[COMPLETED] [REQUEST] Digimon World: Next Order

Ask about cheats/tables for single player games here
furkan_1227
Cheater
Cheater
Posts: 33
Joined: Wed Sep 20, 2017 2:31 pm
Reputation: 1

Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by furkan_1227 »

BabyGroot wrote:
Tue Feb 28, 2023 11:49 am
Added :
  • Stats After Battle
    App Info


Guide how to move the code into the cheat engine.

  • 1. Copy code (SELECT ALL) - [CTRL+C].
    2. Open the cheat engine [open my cheat table]
    3. Paste [CTRL+V] into the cheat engine.
    4. after that a "paste table entries" box will appear, press the word PASTE.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>106203</ID>
      <Description>"Stats After Battle - [ Chance In Script ]"</Description>
      <LastState/>
      <Color>404080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Digimon World Next Order.exe
  Version: 
  Date   : 2023-02-28
  Author : BabyGroot

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(pBase_Int32a,GameAssembly.dll,8B ?? ?? 83 ?? ?? 0F 86 ?? ?? ?? ?? 8B ?? ?? 44 8B) // should be unique
alloc(newmema,$100,pBase_Int32a)

label(codea)
label(returna)

aobscanmodule(pBase_Int32b,GameAssembly.dll,44 8B ?? ?? 83 ?? ?? 0F 86 ?? ?? ?? ?? 8B ?? ?? 83) // should be unique
alloc(newmemb,$100,pBase_Int32b)

label(codeb)
label(returnb)

aobscanmodule(pBase_Int32c,GameAssembly.dll,8B ?? ?? 83 ?? ?? 0F 86 ?? ?? ?? ?? 8B ?? ?? 83 ?? ?? 0F 86 ?? ?? ?? ?? 8B ?? ?? 44 8B) // should be unique
alloc(newmemc,$100,pBase_Int32c)

label(codec)
label(returnc)

newmema:
  mov [rdi+20],#110        //Hp
  mov [rdi+24],#110        //Mp
  mov [rdi+28],#110        //Str
  mov [rdi+34],#110        //Spd

codea:
  mov ecx,[rdi+34]
  cmp eax,06
  jmp returna

pBase_Int32a:
  jmp newmema
  nop
returna:
registersymbol(pBase_Int32a)

newmemb:
  mov [rdi+2C],#110        //Sta

codeb:
  mov r8d,[rdi+2C]
  cmp eax,04
  jmp returnb

pBase_Int32b:
  jmp newmemb
  nop 2
returnb:
registersymbol(pBase_Int32b)

newmemc:
  mov [rdi+30],#110        //Wis

codec:
  mov edx,[rdi+30]
  cmp eax,05
  jmp returnc

pBase_Int32c:
  jmp newmemc
  nop
returnc:
registersymbol(pBase_Int32c)

[DISABLE]

pBase_Int32a:
  db 8B 4F 34 83 F8 06

pBase_Int32b:
  db 44 8B 47 2C 83 F8 04

pBase_Int32c:
  db 8B 57 30 83 F8 05

unregistersymbol(*)
dealloc(*)


</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>106204</ID>
      <Description>"App Info"</Description>
      <LastState/>
      <Color>FF0000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Digimon World Next Order.exe
  Version: 
  Date   : 2023-02-28
  Author : BabyGroot

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(pBase_AppInfo,GameAssembly.dll,48 8B ?? ?? ?? ?? ?? 48 85 ?? 0F 84 ?? ?? ?? ?? 48 8B ?? ?? 48 85 ?? 0F 84 ?? ?? ?? ?? 8B ?? ?? 48 8B ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? 45 33) // should be unique
alloc(newmem,$1000,pBase_AppInfo)

alloc(pData_AppInfo,8)
registersymbol(pData_AppInfo)

label(code)
label(return)

pData_AppInfo:
dq

newmem:

code:
  mov [pData_AppInfo],rax
  mov rax,[rax+00000258]
  jmp return

pBase_AppInfo:
  jmp newmem
  nop 2
return:
registersymbol(pBase_AppInfo pData_AppInfo)

[DISABLE]

pBase_AppInfo:
  db 48 8B 80 58 02 00 00

unregistersymbol(*)
dealloc(*)


