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[Request] The Legend of Heroes: Kuro no kiseki
Posted: Mon Mar 06, 2023 12:00 pm
by Al-Azif
Game Name: The Legend of Heroes: Kuro no kiseki
Game Engine: I don't know the engine name because it was made by the manufacturer.
Game Version: v1.0.0
Options Required: inf health, inf exp, inf money, one hit kill , Multipliers
Steam Website:
Other Info: This is a request for the version of the game released by NISA on march 1st. I've tried trainers made for the CLE release but none of them are compatible with this new version.
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Mon Mar 06, 2023 3:02 pm
by DhaosCollider
Notes:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- I probably won't update this table anymore.
Cheers
- kuro.CT
- The Legend of Heroes: Trails through Daybreak
- (304.43 KiB) Downloaded 1233 times
- kuro.CT
- PUBLISHER: NIS America, Inc.
- (293.77 KiB) Downloaded 2175 times
- ed9.CT
- PUBLISHER: Clouded Leopard Entertainment
- (305.19 KiB) Downloaded 362 times
Reply:
Kionaru wrote: ↑Sun Jul 07, 2024 10:25 am
Hello @DhaosCollider i appriciate your work thank you for the cheat but i have one request, can you add max alligment scripts for law, gray and chaos for recuiment at chapter 5 to get all unit thank you i really need it
- Each variable already exists under L.G.C. Alignment.
Rienfleche wrote: ↑Sun Jul 07, 2024 3:37 pm
can we have infinite items instead of have all items
bond point multiplier
and edit SP (Sprigan Point) Value?
- Just updated the table, I'm not thinking about adding any options.
Because I finished the game a long time ago and don't remember many details.
Enjoy what you have now.
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Mon Mar 06, 2023 11:01 pm
by Al-Azif
DhaosCollider wrote: ↑Mon Mar 06, 2023 3:02 pm
My friend reported that my CLE's table work to some extent on the NIS version. (Get Item Scripts etc)
If there seems to be demand, I will rework it for NIS version when I have more time.
I appreciate your response, thank you for giving this some attention. I tried the table you posted but once I use the "check the box" option I get an error that looks like this:
Once that happens i'm unable to use the table and the game and have to close both.
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Mon Mar 06, 2023 11:28 pm
by Al-Azif
Al-Azif wrote: ↑Mon Mar 06, 2023 11:01 pm
DhaosCollider wrote: ↑Mon Mar 06, 2023 3:02 pm
My friend reported that my CLE's table work to some extent on the NIS version. (Get Item Scripts etc)
If there seems to be demand, I will rework it for NIS version when I have more time.
I appreciate your response, thank you for giving this some attention. I tried the table you posted but once I use the "check the box" option I get an error that looks like this:
Once that happens i'm unable to use the table and the game and have to close both.
Nevermind, after updating cheat engine the table seems to be working properly. Some of the options seem to be grayed out so i can't use them but otherwise it works. Thank you.

Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Tue Mar 07, 2023 8:20 pm
by klais
Hey DhaosCollider, if you could update the Alignment pointer on your table I would be very grateful, been having some trouble finding the values for it, no pressure tho.
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Wed Mar 08, 2023 7:28 pm
by klais
Code: Select all
Enabled: Debug Mode with CE 7.5/Lua 5.3
Assign: Starter.onClose = function: 000000000AC96B30
Assign: Starter.enabledColor = 25800
Assign: Starter.disabledColor = 200
Assign: Register.enabledColor = 13995776
Assign: Register.disabledColor = 8421504
Ready to CheatTableLibrary.
Assign: _G['process'] = kuro.exe
Assign: _G['CELUATHREAD_0D640EA8'] = thread: 000000000D640EA8
Assign: _G['java_OpenProcessAfterwards_Thread'] = userdata: 0000000007D627F8
Assign: _G['java_classlist'] = nil
Assign: _G['CELUATHREAD_0D640EA8'] = thread: 000000000D640EA8
Assign: _G['mono_OpenProcessMTThread'] = userdata: 0000000007D6E3F8
The table has 520 options.
Activate table settings.
