[REQUEST] Marvel's Spider-Man Remastered (steam)

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smashbro596
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[REQUEST] Marvel's Spider-Man Remastered (steam)

Post by smashbro596 »

Game Name: Marvel's Spider-Man Remastered
Engine: unknown
version: Release
Options: Health, gadget, focus, suit power charge, xp, crafting tokens (backpack, base, challenge, crime,landmark, and research), stealth (undetected in spider-mans, miles, and mj sections),one hit KO, crafting tokens for city that never sleeps (dlc chapters), time of day (daylight, sunset, night),
store page:

note: yes I know it's not out yet, I'm putting this out there now so it can be seen and worked on when the game drops.

edit: games out now kiddies! hope yall preloaded!
Last edited by smashbro596 on Fri Aug 12, 2022 4:16 pm, edited 11 times in total.

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SunBeam
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by SunBeam »

I don't think the Engine is Unreal Engine 5. If it's mentioned someplace, then sure, you'd be right (googling didn't return any results on UE5 being used).

Otherwise, from the mere picture I saw in my NVIDIA GeForce Experience GUI:

Image

Nixxes doesn't work with UE4/5. All next-gen Tomb Raider games since 2013 till today and the majority of the Marvel games released so far use Foundation Engine (proprietary Engine). Check out Marvel's Avengers, for example. It doesn't use UE5.

From the features and what's been announced, graphics, etc. it's certainly the Engine I mentioned.

[Link]
[Link]

Lol @ "Insomniac Engine" :D :D

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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by SunBeam »

Well, I was wrong :) It's not Foundation Engine, it's something else. First time I see Nixxes going out of their way.

chrisreddot3
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by chrisreddot3 »

playing already,hope someone make cheat table!
thx

7zW9S5s6
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by 7zW9S5s6 »

Foundation engine is an engine made and used by Crystal Dynamics in their games, Spider-Man uses Insomniac's proprietary engine previously used in Sunset Overdrive I think.

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phnf30
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by phnf30 »

Engine: Insomniac Engine
+1 Non-steam

NukeZen
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by NukeZen »

mods for costumes. whatever the engine used to make the game, I hope it will allow us to create and use mods in a relatively simple way

SenaDaiki
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by SenaDaiki »

Does anyone have ideas on what scan type to use?

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IFireflyl
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by IFireflyl »

SenaDaiki wrote:
Fri Aug 12, 2022 7:25 pm
Does anyone have ideas on what scan type to use?
Health is Float. Benchmarks (like Wall Runner I) are also Float.

jeremyrem
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by jeremyrem »

SenaDaiki wrote:
Fri Aug 12, 2022 7:25 pm
Does anyone have ideas on what scan type to use?
Yea Health is float, all the tokens and skill points are 4 Byte. There also does not seem to be a cap on tokens

dziobus
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by dziobus »

jeremyrem wrote:
Fri Aug 12, 2022 8:15 pm
SenaDaiki wrote:
Fri Aug 12, 2022 7:25 pm
Does anyone have ideas on what scan type to use?
Yea Health is float, all the tokens and skill points are 4 Byte. There also does not seem to be a cap on tokens
The tokens reset for me each time, what am i doing wrong?

acecel
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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by acecel »

Can't wait to see what tables/cheats people are going to make, and thanks in advance for them.

Hope everyone have fun with the game.

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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by SenaDaiki »

Thanks appreciate it now I just need to find exp and it's a done deal.

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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by SmartDog »

Just got the game (been waiting on a 1 gig line from my 30mps copper line - UGH) and first off, WHAT AN AMAZING PORT OF AN AMAZING GAME.

Been playing without even trying to use cheats and it's pretty amazing. I think the first thing I'm going after is default zoom distance. It's a beautiful game but I'd love to pull the camera back by about 20-40% or so. I've spent far too much time just getting up high and gazing off into the distance and then web slinging through the city for a bit :).

This game feels JUST like the avengers but without that sluggish feeling that Iron Man had (Since when did Stark jet across places at 54KPH?). Spidey moves fast through the city :) The Avengers was online and was easy to hack so this has been super easy to find values, I just havent bothered changing anything yet because I haven't even come close to dying once yet. I guess I'm trying my best to make this game last and not hack it and remove the fun as this one is SUCH a gem so far. I suspect (unless I find something annoying) I'm just gonna play this through without any kind of cheats, but I do want to do some QOL stuff like camera but the settings menu is like a PC players dream come true :)

Have fun shooting white stuff in peoples faces everyone!

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Re: [REQUEST] Marvel's Spider-Man Remastered (steam)

Post by Sevael »

StupidDog wrote:
Fri Aug 12, 2022 11:46 pm
I think the first thing I'm going after is default zoom distance. It's a beautiful game but I'd love to pull the camera back by about 20-40% or so.
Just in case you didn't find it in the settings, there is an FOV slider in the game. It's fairly potent, with 50 points of range on the slider. But it creates a strong fish-eye effect so it might not be exactly what you're looking for.

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