</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>106205</ID>
      <Description>"App Info - [ Active, After Battle ]"</Description>
      <Options moHideChildren="1" moManualExpandCollapse="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <Color>FF8000</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>106206</ID>
          <Description>"Cheer Cool Time"</Description>
          <LastState Value="5" RealAddress="189E4F5FCB8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+38</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106207</ID>
          <Description>"Cheer High Point"</Description>
          <LastState Value="30" RealAddress="189E4F5FCBC"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+3C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106208</ID>
          <Description>"Cheer Mid Point"</Description>
          <LastState Value="20" RealAddress="189E4F5FCC0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+40</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106209</ID>
          <Description>"Cheer Low Point"</Description>
          <LastState Value="10" RealAddress="189E4F5FCC4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+44</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106210</ID>
          <Description>"Use Immediately Point"</Description>
          <LastState Value="50" RealAddress="189E4F5FCC8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+48</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106211</ID>
          <Description>"Use Tension Point"</Description>
          <LastState Value="10" RealAddress="189E4F5FCCC"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+4C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106212</ID>
          <Description>"Battle Wait Min"</Description>
          <LastState Value="1" RealAddress="189E4F5FCE0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+60</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106213</ID>
          <Description>"Battle Wait Max"</Description>
          <LastState Value="3" RealAddress="189E4F5FCE4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+64</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106214</ID>
          <Description>"Battle Wait Min Low"</Description>
          <LastState Value="1" RealAddress="189E4F5FCE8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+68</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106215</ID>
          <Description>"Battle Wait Min High"</Description>
          <LastState Value="3" RealAddress="189E4F5FCEC"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+6C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106216</ID>
          <Description>"Battle Wait Max Low"</Description>
          <LastState Value="6" RealAddress="189E4F5FCF0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+70</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106217</ID>
          <Description>"Battle Wait Max High"</Description>
          <LastState Value="8" RealAddress="189E4F5FCF4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+74</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106218</ID>
          <Description>"Skill Range Base"</Description>
          <LastState Value="90" RealAddress="189E4F5FCF8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+78</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106219</ID>
          <Description>"Battle Break Time"</Description>
          <LastState Value="0" RealAddress="189E4F5FD0C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+8C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106220</ID>
          <Description>"Battle Move Speed Rate"</Description>
          <LastState Value="100" RealAddress="189E4F5FD10"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+90</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106221</ID>
          <Description>"Step Power"</Description>
          <LastState Value="2.400000095" RealAddress="189E4F5FD14"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+94</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106222</ID>
          <Description>"Step lr Power"</Description>
          <LastState Value="2.670000076" RealAddress="189E4F5FD18"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+98</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106223</ID>
          <Description>"Step Gravity"</Description>
          <LastState Value="9.800000191" RealAddress="189E4F5FD1C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+9C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106224</ID>
          <Description>"Step fb Power"</Description>
          <LastState Value="2.670000076" RealAddress="189E4F5FD20"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+A0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106225</ID>
          <Description>"Float Step lr Power"</Description>
          <LastState Value="30" RealAddress="189E4F5FD24"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+A4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106226</ID>
          <Description>"Float Step fb Power"</Description>
          <LastState Value="30" RealAddress="189E4F5FD28"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+A8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106227</ID>
          <Description>"Float Step fb Time"</Description>
          <LastState Value="0.5500000119" RealAddress="189E4F5FD2C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+AC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106228</ID>
          <Description>"Float Step lr Time"</Description>
          <LastState Value="0.5500000119" RealAddress="189E4F5FD30"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+B0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106229</ID>
          <Description>"Wait Range Min"</Description>
          <LastState Value="1" RealAddress="189E4F5FD34"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+B4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106230</ID>
          <Description>"Wait Range Max"</Description>
          <LastState Value="3" RealAddress="189E4F5FD38"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+B8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106231</ID>
          <Description>"Move Range Min"</Description>
          <LastState Value="2" RealAddress="189E4F5FD3C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+BC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106232</ID>
          <Description>"Move Range Max"</Description>
          <LastState Value="6" RealAddress="189E4F5FD40"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+C0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106233</ID>
          <Description>"Guard Order Point"</Description>
          <LastState Value="10" RealAddress="189E4F5FD44"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+C4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106234</ID>
          <Description>"Exe Order Point"</Description>
          <LastState Value="150" RealAddress="189E4F5FD48"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+C8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106235</ID>
          <Description>"Learn Attack Rate"</Description>
          <LastState Value="5" RealAddress="189E4F5FD4C"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+CC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106236</ID>
          <Description>"Learn Used Attack Rate"</Description>
          <LastState Value="10" RealAddress="189E4F5FD50"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+D0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106237</ID>
          <Description>"Order Bonus Count Time"</Description>
          <LastState Value="4.014894485" RealAddress="189E4F5FD54"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+D4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106238</ID>
          <Description>"Order Bonus Count"</Description>
          <LastState Value="7" RealAddress="189E4F5FD58"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+D8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106239</ID>
