[COMPLETED] [Request] Rune Factory 5

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JohnCaesium
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Re: [COMPLETED] [Request] Rune Factory 5

Post by JohnCaesium »

There seemed to be multiple cheat tables posted throughout the thread, but was there ever one that gave the drop bonuses for rare can/lucky clover/happy ring?

lightningxXx
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Re: [COMPLETED] [Request] Rune Factory 5

Post by lightningxXx »

Thanks a lot Algester. It is really amazing have most of the cheats in one table. But can you add few scripts from fardriel table: Always Receive Maximum Vanilla Monster Drop Bonuses, Battle Constants: EquipSubAttribute_LuckyDrop1_Param1, EquipSubAttribute_LuckyDrop1_Param2, EquipSubAttribute_LuckyDrop2_Param1, EquipSubAttribute_LuckyDrop2_Param2, EquipSubAttribute_RareDrop_Param1, EquipSubAttribute_RareDrop_Param2.
With that scripts monsters drops all or almost all items from their drop list. Really need this thing.

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Re: [COMPLETED] [Request] Rune Factory 5

Post by Algester »

I'll see what I can do right now I'm still updating Lost Epic's table

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Re: [COMPLETED] [Request] Rune Factory 5

Post by Azazsd »

Rienfleche wrote:
Fri Jul 15, 2022 4:18 am
is there a cheat to forge without material?
Due to the nature of forging in this game, I would say that this would be unlikely, forging without materials would also ultimately handicap your forges unless you also could guarantee the highest rarity and levels without said materials, which since its based on the materials that are put in seems unlikely to me, its just overall better to select the materials you want and forge yourself. what would be nice is to mitigate RP usage on forge because forges without recipe's are only successful if you have enough RP to do so, that might already be implemented I haven't looked at the table in depth.

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Cake-san
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Re: [Request] Rune Factory 5

Post by Cake-san »

Cake-san wrote:
Thu Jul 14, 2022 8:19 am
Update 2
- Re-write main script to be independent from using mono features which make it more compatible with others table.
- Forge Zero RP
- Order Completed on Cancel
- Monsters drops all items from their drop list
- SetForceWeather
:ph34r:

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Re: [COMPLETED] [Request] Rune Factory 5

Post by Algester »

Wooo the table just got a lot better

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Ashish
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Ashish »

All Items LV10 is useless cheats i think, bcz the moment you activate it
it automatic force close the game. why add the cheats that serve no purpose?
just curious that's all. oh what is 'Order Completed on Cancel' mean? what's that cheat for?
please add 'inf items for stackable & non-stack if possible' or 'automatic move items that already full in bag to storage' or 'we can keep infinite ammount of item on bag'
it would be very helpful. thanks in advance

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Ashish
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Ashish »

Rienfleche wrote:
Fri Jul 15, 2022 4:18 am
is there a cheat to forge without material?
the fun of this game is you can craft anything, put anything inside your equipment/accs so the equipment/acc we craft become lots stronger.
if you just disable all crafting, then you just literally kill the whole fun game itself.

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Cake-san
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Cake-san »

Ashish wrote:
Wed Jul 27, 2022 1:00 am
is that possible add "inf item usage" for stackable and for non-stackable items? thx in advance
Haven't tested much, just paste it directly into my CE table

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>43304</ID>
      <Description>"Inf Item Usage"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript Async="1">{$lua}
if syntaxcheck then return end
local Address='ItemData:Pop'
[ENABLE]
local i,copy,bytes,size,destination=getInsForJump(Address,nil,nil,nil,nil,10)
ItemDataPop=bytes
AAscript(Address..':\nret')
[DISABLE]
AAscript(Address..':\ndb '..ItemDataPop)
ItemDataPop=nil


</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>

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Re: [COMPLETED] [Request] Rune Factory 5

Post by Nilaru »

Ashish wrote:
Fri Jul 29, 2022 10:27 am
All Items LV10 is useless cheats i think, bcz the moment you activate it
it automatic force close the game. why add the cheats that serve no purpose?
just curious that's all. oh what is 'Order Completed on Cancel' mean? what's that cheat for?
please add 'inf items for stackable & non-stack if possible' or 'automatic move items that already full in bag to storage' or 'we can keep infinite ammount of item on bag'
it would be very helpful. thanks in advance
I was able to use the LV10 cheat without issue. I would recommend emptying your bags of everything except the item you want to make LV10 before enabling it, then disabling once done.

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Ashish
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Ashish »

Nilaru wrote:
Fri Jul 29, 2022 7:47 pm
Ashish wrote:
Fri Jul 29, 2022 10:27 am
All Items LV10 is useless cheats i think, bcz the moment you activate it
it automatic force close the game. why add the cheats that serve no purpose?
just curious that's all. oh what is 'Order Completed on Cancel' mean? what's that cheat for?
please add 'inf items for stackable & non-stack if possible' or 'automatic move items that already full in bag to storage' or 'we can keep infinite ammount of item on bag'
it would be very helpful. thanks in advance
I was able to use the LV10 cheat without issue. I would recommend emptying your bags of everything except the item you want to make LV10 before enabling it, then disabling once done.
oh! it should make a little note for that,thanks for the tips.

@Cake-san: sorry, i can't test it. i don't even know how to paste to your table. i only know how to use. again, sorry..
by the way your new update cheat it's appear error on the lazy point.
Image

and it's Okay, from old version. i'm so glad i don't delete the OLD version. bcz the newer is error like that.

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Cake-san
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Cake-san »

SmokeyJuan wrote:
Mon Jul 25, 2022 8:21 pm
Is there any way to duplicate gear you've crafted with these cheats?
Cake-san wrote:
Thu Jul 14, 2022 8:19 am
Update 3
- Inf Item Split & Usage
Ashish wrote:
Sat Jul 30, 2022 6:51 am

@Cake-san: by the way your new update cheat it's appear error on the lazy point.
[Image
You need to wait atleast 5 to 10 seconds after activating Main/Mono script because reading takes times

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Ashish
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Ashish »

thanks @Cake-san

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Re: [COMPLETED] [Request] Rune Factory 5

Post by Vandermillion »

Does anyone have a list of the monster ID? Was tweaking around and if you catch a siren then change it to say nine-tails you get a nine-tails with very high elemental resistances. Want to tweak around =D

Btw, if you set your pet monster ID to 12601 you get your own Gideon to blast the world into pieces =D His AI kit is actually quite good, high mobility, frequent attacks and he spams his AOE like a player with an unlimited RP does lol. I recommend using siren as a base to get the super high elemental resistances

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Ashish
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Re: [COMPLETED] [Request] Rune Factory 5

Post by Ashish »

the inf items & split cannot be activate, also the amountdata pop idk what's that it can be activated but after that when i try to sort my bag item, it cannot be sort. again, idk why..

edit: the inf items & split suddenly can be activate but it took me for 5-10 minutes. idk why this takes too long.
my bag item only a few.

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