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[Request] Armored Core VI

Posted: Thu Aug 24, 2023 8:25 pm
by Lord Blade


Game's out soon, so wanted to get some basic requests out:

Infinite/Max Funds
Infinite Health
Infinite Ammo
Infinite Thrust
No Overheat
Maybe a timer cheat for such stages?

Game also used Easy Anti-Cheat, because they hate the players.

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 10:45 pm
by raxele123
I had no clue that there was even a multiplayer aspect to Armored Core VI

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 10:54 pm
by omgitsbees
It might be awhile before we get anything, AC6 automatically closes if it detects cheat engine is running.

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 10:55 pm
by Darkedone02
omgitsbees wrote:
Thu Aug 24, 2023 10:54 pm
It might be awhile before we get anything, AC6 automatically closes if it detects cheat engine is running.
That be EAC doing and/or Anxel

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 11:00 pm
by BodineWilson
yeah disabling EAC isn't a big thing. I tried an old method that worked with Elden Ring and I was able to attach cheatengine to the process without any trouble.

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 11:12 pm
by kodoku
You can disable EAC (for offline play) with a similar method to Elden Ring.

[Link]

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 11:13 pm
by omgitsbees
kodoku wrote:
Thu Aug 24, 2023 11:12 pm
You can disable EAC (for offline play) with a similar method to Elden Ring.
I forgot how it was done for Elden Ring, but I do remember it working smoothly and being able to get through multiple playthroughs with Cheat Engine.

[edit]
You just provided a link to how to do it, nice! thank you.

Re: [Request] Armored Core VI

Posted: Thu Aug 24, 2023 11:25 pm
by XathMan83
Bypass EAC in three steps
1. Rename start_protected_game.exe to start_protected_game.bak.exe
2. Copy armoredcore6.exe
3. Rename copy to start_protected_game.exe

Now you can memory edit to your heart's content. I was able to max my funds and I can easily edit my AC during matches

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 12:15 am
by Lord Blade
XathMan83 wrote:
Thu Aug 24, 2023 11:25 pm
Bypass EAC in three steps
1. Rename start_protected_game.exe to start_protected_game.bak.exe
2. Copy armoredcore6.exe
3. Rename copy to start_protected_game.exe

Now you can memory edit to your heart's content. I was able to max my funds and I can easily edit my AC during matches
Awesome. Hope you can make a table. :p

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 1:07 am
by iupld
RARE DROP CODE REQUEST

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 3:27 am
by sonikman102
anyone figure out the address for ost chips at all? also your results may vary but the money address I found that worked for me was 4 bytes- 7FF46F5BC1E4

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 3:31 am
by omgitsbees
I have been trying to figure out how to get infinite health myself.

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 3:32 am
by kodoku
I have managed to find health in a mission. Search for your AP value when a mission starts, then get hit and search again. It should narrow it down to a reasonably small list, and the actual value has always been the last one. I don't know how to find the pointer to make that always stick though.

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 3:51 am
by Akira
sonikman102 wrote:
Fri Aug 25, 2023 3:27 am
anyone figure out the address for ost chips at all? also your results may vary but the money address I found that worked for me was 4 bytes- 7FF46F5BC1E4
That's a raw addresses which will be differrent for everyone, also after game restarts.
Unless it's a static address but I don't think that's the case.
kodoku wrote:
Fri Aug 25, 2023 3:32 am
I have managed to find health in a mission.
Mentioning the value type would help ;)

Re: [Request] Armored Core VI

Posted: Fri Aug 25, 2023 3:53 am
by kodoku
It was a standard 4 byte integer value.