          <Description>"Order Bonus Max"</Description>
          <LastState Value="10" RealAddress="189E4F5FD5C"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+DC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106240</ID>
          <Description>"Order Bonus Timer"</Description>
          <LastState Value="10" RealAddress="189E4F5FD60"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+E0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106241</ID>
          <Description>"Order Bonus Point"</Description>
          <LastState Value="5" RealAddress="189E4F5FD64"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+E4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106242</ID>
          <Description>"Stick Min"</Description>
          <LastState Value="0.1899999976" RealAddress="189E4F5FDC0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+140</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106243</ID>
          <Description>"Enemy Out Range"</Description>
          <LastState Value="150" RealAddress="189E4F5FDC4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+144</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106244</ID>
          <Description>"Encounter Radius"</Description>
          <LastState Value="0.25" RealAddress="189E4F5FDC8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+148</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106245</ID>
          <Description>"Battle Enemy Num"</Description>
          <LastState Value="5" RealAddress="189E4F5FDCC"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+14C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106246</ID>
          <Description>"Battle Range Radius"</Description>
          <LastState Value="8.5" RealAddress="189E4F5FDD0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+150</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106247</ID>
          <Description>"Encount Wait Time"</Description>
          <LastState Value="3" RealAddress="189E4F5FDD4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+154</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106248</ID>
          <Description>"Vigilance Distance"</Description>
          <LastState Value="20" RealAddress="189E4F5FDD8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+158</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106249</ID>
          <Description>"Vigilance Time"</Description>
          <LastState Value="3" RealAddress="189E4F5FDDC"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+15C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106250</ID>
          <Description>"Chase Distance"</Description>
          <LastState Value="10" RealAddress="189E4F5FDE0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+160</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106251</ID>
          <Description>"Chase Escape Time"</Description>
          <LastState Value="8" RealAddress="189E4F5FDE4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+164</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106252</ID>
          <Description>"Stealth Vigilance Range Rate"</Description>
          <LastState Value="0.3000000119" RealAddress="189E4F5FE48"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1C8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106253</ID>
          <Description>"Time Limit Tool 2 Hide"</Description>
          <LastState Value="3" RealAddress="189E4F5FE4C"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+1CC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106254</ID>
          <Description>"Escape Mode Distance"</Description>
          <LastState Value="125" RealAddress="189E4F5FE50"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1D0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106255</ID>
          <Description>"Escape Damage Rate"</Description>
          <LastState Value="0.150000006" RealAddress="189E4F5FE54"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1D4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106256</ID>
          <Description>"Escape Speed Max"</Description>
          <LastState Value="3" RealAddress="189E4F5FE58"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1D8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106257</ID>
          <Description>"Escape Speed Min"</Description>
          <LastState Value="1.200000048" RealAddress="189E4F5FE5C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1DC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106258</ID>
          <Description>"Escape Up Speed"</Description>
          <LastState Value="0.05999999866" RealAddress="189E4F5FE60"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1E0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106259</ID>
          <Description>"Escape Down Speed"</Description>
          <LastState Value="0.01999999955" RealAddress="189E4F5FE64"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1E4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106260</ID>
          <Description>"Escape Down Speed Time"</Description>
          <LastState Value="0.05000000075" RealAddress="189E4F5FE68"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106261</ID>
          <Description>"Escape Switching Range"</Description>
          <LastState Value="20" RealAddress="189E4F5FE6C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1EC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106262</ID>
          <Description>"Escape Move Rate"</Description>
          <LastState Value="2.349999905" RealAddress="189E4F5FE70"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1F0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106263</ID>
          <Description>"Escape Attack Time"</Description>
          <LastState Value="2" RealAddress="189E4F5FE74"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1F4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106264</ID>
          <Description>"Escape Attack Range"</Description>
          <LastState Value="1.25" RealAddress="189E4F5FE78"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1F8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106265</ID>
          <Description>"Escape Partner Angle"</Description>
          <LastState Value="40" RealAddress="189E4F5FE7C"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+1FC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106266</ID>
          <Description>"Escape Partner Distance"</Description>
          <LastState Value="0.5" RealAddress="189E4F5FE80"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+200</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106267</ID>
          <Description>"Original Digimon If Fog Density"</Description>
          <LastState Value="0.004999999888" RealAddress="189E4F5FEB8"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+238</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106268</ID>
          <Description>"Game Prog"</Description>
          <LastState Value="2" RealAddress="189E4F5FEBC"/>
          <Color>0000FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>[pData_AppInfo]+23C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106269</ID>
          <Description>"Delta Time"</Description>
          <LastState Value="0.03333409876" RealAddress="189E4F5FEC0"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+240</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>106270</ID>
          <Description>"Delta Frame"</Description>
          <LastState Value="1.000023007" RealAddress="189E4F5FEC4"/>
          <Color>0000FF</Color>
          <VariableType>Float</VariableType>
          <Address>[pData_AppInfo]+244</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Thanks so much. Would it be possible to use a multiplier value for the battle stat rewards instead of setting them to a fixed value?
For example: Instead of setting a fixed value like "110", I prefer it to be "defaultreward * 3". With this way it would be impossible to farm low level digimon to max stats & at the same time high level digimon will give much more stats than usual.

