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[Request] The Caligula Effect 2

Posted: Thu Jun 23, 2022 6:48 am
by Dynelf
Game Name:
The Caligula Effect 2
Game Engine:
Steam
Game Version:
1.0.0 ?
Options Required:
  • Infinite HP
  • Infinite SP
  • Infinite Yen
  • Infinite Ki Points
  • EXP Multiplier
  • Skill Mastery Multiplier
Steam Website:
Other Info:
The Caligula Effect 2 is the second game in the series, but I wouldn't call it a sequel so much as a spinoff. It does take place after the events of the first game, and it does reference a fair amount of events/characters in the first game. So while it is not necessary to have played the first game to understand this one, it will definitely spoil some of the first game's content.

The game's music is its number one selling point for me, and it ties to the plot as well, so I guess it's to be expected.

Re: [Request] The Caligula Effect 2

Posted: Thu Jun 23, 2022 11:55 am
by Duality
I would like one to be made too specifically with additional features such as:

- Editable Experience of each party members (I like party members to be equally leveled)
- Editable Money, (Ki) 𝑥's Skill points. (I don't find 99999 numbers to be aesthetically pleasing)
- Inventory Editor? like the ability to add stigmas.
- One Hit Kill (for places where there are high level enemies in low level zones which I don't really want to backtrack)
- Max Affinity

Re: [Request] The Caligula Effect 2

Posted: Thu Jun 23, 2022 2:51 pm
by BabyGroot
This is what i got

Code: Select all

Game Name: 				The Caligula Effect 2
Game Process : 				TheCaligulaEffect2-Win64-Shipping.exe
Game Release date: 			23 June, 2022
CE Version : 				7.4
Game Version / Build Id / Date Patch :  v1.0 / 8966446 / 23 June 2022
Check build Id / Date Patches : [Link]
Notes
After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game
options Cheat Table
  • Speed Game
    • Fast 5x
    • Slow 0.5x
    • NOTE : Active F10 Slow || F11 Fast
  • Game Data
    • pBase [Don't chance]
    • Time Dilation
    • Gameplay
      • Play Data
        • First Name
        • Family Name
        • Static Data Manager
          • Character DB
            • Characters
              • Characters Size [Don't Chance]
              • Character [1]
                • STR
                • DEX
                • AGI
                • VIT
                • MEN
                • Display ATK Multiplier
                • Favorite Range
                • Drop Money
                • Friendship XP Rate
                • No Damage Motion?
        • Inventory Consumables
          • Inventory Consumables Size [Don't Chance]
          • [0] Count
          • [1] Count
          • [2] Count
          • [3] Count
          • [4] Count
          • [5] Count
          • [6] Count
          • [7] Count
          • [8] Count
          • [9] Count
          • [10] Count

Re: [Request] The Caligula Effect 2

Posted: Thu Jun 23, 2022 8:04 pm
by Duality
BabyGroot wrote:
Thu Jun 23, 2022 2:51 pm
This is what i got

Code: Select all

Game Name: 				The Caligula Effect 2
Game Process : 				TheCaligulaEffect2-Win64-Shipping.exe
Game Release date: 			23 June, 2022
CE Version : 				7.4
Game Version / Build Id / Date Patch :  v1.0 / 8966446 / 23 June 2022
Check build Id / Date Patches : [Link]
Notes
After the game is open, click directly on [Activate] on the cheat table.
Table will auto attach to process Game
options Cheat Table
  • Speed Game
    • Fast 5x
    • Slow 0.5x
    • NOTE : Active F10 Slow || F11 Fast
  • Game Data
    • pBase [Don't chance]
    • Time Dilation
    • Gameplay
      • Play Data
        • First Name
        • Family Name
        • Static Data Manager
          • Character DB
            • Characters
              • Characters Size [Don't Chance]
              • Character [1]
                • STR
                • DEX
                • AGI
                • VIT
                • MEN
                • Display ATK Multiplier
                • Favorite Range
                • Drop Money
                • Friendship XP Rate
                • No Damage Motion?
        • Inventory Consumables
          • Inventory Consumables Size [Don't Chance]
          • [0] Count
          • [1] Count
          • [2] Count
          • [3] Count
          • [4] Count
          • [5] Count
          • [6] Count
          • [7] Count
          • [8] Count
          • [9] Count
          • [10] Count
Nice, Can you add an option where the highlighted item in in inventory has an editable value? If possible.

Re: [Request] The Caligula Effect 2

Posted: Fri Jun 24, 2022 9:24 am
by PlayerGmon
I wouldn't mind a boost to learning "Stigmas", as apparently its needed to 100% the game

Re: [Request] The Caligula Effect 2

Posted: Fri Jun 24, 2022 7:48 pm
by lovelove12345
Does anyone make a full new tab?

