[Request] Subterrain: Mines of Titan

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Lord Blade
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[Request] Subterrain: Mines of Titan

Post by Lord Blade »



Requesting:

Full Needs (Thirst, Hunger, Sleep)
Infinite Health
Infinite Adrenaline
Edit Credits
Edit Player Stats
Infinite Durability for items (or maybe one of those "mouse over item" entries where we can just set the durability of the last thing we look at).

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Lord Blade
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Re: [Request] Subterrain: Mines of Titan

Post by Lord Blade »

So far I've found Credits as 4 Byte.
Thirst/Hunger/Sleep are Float.
Durability of an item seems to be 4 Bytes. You can set it to something huge (like 5000) and it seems to work.
Trying to find health I seem to find both a 4 Byte and Float value that both seem to change. Locking both seems to work.

toydefenser
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Re: [Request] Subterrain: Mines of Titan

Post by toydefenser »

+1

Sensei7
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Re: [Request] Subterrain: Mines of Titan

Post by Sensei7 »

+2

rohindanil
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Re: [Request] Subterrain: Mines of Titan

Post by rohindanil »

+100500

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Re: [Request] Subterrain: Mines of Titan

Post by HeLLFoRCee »

+1

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keruda
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Re: [Request] Subterrain: Mines of Titan

Post by keruda »

This game have console. CTRL + ~ to open it. Type CheatMode iamveryafraid
You can spawn item but i can't find any ID for items list.
Edit:
I think you don't need health cheat that much because these attribute already invincible to deal enemy with 1 hit.

SetAttributeValue strength 255
other strength, agility, endurance, perception, mutation.
Last edited by keruda on Mon Mar 18, 2024 2:33 pm, edited 3 times in total.

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LIOBOSS
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Re: [Request] Subterrain: Mines of Titan

Post by LIOBOSS »

It's not much, but here is a small table of my own for ---- SUBTERRAIN : MINES OF TITAN ---
Steam version 1.07 released 13-03-2024 ... Enjoy!!

Options
[Link]
Feel free to add Infinite health... as i keep having troubles to get my infinite health script working properly on this game.
Let me know if all is fonctionnal for you....

ps: Thanx a lot @Lord blade to make me discover this small but ultra funny little game!!!!


If you use this please Click the Like/Thumbs up button for some rep, Thanks! :)

Subterrain Mines of Titan.CT
(44.02 KiB) Downloaded 689 times

JustCallMeGrim
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Re: [Request] Subterrain: Mines of Titan

Post by JustCallMeGrim »

Please for the love of all that is holy im trying to do HP but I get 2 i freeze both does not work. So I keep looking i then run into 32 number that match the changes in HP i freeze all of them one works. SO i go through the list and non of them work? I dont know what to do so please inform me or add HP to the table. Thank you

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Re: [Request] Subterrain: Mines of Titan

Post by Re0dDai »

For me it does work. I find two values one 4bytes (:4) and one float (:s), when at full health you can scan for the displayed value, but when HP drops maybe search in between...

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Lord Blade
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Re: [Request] Subterrain: Mines of Titan

Post by Lord Blade »

JustCallMeGrim wrote:
Sun Mar 17, 2024 12:48 am
Please for the love of all that is holy im trying to do HP but I get 2 i freeze both does not work. So I keep looking i then run into 32 number that match the changes in HP i freeze all of them one works. SO i go through the list and non of them work? I dont know what to do so please inform me or add HP to the table. Thank you
Both Health and Nano works for the 4 Byte and Float values.

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Re: [Request] Subterrain: Mines of Titan

Post by Tournicoat »

Has anybody been able to find an exp value for skills? Normal exp is 4 byte so that makes sense but there's no numerical value to scan for so it has to be blind.

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Re: [Request] Subterrain: Mines of Titan

Post by keruda »

Tournicoat wrote:
Mon Mar 18, 2024 2:35 am
Has anybody been able to find an exp value for skills? Normal exp is 4 byte so that makes sense but there's no numerical value to scan for so it has to be blind.
You should use the "unknown initial value -> value increased/decreased" method.

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Re: [Request] Subterrain: Mines of Titan

Post by Tournicoat »

keruda wrote:
Mon Mar 18, 2024 2:37 pm
Tournicoat wrote:
Mon Mar 18, 2024 2:35 am
Has anybody been able to find an exp value for skills? Normal exp is 4 byte so that makes sense but there's no numerical value to scan for so it has to be blind.
You should use the "unknown initial value -> value increased/decreased" method.
I've tried it and didn't get a result.

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Lord Blade
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Re: [Request] Subterrain: Mines of Titan

Post by Lord Blade »

Tournicoat wrote:
Mon Mar 18, 2024 4:28 pm
keruda wrote:
Mon Mar 18, 2024 2:37 pm
Tournicoat wrote:
Mon Mar 18, 2024 2:35 am
Has anybody been able to find an exp value for skills? Normal exp is 4 byte so that makes sense but there's no numerical value to scan for so it has to be blind.
You should use the "unknown initial value -> value increased/decreased" method.
I've tried it and didn't get a result.
I did that, and found it for all skills, even stat increases. Set the value to 50000 or so and you'll gain a level every time the skill is used.

Search for unknown value, do something that increases it and search. Then do a couple of turns of searching for an unchanged value, walk around, do things that process stuff other than the skill in question... then use the skill, search for an increase again... then search for unchanged... did that for a bit and had no issues finding the values for them.

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