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by steve9112 »

Thank you for replying; i have done what you said but the problem still exists with not building
however my digimon don't die anymore

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by steve9112 »

BabyGroot wrote:
Tue Feb 28, 2023 4:45 pm
steve9112 wrote:
Tue Feb 28, 2023 4:09 pm
...
  • 1. It still has 1 day left, meaning you have to set it to 1440 again. (Please read notes)
  • 2. So that the digimon don't die, you only need to activate the script (No Use Fatique / Meal / Toilet / Sleep),
    because in this script there is a lifetime. or you can check your digimon lifetime at
    +++ POINTER +++ >> Main Game Manager >> Patner Ctrl L / Patner Ctrl R >> Datas >> Partner Data.
Thank you for replying; i have done what you said but the problem still exists with not building
however my digimon don't die anymore

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by steve9112 »

steve9112 wrote:
Tue Feb 28, 2023 5:55 pm
BabyGroot wrote:
Tue Feb 28, 2023 4:45 pm
steve9112 wrote:
Tue Feb 28, 2023 4:09 pm
...
  • 1. It still has 1 day left, meaning you have to set it to 1440 again. (Please read notes)
  • 2. So that the digimon don't die, you only need to activate the script (No Use Fatique / Meal / Toilet / Sleep),
    because in this script there is a lifetime. or you can check your digimon lifetime at
    +++ POINTER +++ >> Main Game Manager >> Patner Ctrl L / Patner Ctrl R >> Datas >> Partner Data.
Thank you for replying; i have fixed it by entering the dojo and going out again

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by rooxon »

JorgeFFC wrote:
Tue Feb 28, 2023 4:49 am
Wondering if someone can mix the updated(latest) scripts with Groot newer table with all the most recend id's as well on dropdown options, i'm kinda away from pc for now to do this(the functional training, material spots, etc).
You just open the cheat tables with Notepad or Notepad++, a text editor. Then mash together the entries between <Cheat Entries> and </Cheat Entries> tags into one table (basically you're gonna copy/paste most of one table into the other, but only the text between the tags I mentioned).

I can do it instead of you and upload here, if the OP has nothing against it.