Region MD5: 7bc5d99f3728a516c1b5451185c294df
Assign: Register.allocateNTA = 140699300073472
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Unavailable: Must Be Evasion/Arts Evade
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Unavailable: Infinite CP
-------------------------------------------------------------------------------
Available: Get All Food
-------------------------------------------------------------------------------
Available: No Sepith Loss
-------------------------------------------------------------------------------
Available: Get All Arts Plug-Ins
-------------------------------------------------------------------------------
Available: Get All Accessories
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Unavailable: Infinite EP
-------------------------------------------------------------------------------
Error: read_fieldmap::Player AOB not found
Unavailable: Infinite Charge Attack
-------------------------------------------------------------------------------
Available: Get All Gifts
-------------------------------------------------------------------------------
Error: trace_camera_coords AOB not found
Error: write_yaw AOB not found
Unavailable: Required.freezeCameraMovement
-------------------------------------------------------------------------------
Error: trace_fieldmap::Player AOB not found
Unavailable: Active Party Members Modifier
-------------------------------------------------------------------------------
Available: Get All Hollow Core Voices
-------------------------------------------------------------------------------
Available: No Money Loss
-------------------------------------------------------------------------------
Available: Get All Quartz
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Unavailable: Infinite HP
-------------------------------------------------------------------------------
Available: Get All Materials
-------------------------------------------------------------------------------
Available: Repuired.getSaveDataManagerMembers
-------------------------------------------------------------------------------
Available: Get All Covers
-------------------------------------------------------------------------------
Error: trace_level AOB not found
Unavailable: Character EXP Gained Negative-correction Canceller
-------------------------------------------------------------------------------
Available: Infinite S-Boost
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Unavailable: Must Be Critical
-------------------------------------------------------------------------------
Available: Equip Multiple Same Quartz
-------------------------------------------------------------------------------
Available: Get All Arts Drivers
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Error: read_fieldmap::Player AOB not found
Error: read_script::Manager AOB not found
Unavailable: Required.pointerUpdate
-------------------------------------------------------------------------------
Available: Get All Hollow Cores
-------------------------------------------------------------------------------
Available: Get All Costumes
-------------------------------------------------------------------------------
Error: read_fieldmap::Manager AOB not found
Unavailable: Must Be Hit
-------------------------------------------------------------------------------
Available: Get All Armor
-------------------------------------------------------------------------------
Available: Get All Weapons
-------------------------------------------------------------------------------
Available: Get All Tools
-------------------------------------------------------------------------------
Available: Move Speed Multiplier
-------------------------------------------------------------------------------
Error: trace_core_gain AOB not found
Unavailable: Hollow Core EXP Gained Multiplier
-------------------------------------------------------------------------------
Available: Character EXP Gained Multiplier
-------------------------------------------------------------------------------
Error: read_lgc AOB not found
Error: read_stock_time AOB not found
Unavailable: Required.getScriptManagerMembers
-------------------------------------------------------------------------------
Error: trace_scene_coords AOB not found
Unavailable: Required.getCameraManagerMembers
-------------------------------------------------------------------------------
Error: func_player_movement AOB not found
Unavailable: Required.freezePlayerMovement
-------------------------------------------------------------------------------
Enabled: Required.allocation
Assign: Recorder.SBoostButton = table: 0000000016BC9340
Enabled: Required.pointerUpdate
Enabled: Repuired.getSaveDataManagerMembers
Enabled: Required.getScriptManagerMembers
Assign: Recorder.scene = ??
Assign: Recorder.camera = 690
Assign: Recorder.active = 734
Enabled: Required.getCameraManagerMembers
The Legend of Heroes: Kuro no Kiseki Setup completed. (2.32s)
Here it is the debug log, I can wait until the weekend no problem, just started the game and I most of the time play on the weekends anyway.
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Thu Mar 09, 2023 7:22 pm
by xinelopunk
The CT shared above has a lot of gray points, I've tried to check on them, but I'm still a newbie on this CE scripts. I wonder if someone will be able to correct them
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Sat Mar 11, 2023 5:17 pm
by klais
Ty for the update DhaosCollider, everything works great!

Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Fri Mar 24, 2023 10:12 pm
by Atmogenic
wish there was an item editor for the table instead of a "unlock everything" type of cheat, I just want to put some items to 99 that u can't buy such as U-materials :/
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Mon Aug 14, 2023 11:24 pm
by feitan76
is there any way to make the Alignment pointer work for the CLE version??
edit: nvm i didn't notice that the older version was for CLE

the cheats work for both versions and i noticed that you can transfer CLE save files to the NISA version but the opposite doesn't work for some reason
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Fri Jul 05, 2024 7:57 pm
by seekerofpower
Hello!
I was just wondering if you were planning to update this following today's patch. It looks like most of the options have stopped working. Unfortunately, Steam forced the patch to apply before I could launch the game or I wouldn't have updated.
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Sat Jul 06, 2024 3:25 am
by Foomy
DhaosCollider wrote: ↑Mon Mar 06, 2023 3:02 pm
Options:
Notes:
- I shared Cheats/Mods on this community (FRF).
If you want to spread the news and let others enjoy all this, please link to this thread without redistributing.
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- I probably won't update this table anymore.
- kuro.CT
Reply:
klais wrote: ↑Wed Mar 08, 2023 7:28 pm
Here it is the debug log, I can wait until the weekend no problem, just started the game and I most of the time play on the weekends anyway.
- Your log have reduced my parse time so able to fix most of the AOBs.
Also, the pointer you wanted should work perfectly.
Cheers.
klais wrote: ↑Tue Mar 07, 2023 8:20 pm
Hey DhaosCollider, if you could update the Alignment pointer on your table I would be very grateful, been having some trouble finding the values for it, no pressure tho.
- Going to visit my friend over the weekend to analyze the NISA ver so I'll let you know when I can improve that pointer.
- I want you to submit the debug log to me.
The steps are:
- Restart the table if it has already been started
- Press ALT+X after starting the table
- Select a process (kuro.exe?)
- Copy the Debug log
That log will clearly let me know what’s going on with you.
Is it possible to update this? Seems like the latest patch broke it..
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Sun Jul 07, 2024 10:25 am
by Kionaru
DhaosCollider wrote: ↑Mon Mar 06, 2023 3:02 pm
Notes:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- I probably won't update this table anymore.
Cheers
kuro.CT
Reply:
seekerofpower wrote: ↑Fri Jul 05, 2024 7:57 pm
Hello!
I was just wondering if you were planning to update this following today's patch. It looks like most of the options have stopped working. Unfortunately, Steam forced the patch to apply before I could launch the game or I wouldn't have updated.
Foomy wrote: ↑Sat Jul 06, 2024 3:25 am
Is it possible to update this? Seems like the latest patch broke it..
- Now supports The Legend of Heroes: Trails through Daybreak.
Let me know if I've missed anything.
Hello @DhaosCollider i appriciate your work thank you for the cheat but i have one request, can you add max alligment scripts for law, gray and chaos for recuiment at chapter 5 to get all unit thank you i really need it
Re: [Request] The Legend of Heroes: Kuro no kiseki
Posted: Sun Jul 07, 2024 3:37 pm
by Rienfleche
DhaosCollider wrote: ↑Mon Mar 06, 2023 3:02 pm
Notes:
- Required that you use Cheat Engine 7.2 or later because used "AddressList['description']".
- I probably won't update this table anymore.
Cheers
kuro.CT
Reply:
seekerofpower wrote: ↑Fri Jul 05, 2024 7:57 pm
Hello!
I was just wondering if you were planning to update this following today's patch. It looks like most of the options have stopped working. Unfortunately, Steam forced the patch to apply before I could launch the game or I wouldn't have updated.
Foomy wrote: ↑Sat Jul 06, 2024 3:25 am
Is it possible to update this? Seems like the latest patch broke it..
- Now supports The Legend of Heroes: Trails through Daybreak.
Let me know if I've missed anything.
can we have infinite items instead of have all items
bond point multiplier
and edit SP (Sprigan Point) Value?