The mod worked great.
after the update it is not working anymore.
shows it is enabled, but cheat menu never appears.
Cheat menu never shows if you also have developer mode enabled. In my experience.
Here is my own contribution: (Thanks to Chapi for showing the way)
Mod with Additional Cheats
Max Squad Item Condition
Max Merc Item Condition
Max Squad Item Stacks (Does not max out the squad stash)
Cheats show in the Mod Options menu. Set to yes and Apply to use. Will auto deactivate but UI does not reflect so just exit menu.
Mod Options is best place to do this but its convenient for personal use. Probably better to add to existing menu via monkeypatching but that sounds like work.
Unpack to "%APPDATA%\Jagged Alliance 3\Mods" . Create folder if not exists. (Password: fearless)
This table does not work with 1.01.33810 version. Any idea/suggestion ?
Yeah, I'd also like to know if it is possible to change the number of maximum "Personal Perks" and more importantly the "Tactical Perks" during IMP creation. Maybe some variation of the mod which changes Max Stat Points (e.g. const.Imp.MaxStatPoints = 850), if not possible using CE. I wasnt able to isolate the value so far...
It is impossible to change the maximum number of points, because they are missing. It's just text. The choice of perks is passed directly to the variables. To change the maximum number, you will have to add new variables to the code.
The file you need - Lua.hpk\Lua\XTemplates\PDAImpResultMerc.lua
Yeah, I'd also like to know if it is possible to change the number of maximum "Personal Perks" and more importantly the "Tactical Perks" during IMP creation. Maybe some variation of the mod which changes Max Stat Points (e.g. const.Imp.MaxStatPoints = 850), if not possible using CE. I wasnt able to isolate the value so far...
It is impossible to change the maximum number of points, because they are missing. It's just text. The choice of perks is passed directly to the variables. To change the maximum number, you will have to add new variables to the code.
The file you need - Lua.hpk\Lua\XTemplates\PDAImpResultMerc.lua
First, you need to think about whether you really need it. There may be workarounds to get what you want. If you do decide to do it, you can start with this: [Link]
Once you understand the lua syntax, you can start modifying the code.
Hello Sirs)How hack "feats" on IMP creation,someone found a way hack this?
if u mean - get stats when u create own combatant - u need just find all specs by increasing and decreasing them (on creation screen when u choose what points to spent on agility, mechanics and so on) just get all the adresses.
then set all specs to highlight next step. proceed to next step.
so main thing is to proceed step (there is spent points check so if u change adresses too early - u get negative total points and u cant proceed with this.)
so u just go to second step (i cant remember - but try to change adresses on 2-nd step or after i create combatant)
hope u understand main key of this method (pass points check and then change stats with adresses that u found by juggling)
ive got 200 all stats to main hero, but i think i would set more to get better mechanics and leadership
also if u have 2 journals - u can find them by regular search (search 2, split to 1 and 1 and search 1 and so on)
so we got adress of journals. then we set them to 999 or what ever u want
then for example we got Gus and his mechanics is 82 - search them, then read journal , then search 83. quite fast there will be a couple of adresses.
maybe 4. so we change this and gus is 1000 mechanic.
Can someone teach me what I am doing wrong?
I downloaded the lua.hpk unpacked from Github and made some edits. I have the HPK.exe and when I do the code, it keeps saying access denied.