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by BabyGroot »

rooxon wrote:
Tue Feb 28, 2023 6:21 pm
JorgeFFC wrote:
Tue Feb 28, 2023 4:49 am
...
...
yes you can

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by rooxon »

Okay then, here's the table from the 1st page (at the moment of posting, the latest one) combined with another I found from cheat engine and also the scripts from this topic at the bottom, everything in one table and it's for my personal use, so I deleted out the links to discords and things I don't need. I credited where I knew the authors. There's strengths in each of them so I thought I'd just include all of it. Feel free to take this as a base and expand upon, if you want - this is just what I keep myself in my My Cheats folder.
Attachments
Digimon World Next Order.CT
(398.48 KiB) Downloaded 693 times

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by JorgeFFC »

rooxon wrote:
Tue Feb 28, 2023 11:12 pm
Okay then, here's the table from the 1st page (at the moment of posting, the latest one) combined with another I found from cheat engine and also the scripts from this topic at the bottom, everything in one table and it's for my personal use, so I deleted out the links to discords and things I don't need. I credited where I knew the authors. There's strengths in each of them so I thought I'd just include all of it. Feel free to take this as a base and expand upon, if you want - this is just what I keep myself in my My Cheats folder.
Thanks for this one, won't be in pc for a while to do myself/check once again all the list. Also i wonder if this final table shouldn't be moved into Table area as this one is still the request one or something.

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by 7aniki »

rooxon wrote:
Tue Feb 28, 2023 11:12 pm
Okay then, here's the table from the 1st page (at the moment of posting, the latest one) combined with another I found from cheat engine and also the scripts from this topic at the bottom, everything in one table and it's for my personal use, so I deleted out the links to discords and things I don't need. I credited where I knew the authors. There's strengths in each of them so I thought I'd just include all of it. Feel free to take this as a base and expand upon, if you want - this is just what I keep myself in my My Cheats folder.
i used your table, cant edit item in the inventory using babygroot's, because it require to input the item ID instead of item name. Am i using it wrong?

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by JorgeFFC »

7aniki wrote:
Wed Mar 01, 2023 4:19 am
rooxon wrote:
Tue Feb 28, 2023 11:12 pm
Okay then, here's the table from the 1st page (at the moment of posting, the latest one) combined with another I found from cheat engine and also the scripts from this topic at the bottom, everything in one table and it's for my personal use, so I deleted out the links to discords and things I don't need. I credited where I knew the authors. There's strengths in each of them so I thought I'd just include all of it. Feel free to take this as a base and expand upon, if you want - this is just what I keep myself in my My Cheats folder.
i used your table, cant edit item in the inventory using babygroot's, because it require to input the item ID instead of item name. Am i using it wrong?

It just means he didn't add the drop down list... u can right click on the code that used to have it, search for the list avaliable in this thread and add or something there(literally copy and paste).

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by 7aniki »

