possible.
Could cheat engine integrate AI to do advanced or predefined searches, I think this would require too much RAM.
Re: Republic of Pirates
Posted: Sun Jun 23, 2024 7:42 am
by aura90
Derpy Hooves wrote: ↑Sat Jun 22, 2024 3:30 am
Limitation on captains. Search for 1, 2 and 3 bytes of an integer. After which you can freeze the value and hire an unlimited number of captains. The construction of a ship has no restrictions.
that will break the game at some point, either you won't be able to select any of the buildings, or pirates price goes 99999999 and make you bankrupted, to avoid that just conquer an iceland that has captain's inn build it you will get two extra slots search new number, remove the building search again...till you find your real number change it to whatever you want, you will be able to spawn unlimited captains with cheap price, and the game won't break
Re: Republic of Pirates
Posted: Sun Jun 23, 2024 11:44 am
by kingsen
Much easier way for dubloons!
search for 4 bytes. unknown initial value.
build something (example:wood cutter for 100)
search for decreased value by (woodcutter 100)
repeat to build and search for decreased by amount
you should have 2 values left with a difference of 5000!
change value 1 to like 20000000
change value 2 to like 20005000
Done!