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[REQUEST] HyperLeague Heroes
Posted: Wed Aug 17, 2022 6:46 pm
by junior5a
Game Name: HyperLeague Heroes
Game Engine: Unity
Game Version: Beta 1.0
Options Required: Health, stats pointers, XP, Items, Gems, Etc.
Steam Website:
itch.io Website: [Link]
itch.io Password: Vipera
Re: [REQUEST] HyperLeague Heroes
Posted: Thu Aug 18, 2022 12:21 am
by junior5a
Does anyone have it?
Re: [REQUEST] HyperLeague Heroes
Posted: Sun Aug 21, 2022 5:41 pm
by junior5a
Another Bump
Re: [REQUEST] HyperLeague Heroes
Posted: Thu Oct 27, 2022 12:31 pm
by Veav
Late to the party, but: XP is just 4-byte and easy to target. Timer is a Float and... less easy, as you'd expect, but once you figure it out you can just pause it and there appear to be no adverse effects. Combat continues to play out, rooms continue to advance.
Interesting: speedhack doesn't work. My pet theory is that the *game itself* includes a speedhack by default - 1x, 1.5x, 2x, 3x are options you can choose - and it's doing the same thing that cheat engine would have done. Never seen that before!
Re: [REQUEST] HyperLeague Heroes
Posted: Thu Oct 27, 2022 9:52 pm
by BabyGroot
Invalid password
Re: [REQUEST] HyperLeague Heroes
Posted: Fri Oct 28, 2022 1:39 am
by junior5a
Oh well it would be wait until 10 November 22
I guess it would be coming soon.
Re: [REQUEST] HyperLeague Heroes
Posted: Fri Oct 28, 2022 3:18 am
by BabyGroot
Turns out I've played this game.
and this is for v1.0 BETA
if you still have the game, try this table.
- [ Activate ] - {Click here to add process automatically} - [ v1.0 BETA ]
- Speed Game
- Fast 5x
- Slow 0.5x
- NOTE : Active F10 Slow || F11 Fast
- +++ SCRIPT +++
- God Mode + One Hit Kill
- Dugeon Controller
- Player Data
- Fusion Controller
- +++ POINTER +++
- Dugeon Controller
- pBase
- Fighting Paused? : No/Off/Disabled, Yes/On/Enabled
- Time Remaining
- Heroes
- Size Heroes
- Hero [1]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Hero [2]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Hero [3]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Hero [4]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Player Data [ Active, Need Chance Game Speed ]
- pBase
- Exp
- Available Training Sessions
- Next Available Training Time
- Next Available Loot Rush Time
- Game Speed
- Fusion Controller
- pBase
- requiredFusionGems
- fusedHP
- fusedAttack
- fusedAttackCooldown
Re: [REQUEST] HyperLeague Heroes
Posted: Fri Nov 11, 2022 1:10 pm
by junior5a
BabyGroot wrote: ↑Fri Oct 28, 2022 3:18 am
Turns out I've played this game.
and this is for v1.0 BETA
if you still have the game, try this table.
- [ Activate ] - {Click here to add process automatically} - [ v1.0 BETA ]
- Speed Game
- Fast 5x
- Slow 0.5x
- NOTE : Active F10 Slow || F11 Fast
- +++ SCRIPT +++
- God Mode + One Hit Kill
- Dugeon Controller
- Player Data
- Fusion Controller
- +++ POINTER +++
- Dugeon Controller
- pBase
- Fighting Paused? : No/Off/Disabled, Yes/On/Enabled
- Time Remaining
- Heroes
- Size Heroes
- Hero [1]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Hero [2]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Hero [3]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Hero [4]
- Name Hero
- Max Hp
- Current Hp
- Attack
- Level
- Attack Cooldown
- Energy Spent
- Perk Attack Modifier
- Perk Defense Modifier
- Perk Exp Modifier
- Perk Special Cooldown Modifier
- Perk Crit Odds Modifier
- Perk Exhaustion Modifier
- Player Data [ Active, Need Chance Game Speed ]
- pBase
- Exp
- Available Training Sessions
- Next Available Training Time
- Next Available Loot Rush Time
- Game Speed
- Fusion Controller
- pBase
- requiredFusionGems
- fusedHP
- fusedAttack
- fusedAttackCooldown
It's seems no longer working can you update this table?
Because it's seems out for v1.0
Re: [REQUEST] HyperLeague Heroes
Posted: Sat Nov 12, 2022 5:02 am
by junior5a
It would be nice for modify update center and materials
Well as modify floors
Re: [REQUEST] HyperLeague Heroes
Posted: Sun Nov 13, 2022 1:21 am
by junior5a
Also player health is 4-byte and enemies too
I tried checking it for special moves still nothing it would be no cooldown
Re: [REQUEST] HyperLeague Heroes
Posted: Mon Nov 14, 2022 3:50 am
by kmckowan
I would be thrilled with One Hit Kills, hope it gets updated!
Re: [REQUEST] HyperLeague Heroes
Posted: Mon Nov 14, 2022 5:04 pm
by junior5a
Training sessions have 4-bytes
Re: [REQUEST] HyperLeague Heroes
Posted: Tue Nov 15, 2022 9:01 pm
by junior5a
Updated to 1.3 no tables?
Re: [REQUEST] HyperLeague Heroes
Posted: Tue Nov 15, 2022 9:46 pm
by BabyGroot
This game is less interesting. and if you can update the table, you can take the example from my table above and update it.
Re: [REQUEST] HyperLeague Heroes
Posted: Wed Nov 16, 2022 6:39 am
by Vedic13
Yeah an updated table would be cool or something for fusion gems lol