i edited and re-sorted Cissa90's item list for the digivolution core part, so that it is more easier to search for particular digimon core, hope someone can merge it to babygroot's item panel table as a dropdown list.
edit: managed to merge them to rooxon's table as field item panel's dropdown list for item slot 1-10
Spoiler
8FE3F741:AeroVeedramon D-Core(Bellatoralice)
8FE1B8ED:Agunimon D-Core(Pugnilignice)
99E1C8AF:Alphamon D-Core(Negraesquetrine)
97E4043F:Angemon D-Core(Sacravestite)
9CE40BD9:Angewomon D-Core(Sacrarcice)
9CE40BD2:Antylamon D-Core(Altisolumice)
9AE1CA19:Armageddemon D-Core(Interitine)
9DE40D4E:Arresterdramon Champion D-Core(Dracocatullite)
0BDEAA41:Arresterdramon Mega D-Core(Draconite)
8EE1B77C:BanchoLeomon D-Core(Supermyriadine)
8BE1B2A6:Barbamon D-Core(Fortimagine)
8EE1B77A:Beelzemon D-Core(Impetimagine)
9AE1CA1F:Belphemon RM D-Core(Septamagine)
8BE1B2A5:Belphemon SM D-Core(Incurimagine)
97E40438:Birdramon D-Core(Flagralacite)
9BE40A62:BlackGatomon D-Core(Felitenebrite)
8CE1B411:BlackWarGreymon D-Core(Purinegrine)
92E1BDA1:BlackWarGrowlmon D-Core(Arcanalaminice)
8EE3F5D8:BlueMeramon D-Core(Caerulignice)
0ADEA8D6:BoltBoutamon D-Core(Pernicite)
8EE1B771:Boltmon D-Core(Hatchetrambine)
98E405A6:BomberNanimon D-Core(Reliquite)
8CE1B417:ChaosGallantmon D-Core(Immiscechaosine)
0BDEAA4E:Chaosmon D-Core(Eddimansine)
90E1BA56:Cherubimon D-Core(Sophicoeline)
9AE408FC:Chrysalimon D-Core(Perdepupite)
8CE1B412:Craniamon D-Core(Cranaesquetrine)
8EE1B770:Creepymon D-Core(Iramagine)
8EE1B77E:Crusadermon D-Core(Candescaesquetrine)
0BDEAA4B:Darkdramon D-Core(Shadracotine)
91E1BC35:Datamon D-Core(Quantice)
96E40241:Devimon D-Core(Magusalaite)
8CE1B415:Diaboromon D-Core(Auctimaline)
0BDEAA48:Dianamon D-Core(Lunadivine)
92E1BDA2:Doumon D-Core(Viaplenice)
99E1C8A9:Dynasmon D-Core(Justitaesquetrine)
92E1BDAC:Etemon D-Core(Risicoelice)
8BE1B2A7:Examon D-Core(Dracaequetrine)
97E40432:ExVeemon D-Core(Dracocursite)
9BE40A60:Fugamon D-Core(Ventanimite)
90E1BA58:Gallantmon D-Core(Lanceaesquetrine)
9AE1CA18:Gallantmon CM D-Core(Rufaesquetrine)
8BE1B2A9:Gankoomon D-Core(Duraesquetine)
96E4024E:GaoGamon D-Core(Bestiapugnite)
96E4024B:Gargomon D-Core(Armacanisite)
9DE40D45:Garudamon D-Core(Caelumagnice)
97E40439:Garurumon D-Core(Lupargenite)
9AE408F0:Garurumon Black D-Core(Luparcanite)
97E40433:Gatomon D-Core(Felideusite)
9DE40D4D:Geremon D-Core(Extracaptivite)
8EE3F5D2:Gigadramon D-Core(Nigeribrachice)
9AE408F5:GoldVeedramon D-Core(Aurimilitite)
8BE1B2A3:GranKuwagamon D-Core(Magiforcepine)
8EE3F5D5:GrapLeomon D-Core(Pugnusice)
97E4043A:Greymon D-Core(Onychauxite)
9AE408F7:Greymon Blue D-Core(Indicungulite)
96E4024A:Growlmon D-Core(Porphyrinite)
9AE408F6:Growlmon Orange D-Core(Aliquaestite)
98E405AA:Guardromon D-Core(Armaferrite)
9BE40A6F:Guardromon Gold D-Core(Proteguarite)
9BE40A64:Gururumon D-Core(Fremilupusite)
90E1BA5F:HerculesKabuterimon D-Core(Ferrigaleatine)
9BE40A67:Hyogamon D-Core(Frigusanimite)
9AE408F2:IceDevimon D-Core(Grandimagite)
8EE3F5D4:IceLeomon D-Core(Blancorexice)
98E405A7:Icemon D-Core(Pilagelumite)
97E4043D:Ikkakumon D-Core(Cornargentite)
99E1C8AA:Imperialdramon DM D-Core(Imperadracine)
9AE1CA1D:Imperialdramon FM D-Core(Imperapugnine)
9AE1CA1C:Imperialdramon PM D-Core(Sacrimperine)
8FE1B8EE:Infermon D-Core(Mortiperditice)
99E1C8AC:Jesmon D-Core(Studaesquetrine)
99E1C8AE:Jijimon D-Core(Misericordisenexine)
8DE1B580:Justimon D-Core(Justivine)
97E4043E:Kabuterimon D-Core(Galeamite)
0BDEAA4A:KaiserGreymon D-Core(Heropotentatine)
8CE1B413:Kentaurosmon D-Core(Arcaesquetrine)
98E405AD:Kuwagamon D-Core(Caesaforfexite)
8CE1B416:Kuzuhamon D-Core(Hederafoline)
96E4024D:Kyubimon D-Core(Campanavulpesite)
9BE40A65:Kyubimon Silver D-Core(Catullargentite)
8FE3F747:LadyDevimon D-Core(Nymphalice)
99E40705:Leomon D-Core(Leorectite)
99E1C8A8:Leopardmon D-Core(Bestaesquetrine)
8EE1B77F:Leviamon D-Core(Invidimagine)
8DE1B583:Lilithmon D-Core(Cupidimagine)
9CE40BD8:Lillymon D-Core(Lilice)