Re: [Request] The Caligula Effect 2

Posted: Sat Jun 25, 2022 6:57 am
by BabyGroot
Full Table Here

Re: [Request] The Caligula Effect 2

Posted: Sat Jun 25, 2022 2:54 pm
by yhawkz

Code: Select all

{ Game   : TheCaligulaEffect2-Win64-Shipping.exe
  Version: 
  Date   : 2022-06-25
  Author : it's free

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscanmodule(INJECT,TheCaligulaEffect2-Win64-Shipping.exe,44 01 6A 04 8B 47 60) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:
  imul,r13d,10
code:
  add [rdx+04],r13d
  mov eax,[rdi+60]
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db 44 01 6A 04 8B 47 60

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: TheCaligulaEffect2-Win64-Shipping.exe+55EC90

TheCaligulaEffect2-Win64-Shipping.exe+55EC77: 49 03 D0              - add rdx,r8
TheCaligulaEffect2-Win64-Shipping.exe+55EC7A: 39 1A                 - cmp [rdx],ebx
TheCaligulaEffect2-Win64-Shipping.exe+55EC7C: 74 0A                 - je TheCaligulaEffect2-Win64-Shipping.exe+55EC88
TheCaligulaEffect2-Win64-Shipping.exe+55EC7E: 8B 42 08              - mov eax,[rdx+08]
TheCaligulaEffect2-Win64-Shipping.exe+55EC81: 83 F8 FF              - cmp eax,-01
TheCaligulaEffect2-Win64-Shipping.exe+55EC84: 75 EA                 - jne TheCaligulaEffect2-Win64-Shipping.exe+55EC70
TheCaligulaEffect2-Win64-Shipping.exe+55EC86: EB 05                 - jmp TheCaligulaEffect2-Win64-Shipping.exe+55EC8D
TheCaligulaEffect2-Win64-Shipping.exe+55EC88: 83 F8 FF              - cmp eax,-01
TheCaligulaEffect2-Win64-Shipping.exe+55EC8B: 75 03                 - jne TheCaligulaEffect2-Win64-Shipping.exe+55EC90
TheCaligulaEffect2-Win64-Shipping.exe+55EC8D: 49 8B D7              - mov rdx,r15
// ---------- INJECTING HERE ----------
TheCaligulaEffect2-Win64-Shipping.exe+55EC90: 44 01 6A 04           - add [rdx+04],r13d
// ---------- DONE INJECTING  ----------
TheCaligulaEffect2-Win64-Shipping.exe+55EC94: 8B 47 60              - mov eax,[rdi+60]
TheCaligulaEffect2-Win64-Shipping.exe+55EC97: 3B 87 8C 00 00 00     - cmp eax,[rdi+0000008C]
TheCaligulaEffect2-Win64-Shipping.exe+55EC9D: 74 4E                 - je TheCaligulaEffect2-Win64-Shipping.exe+55ECED
TheCaligulaEffect2-Win64-Shipping.exe+55EC9F: 48 63 97 A0 00 00 00  - movsxd  rdx,dword ptr [rdi+000000A0]
TheCaligulaEffect2-Win64-Shipping.exe+55ECA6: 4C 8D 87 90 00 00 00  - lea r8,[rdi+00000090]
TheCaligulaEffect2-Win64-Shipping.exe+55ECAD: 49 8B 48 08           - mov rcx,[r8+08]
TheCaligulaEffect2-Win64-Shipping.exe+55ECB1: 48 FF CA              - dec rdx
TheCaligulaEffect2-Win64-Shipping.exe+55ECB4: 48 23 D3              - and rdx,rbx
TheCaligulaEffect2-Win64-Shipping.exe+55ECB7: 48 85 C9              - test rcx,rcx
TheCaligulaEffect2-Win64-Shipping.exe+55ECBA: 4C 0F 45 C1           - cmovne r8,rcx
}
Skill multiplerx 10... hope it works.... if you wanna change it open the script and change the [ imul,r13d,10 ] -> [imul,r13d,12] or anything you want.... it work on my computer... so hope it works on yours thanks



here the source from youtube...

Re: [Request] The Caligula Effect 2

Posted: Sat Jun 25, 2022 10:34 pm
by PlayerGmon
yhawkz wrote:
Sat Jun 25, 2022 2:54 pm



here the source from youtube...
Code didn't work for me, but thanks for sharing the link...Gonna try making my own script :mrgreen:

Re: [Request] The Caligula Effect 2

Posted: Sun Jun 26, 2022 9:09 am
by tampy
BabyGroot wrote:
Sat Jun 25, 2022 6:57 am
Full Table Here
Is this free or paid?

Re: [Request] The Caligula Effect 2

Posted: Sun Jun 26, 2022 2:40 pm
by Rhark
tampy wrote:
Sun Jun 26, 2022 9:09 am
BabyGroot wrote:
Sat Jun 25, 2022 6:57 am
Full Table Here
Is this free or paid?
HOTKEYS are free.

Re: [Request] The Caligula Effect 2

Posted: Sun Jun 26, 2022 2:53 pm
by mancasoko
Can someone make Max HP, MP options, or help how to make them? Thanks. :)

Re: [Request] The Caligula Effect 2

Posted: Sun Jun 26, 2022 5:29 pm
by Duality
Going to Request:
- Experience Editor of all the Party Members (similar to the one on the Caligula Effect: Overdose Cheat Tables)
- Party Affinity Multiplier or Editor.

Re: [Request] The Caligula Effect 2

Posted: Mon Jun 27, 2022 7:21 pm
by minisora
Just wanted to share my own table with skill and xp multiplier, might be useful for someone. Not sure if it'll work for other people, it's my 1st time making one.

Re: [Request] The Caligula Effect 2

Posted: Mon Jun 27, 2022 9:11 pm
by PlayerGmon
minisora wrote:
Mon Jun 27, 2022 7:21 pm
Just wanted to share my own table with skill and xp multiplier, might be useful for someone. Not sure if it'll work for other people, it's my 1st time making one.
Can confirm table works for me! Thank you :wub: