[REQUEST] The Witch of Fern Island
Posted: Thu May 04, 2023 10:47 pm
The Witch of Fern Island:
Game Engine: Unreal Engine
Game Version: Early Access (0.7.55/56)
Options Required: Unlimited stamina, unlimited health, unlimited resources (or dupe), free build/crafting, fast cooking/potion crafting, fast grow crops, etc.
Steam Website: [Link]
Other Info: Yet another Apprentice-witch-farming-life-sim, in very early access, but it is engaging, has a nice build element and could really use with a bit less grind. Even a table with just a few things would help. I can use the usual process to add money, but I can't get the stamina to work, and using it to add more of an item crashes the game half of the time.
UPDATE: I figured out some of the item duping issues. If you do the usual search and find the item, you can increase it but when you go to save it crashes the game. This seems to be because while it changes the number of the item, that isn't reflected until you access the item (in my case I right-clicked to split the item and that changed it to the new number of items). The only problem is that, while you can use these items for crafting, etc., the register running the Upgrade vendor in town does not recognize the table-increased items for purchasing upgrades, etc.
Game Engine: Unreal Engine
Game Version: Early Access (0.7.55/56)
Options Required: Unlimited stamina, unlimited health, unlimited resources (or dupe), free build/crafting, fast cooking/potion crafting, fast grow crops, etc.
Steam Website: [Link]
Other Info: Yet another Apprentice-witch-farming-life-sim, in very early access, but it is engaging, has a nice build element and could really use with a bit less grind. Even a table with just a few things would help. I can use the usual process to add money, but I can't get the stamina to work, and using it to add more of an item crashes the game half of the time.
UPDATE: I figured out some of the item duping issues. If you do the usual search and find the item, you can increase it but when you go to save it crashes the game. This seems to be because while it changes the number of the item, that isn't reflected until you access the item (in my case I right-clicked to split the item and that changed it to the new number of items). The only problem is that, while you can use these items for crafting, etc., the register running the Upgrade vendor in town does not recognize the table-increased items for purchasing upgrades, etc.