8FE3F74A:Lucemon FM D-Core(Sacramagice)
8DE1B58F:Lucemon SM D-Core(Superbimagine)
8FE3F743:MachGaogamon D-Core(Extimicelerice)
8EE1B77B:Machinedramon D-Core(Infinitine)
9DE40D44:MagnaAngemon D-Core(Argentalice)
90E1BA5C:Magnadramon D-Core(Sacradracine)
0BDEAA4D:MagnaGarurumon D-Core(Sollupusine)
90E1BA5A:Magnamon D-Core(Armaesquetrine)
8FE3F745:Mamemon D-Core(Parvuliplumbice)
90E1BA5B:MarineAngemon D-Core(Oceadivine)
99E1C8AD:Mastemon D-Core(Magicoeline)
8FE1B8EF:Maycrackmon VM D-Core(Felimagice)
8EE3F5D3:Megadramon D-Core(Dracobrachice)
90E1BA57:MegaGargomon D-Core(Gravivestitine)
9CE40BDA:MegaKabuterimon D-Core(Rexicornice)
92E1BDA7:MegaKabuterimon Blue D-Core(Caerulicornice)
91E1BC33:MegaSeadramon D-Core(Tonitrulaminice)
9DE40D48:Meicoomon D-Core(Feliprudentite)
99E40704:Meramon D-Core(Ignisite)
8CE1B414:MetalEtemon D-Core(Supersimine)
8FE1B8EA:MetalGarurumon D-Core(Tormentilupine)
8CE1B410:MetalGarurumon Black D-Core(Negrilupine)
9DE40D4B:MetalGreymon D-Core(Ferrumachinice)
92E1BDA5:MetalGreymon Blue D-Core(Machinindicice)
8FE3F744:MetalMamemon D-Core(Parvularmice)
8BE1B2A2:MetalSeadramon D-Core(Machinimarine)
8EE3F5D0:MetalTyrannomon D-Core(Dirumpimpetice)
91E1BC3B:Meteormon D-Core(Lapsapraecepice)
0BDEAA49:Minervamon D-Core(Swordivine)
8DE1B587:MirageGaogamon D-Core(Umbrilunine)
8FE1B8EC:Monzaemon D-Core(Amorostice)
8FE3F740:Myotismon D-Core(Noxipretiosice)
99E40708:Nanimon D-Core(Belluite)
9AE408FD:Numemon D-Core(Ossoculite)
99E40702:Ogremon D-Core(Animossisite)
91E1BC30:Okuwamon D-Core(Malisarculice)
9AE1CA1B:Omegamon D-Core(Summaesquetrine)
9AE1CA14:Omegamon Alter-B D-Core(Mutatinegrine)
9AE1CA1A:Omegamon Zwart D-Core(Summanegrine)
9AE1CA15:Omegamon Zwart D D-Core(Ministerine)
9DE40D49:OmniShoutmon Champion D-Core(Dracoturbidite)
0BDEAA40:OmniShoutmon Mega D-Core(Dracoferocetine)
8CE1B41A:Ophanimon D-Core(Locicoeline)
9CE40BDE:Paildramon D-Core(Dracobestiolice)
8FE1B8E4:Phoenixmon D-Core(Phoenixine)
9BE40A66:Piddomon D-Core(Caelamorite)
8DE1B58E:Piedmon D-Core(Pulcineline)
8CE1B41B:PlatinumNumemon D-Core(Impudentine)
9DE40D4F:PlatinumSukamon D-Core(Vertecandescite)
9CE40BDD:Rapidmon D-Core(Scitiferinice)
92E1BDA0:Rapidmon Gold D-Core(Auriferinice)
9AE408F4:RedVeedramon D-Core(Rubemilitite)
9AE408F1:RedVegiemon D-Core(Holurufite)
90E1BA5D:Rosemon D-Core(Bellaspinine)
0BDEAA4F:Rosemon BM D-Core(Crenaspine)
8EE1B779:RustTyranomon D-Core(Hebetimpetine)
9BE40A63:Saberdramon D-Core(Umbralaite)
8DE1B586:Sakuyamon D-Core(Veneficiflorine)
8EE1B778:Samudramon D-Core(Censurexine)
98E405AC:Seadramon D-Core(Mareserpensite)
8FE1B8E5:Seraphimon D-Core(Archangeline)
8FE1B8E9:ShineGreymon D-Core(Solluxine)
0BDEAA4C:ShineGreymon BM D-Core(Crenasolarine)
8EE3F5D1:SkullGreymon D-Core(Tenebrossice)
9AE408F3:Sorcermon D-Core(Crystallumagite)
96E40249:Stingmon D-Core(Frumentadgressite)
9DE40D4C:Sukamon D-Core(Verteconligite)
99E1C8A2:Susanoomon D-Core(Salicelerine)
9CE40BD3:Taomon D-Core(Fortunice)
92E1BDA3:Taomon Silver D-Core(Quinquelementice)
8BE1B2A8:Titamon D-Core(Larvidivine)
97E4043C:Togemon D-Core(Spinaviridite)
96E4024C:Turuiemon D-Core(Leporobscurite)
99E40700:Tyrannomon D-Core(Displodungulite)
8DE1B585:UlfroceVeedramon D-Core(Indicaesquetrine)
99E40701:Veedramon D-Core(Virtumilitite)
99E40706:Vegiemon D-Core(Holusagerite)
8DE1B582:VenomMyotismon D-Core(Tenebrivirine)
90E1BA5E:Vikemon D-Core(Stiriacine)
8FE1B8E8:WarGreymon D-Core(Fortidracine)
9CE40BDC:WarGrowlmon D-Core(Geminalaminice)
92E1BDA6:WarGrowlmon Orange D-Core(Lutelaminice)
92E1BDAD:WaruSeadramon D-Core(Malicoluberice)
9DE40D4A:WereGarurumon D-Core(Lupugnice)
92E1BDA4:WereGarurumon Black D-Core(Lupumbrice)
96E40240:Wizardmon D-Core(Tonitrumagusite)
98E405A9:Woodmon D-Core(Inanarborite)
9BE40A6E:Youkomon D-Core(Nymphavulpesite)
9CE40BDB:Zudomon D-Core(Maripecusice)
Attachments
Digimon World Next Order2.CT
(513.88 KiB) Downloaded 2051 times
Last edited by 7aniki on Wed Mar 08, 2023 12:11 am, edited 1 time in total.

