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[REQUEST] Tyrant's Blessing

Posted: Wed Aug 10, 2022 9:36 pm
by Writer71
Game Name: Tyrant's Blessing
Game Engine: Unity
Game Version: v1.0.589
Options Required: Character Unlock, Materials, Gold
Steam Website:

Re: [REQUEST] Tyrant's Blessing

Posted: Wed Aug 10, 2022 10:44 pm
by gvargas
I tried to search for values like gold and no luck so far... :(

Re: [REQUEST] Tyrant's Blessing

Posted: Thu Aug 11, 2022 1:21 am
by Writer71
Yeah I tried looking in the assemblies and I couldn't find any values for Reputation, Gold, or unlock stars.

Re: [REQUEST] Tyrant's Blessing

Posted: Thu Aug 11, 2022 2:12 am
by Akira
Game has lots of encryptions.
When activating mono features, this address adds gold (couldn't find an unique AoB):

Code: Select all

System.Collections.Generic.Dictionary`2[System.String,System.Int32]:TryInsert+144
Gold is a 4 Bytes or 8 Bytes value.

Re: [REQUEST] Tyrant's Blessing

Posted: Thu Aug 11, 2022 6:46 am
by Writer71
Akira wrote:
Thu Aug 11, 2022 2:12 am
Game has lots of encryptions.
When activating mono features, this address adds gold (couldn't find an unique AoB):

Code: Select all

System.Collections.Generic.Dictionary`2[System.String,System.Int32]:TryInsert+144
Gold is a 8 Bytes value.
Thank you for even finding that much. I had a feeling this game would be tough to make something for.

Re: [REQUEST] Tyrant's Blessing

Posted: Thu Aug 11, 2022 5:30 pm
by Manafont
Writer71 wrote:
Thu Aug 11, 2022 6:46 am
Akira wrote:
Thu Aug 11, 2022 2:12 am
Game has lots of encryptions.
When activating mono features, this address adds gold (couldn't find an unique AoB):

Code: Select all

System.Collections.Generic.Dictionary`2[System.String,System.Int32]:TryInsert+144
Gold is a 8 Bytes value.
Thank you for even finding that much. I had a feeling this game would be tough to make something for.
Try looking at : at C:\Users\YourUserName\AppData\LocalLow\MercuryGameStudioLtd\Tyrant's Blessing\Profiles\slot1
Profile.json
For the save game, edit with notepad++

Code: Select all

"battleStarted": false,
    "items": [
        {
            "ItemId": "Guardian",
            "Amount": 4
        },
        {
            "ItemId": "Reputation",
            "Amount": 118
        },
        {
            "ItemId": "HeroOre",
            "Amount": 56
        },
        {
            "ItemId": "Gold",
            "Amount": 96609

Re: [REQUEST] Tyrant's Blessing

Posted: Fri Aug 12, 2022 3:40 am
by gvargas
Manafont wrote:
Thu Aug 11, 2022 5:30 pm

Try looking at : at C:\Users\YourUserName\AppData\LocalLow\MercuryGameStudioLtd\Tyrant's Blessing\Profiles\slot1
Profile.json
For the save game, edit with notepad++

Code: Select all

"battleStarted": false,
    "items": [
        {
            "ItemId": "Guardian",
            "Amount": 4
        },
        {
            "ItemId": "Reputation",
            "Amount": 118
        },
        {
            "ItemId": "HeroOre",
            "Amount": 56
        },
        {
            "ItemId": "Gold",
            "Amount": 96609
Nice! You can even change the items the merchant has when he is at the base:

Code: Select all

"merchantItems": [
        {
            "ItemId": "HeroOre",
            "Amount": 6
        },
        {
            "ItemId": "ElectroWand",
            "Amount": 1
        },
        {
            "ItemId": "ItemEnergyWand",
            "Amount": 1
        },
        {
            "ItemId": "ItemWindPush",
            "Amount": 1
        },
        {
            "ItemId": "PoisonedDagger",
            "Amount": 1
        },
        {
            "ItemId": "SpaceStoneFragment",
            "Amount": 0
        }
    ],
It would be nice to have the Items id's to manually change them... :P

Re: [REQUEST] Tyrant's Blessing

Posted: Mon Aug 14, 2023 7:26 pm
by danielyee
evening to all great table makers and sifus table..salute to you all guys
i wonder can great table makers or sensei ..can do a proper table for this cute game please..tqvm sir
1:god mode
2:full movement
3:1 hit 1 kill..cheers