Metal Gear Solid 3: Snake Eater Master Collection Version

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franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

please someone help us with the immunity frames :O

CJBok
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by CJBok »

viewtopic.php?p=320821#p320821

Update v4:
- Added Invincible (Immunity Frames)
- Added Inf. Health (EVA)
- Added Inf. Stamina (EVA)
- Updated Inf. Ammo and No Reload (fix Volgin fight)

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

@CJBok thanks for implementing the immunity frames :D , also , can you give me some tips about how to succesfully perform a pointer scan ? sometimes i try to do it but i never find the base address, and i need to do that because there are games or aspects of various games that none care to modify

also , even evan have the immunity frames while you are escorting her , can you look for those immunity frames as well ? i will take a look at it myself

Tech0506
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by Tech0506 »

This is excellent work. Any way to get the stealth camo in the items? Or a way to modify end game stats like hitting all 64 green frogs?

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

Tech0506 wrote:
Mon Oct 30, 2023 1:42 pm
This is excellent work. Any way to get the stealth camo in the items? Or a way to modify end game stats like hitting all 64 green frogs?
i am looking for the id of the weapons as well , for each weapon there is a constant value for the ammo , for the clip to be more precise , so it is the same even for the id of the weapon , once one of us discover that we will be able to fill the item and weapons list without have to find them in the game

SharpForceTrauma
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by SharpForceTrauma »

Anything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

SharpForceTrauma wrote:
Tue Oct 31, 2023 8:57 am
Anything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo
i am taking a look at it as well , i see that the structure is in most of the cases, hidentical to the ps2 version , so even the items must have two static base addresses: one of the ammunitions and one for the id that is used to verify if you have the item or not , so take a look at the cheat codes for the ps2 [Link]

Vortox14
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by Vortox14 »

SharpForceTrauma wrote:
Tue Oct 31, 2023 8:57 am
Anything to add weapons/items to inventory? I've beaten this game hundreds of times, don't feel like trying to get FOXHOUND rank again just to get stealth camo
Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
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Last edited by Vortox14 on Fri Nov 03, 2023 3:42 pm, edited 1 time in total.

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
[/quote]

thanks :D

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

what about the effect of each camo ? i would like to activate the effect of mummy camo without have to equip the mummy camo so i can use a suit that is way better from an estetical point of view @Vortox14

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

[/quote]

Here... Also have Camouflage's and Face Paints, the down side, they're static addresses... Should work, until a update happens.
DLC Camouflage's are either NOT in the files or in a different section of memory. (Data mining sites I've found suggest the former, with no way currently to get them officially anymore.)
[/quote]

most of the "Ammo" values require a pointer scan , the same goes for most of the values for the camuflages and the items

Vortox14
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by Vortox14 »

For the short run, I see the issue...
A pointer would be better for the long run.

Not good at making them.
----
Correcting it now, though it may be a bit.

Edit:
Updated the table, re-download.
They're still static, just re-worked them a little to be a little less 'set'.

P.S.
For everyone that reads this, this is why working with static address isn't a good thing.

franky12345
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

P.S.
For everyone that reads this, this is why working with static address isn't a good thing.
[/quote]

you mean that we can download again from the previous comment where you posted the previous cheat table with the addresses for weapons and items ?

work with static addresses is a good thing , those kind of problems occur when the game itself was made in a malicious way and because of it , it does use some non-static base addresses , and yes , those non-static base addresses are made quite to complicate the life of those who want to modify a game

Vortox14
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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by Vortox14 »

franky12345 wrote:
Fri Nov 03, 2023 5:37 pm
you mean that we can download again from the previous comment where you posted the previous cheat table with the addresses for weapons and items ?
Yes.

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Re: Metal Gear Solid 3: Snake Eater Master Collection Version

Post by franky12345 »

[/quote]
Yes.
[/quote]

ok , done, but you were wrong about the thing of the base address , because those addrresses that need a pointer scan are made in that way only to be an obstacle to modding

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