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by cedricksonz »

Hello, I just use the time-skip cheat, but my upgrade time is stuck at 00:00 and I can't continue the upgrade, anything wrong with cheat I used? I currently on chapter 2.

Here's the screenshot:
Spoiler
Image
Image
Any way to fix it? or I just download the chapter 2 save shared here? Thanks.

XIROKU
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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by XIROKU »

cedricksonz wrote:
Wed Mar 01, 2023 8:53 am
Hello, I just use the time-skip cheat, but my upgrade time is stuck at 00:00 and I can't continue the upgrade, anything wrong with cheat I used? I currently on chapter 2.

Here's the screenshot:
Spoiler
Image
Image
Any way to fix it? or I just download the chapter 2 save shared here? Thanks.
Did you go to the area the training hall is at? To complete an upgrade you must visit the area the building you are upgrading is located.

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by BabyGroot »

cedricksonz wrote:
Wed Mar 01, 2023 8:53 am
...
Before Download cheat table, please read NOTES.
I've never been stuck or anything: See picture here
Last edited by BabyGroot on Thu Mar 02, 2023 2:33 am, edited 1 time in total.

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Re: [COMPLETED] [REQUEST] Digimon World: Next Order

Post by cedricksonz »

XIROKU wrote:
Wed Mar 01, 2023 10:39 am
cedricksonz wrote:
Wed Mar 01, 2023 8:53 am
Hello, I just use the time-skip cheat, but my upgrade time is stuck at 00:00 and I can't continue the upgrade, anything wrong with cheat I used? I currently on chapter 2.

Here's the screenshot:
Spoiler
Image
Image
Any way to fix it? or I just download the chapter 2 save shared here? Thanks.
Did you go to the area the training hall is at? To complete an upgrade you must visit the area the building you are upgrading is located.
Ah, I see, my bad, I just checked the area the area already upgraded after I visit, I thought I've done something wrong with the cheat, thank you for the guide!
BabyGroot wrote:
Wed Mar 01, 2023 10:56 am
cedricksonz wrote:
Wed Mar 01, 2023 8:53 am
...
[/spoiler]
...
Before Download cheat table, please read NOTES.
I've never been stuck or anything: See picture here
Sorry, it's just my personal error, I forgot to check it. I always read the notes you've shared. Thank you BabyGroot.

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