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[REQUEST] Tyrant's Blessing
Posted: Wed Aug 10, 2022 9:36 pm
by Writer71
Game Name: Tyrant's Blessing
Game Engine: Unity
Game Version: v1.0.589
Options Required: Character Unlock, Materials, Gold
Steam Website:
Re: [REQUEST] Tyrant's Blessing
Posted: Wed Aug 10, 2022 10:44 pm
by gvargas
I tried to search for values like gold and no luck so far...
Re: [REQUEST] Tyrant's Blessing
Posted: Thu Aug 11, 2022 1:21 am
by Writer71
Yeah I tried looking in the assemblies and I couldn't find any values for Reputation, Gold, or unlock stars.
Re: [REQUEST] Tyrant's Blessing
Posted: Thu Aug 11, 2022 2:12 am
by Akira
Game has lots of encryptions.
When activating mono features, this address adds gold (couldn't find an unique AoB):
Code: Select all
System.Collections.Generic.Dictionary`2[System.String,System.Int32]:TryInsert+144
Gold is a
4 Bytes or
8 Bytes value.
Re: [REQUEST] Tyrant's Blessing
Posted: Thu Aug 11, 2022 6:46 am
by Writer71
Akira wrote: ↑Thu Aug 11, 2022 2:12 am
Game has lots of encryptions.
When activating mono features, this address adds gold (couldn't find an unique AoB):
Code: Select all
System.Collections.Generic.Dictionary`2[System.String,System.Int32]:TryInsert+144
Gold is a
8 Bytes value.
Thank you for even finding that much. I had a feeling this game would be tough to make something for.
Re: [REQUEST] Tyrant's Blessing
Posted: Thu Aug 11, 2022 5:30 pm
by Manafont
Writer71 wrote: ↑Thu Aug 11, 2022 6:46 am
Akira wrote: ↑Thu Aug 11, 2022 2:12 am
Game has lots of encryptions.
When activating mono features, this address adds gold (couldn't find an unique AoB):
Code: Select all
System.Collections.Generic.Dictionary`2[System.String,System.Int32]:TryInsert+144
Gold is a
8 Bytes value.
Thank you for even finding that much. I had a feeling this game would be tough to make something for.
Try looking at : at C:\Users\YourUserName\AppData\LocalLow\MercuryGameStudioLtd\Tyrant's Blessing\Profiles\slot1
Profile.json
For the save game, edit with notepad++
Code: Select all
"battleStarted": false,
"items": [
{
"ItemId": "Guardian",
"Amount": 4
},
{
"ItemId": "Reputation",
"Amount": 118
},
{
"ItemId": "HeroOre",
"Amount": 56
},
{
"ItemId": "Gold",
"Amount": 96609
Re: [REQUEST] Tyrant's Blessing
Posted: Fri Aug 12, 2022 3:40 am
by gvargas
Manafont wrote: ↑Thu Aug 11, 2022 5:30 pm
Try looking at : at C:\Users\YourUserName\AppData\LocalLow\MercuryGameStudioLtd\Tyrant's Blessing\Profiles\slot1
Profile.json
For the save game, edit with notepad++
Code: Select all
"battleStarted": false,
"items": [
{
"ItemId": "Guardian",
"Amount": 4
},
{
"ItemId": "Reputation",
"Amount": 118
},
{
"ItemId": "HeroOre",
"Amount": 56
},
{
"ItemId": "Gold",
"Amount": 96609
Nice! You can even change the items the merchant has when he is at the base:
Code: Select all
"merchantItems": [
{
"ItemId": "HeroOre",
"Amount": 6
},
{
"ItemId": "ElectroWand",
"Amount": 1
},
{
"ItemId": "ItemEnergyWand",
"Amount": 1
},
{
"ItemId": "ItemWindPush",
"Amount": 1
},
{
"ItemId": "PoisonedDagger",
"Amount": 1
},
{
"ItemId": "SpaceStoneFragment",
"Amount": 0
}
],
It would be nice to have the Items id's to manually change them...
Re: [REQUEST] Tyrant's Blessing
Posted: Mon Aug 14, 2023 7:26 pm
by danielyee
evening to all great table makers and sifus table..salute to you all guys
i wonder can great table makers or sensei ..can do a proper table for this cute game please..tqvm sir
1:god mode
2:full movement
3:1 hit 1 kill..cheers