[PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

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Tritanito
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[PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Tritanito »

Game Name: Vampire : The Masquerade - Swansong
Game Engine: Unreal Engine
Game Version: 1.0
Options Required: Add xp, edit skills points and other variables…
Steam Website: [Link]
Other Info: Cheat table for Cheat Engine (willing to pay the creator 20$ if done quick, like today :))

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Akira
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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Akira »

Tritanito wrote:
Thu May 19, 2022 6:23 am
Vampire : The Masquerade - Swansong
I'm currently working on a table for it.
Atm adding a lot of pointer, also have a teleport script to save & load the player coordinates.
Feel free to contact me in discord: Akira Fudo#0666

Not sure where the hell the xp & stuff is located.
In the "Research" header you'll find a address which accesses the values.
Here's what I've got so far:
Vampire-Win64-Shipping.CT
(1.81 MiB) Downloaded 3161 times

Kionaru
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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Kionaru »

how to instant win on dialogue? can you give the tutorial?

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cfemen
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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by cfemen »

Image
Debug Menu :)

Load a savegame and execute the Open Debug Menu script, if the menu is visible press Escape to activate the mouse-cursor.
Instructions in case the CLOSE button does not work:
Open the Pause Menu (Escape) and open the Debug Menu then click on the purple Quick Save button and then press Escape, this should resize/refresh the debug window to make it fully useable.
If you click on Edit Character Sheet or Edit Disciplines the game will open the character creation menu, now you can skill everything regardless of your points ,points will go into negative ( you might have to close the debug menu if the character creation menu is opened )
note : while the debug menu and character creation menu is open you can't use the keyboard (e.g hold space to confirm) you need to click on the buttons.

Or you can just click on Max All Stats.

How to add Traits:
Click on the Traits button ( next to the Inventory button ) and then on Edit.. and check the boxes for the Traits you want, finally confirm it with the Add button:
Image

After closing the debug menu:

Image

Message that the Trait is added, but I didn't see the trait in my trait view, maybe the traits are unlocked later(the point there you get your first not cheated trait)
Adding again the same trait does not show me the message that a new trait is gained ... no idea currently if its working or not :| maybe someone can test it with a savgame that already has legit traits unlocked?

Didn't test the inventory stuff ( my inventory is not unlocked in the game yet ) but in theory it should work the same, click on Edit.. and choose the items you want.

Energy / Hunger / Suspicion / End Level works fine.

FreeCam is NOT working, but my table does contain a Console Unlocker, so you can use the ToggleDebugCamera command :)
Default Key to open the console is Tilde, if Tilde does not work for you ( coz of different keyboard layout ) you can use the Bind Console To F1 script ( credits to SunBeam for the FNAme::FName info )


BR
cfemen

//

Edit:
reuploaded the table and I optimized the debug menu creation
I also added a 100% Success script for dialogue skill checks.

+ some changes on the text on this post :lol:
Attachments
Vampire-Win64-Shipping.CT
Epic Store:
R.1.1.51172
(357.38 KiB) Downloaded 3176 times
Last edited by cfemen on Sat May 21, 2022 9:36 pm, edited 5 times in total.

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by xikerm61 »

Cant seem to exit UI is there anyway to? thank you

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Kionaru »

when i press close the debug menu dont want exit whyy??

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Kionaru »

now is work, i know that trick thanks man.... I appricate your work @cfemen

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by xikerm61 »

Same thank you

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by ben_s36001 »

nvm lol

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Roblaplante »

How can we exit the Debug Menu please ??

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by IDontLikeItHere »

Akira wrote:
Thu May 19, 2022 11:56 am
Tritanito wrote:
Thu May 19, 2022 6:23 am
Vampire : The Masquerade - Swansong
I'm currently working on a table for it.
Atm adding a lot of pointer, also have a teleport script to save & load the player coordinates.
Feel free to contact me in discord: Akira Fudo#0666

Not sure where the hell the xp & stuff is located.
In the "Research" header you'll find a address which accesses the values.
Here's what I've got so far:
Vampire-Win64-Shipping.CT
Terrible trainer, and the whole preachy bullshit completely turned me off.

Also, trust me, he doesn't have to worry about *anyone* taking credit for this mess and uploading it elsewhere.

MOD EDIT: This sort of behaviour isn’t tolerated. You can behave better

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Akira
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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Akira »

IDontLikeItHere wrote:
Sat May 21, 2022 2:03 pm
turned me off
No idea what your problem is, if you don't like it then don't use it, simple as that.

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by shayuna »

when i click close nothing happen - like the rest i think so how close the debug menu ?

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by Chrisfearless »

Same issue. The whole debug menu does nothing basically?

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Re: [PAID REQUEST] Vampire : The Masquerade - Swansong (EGS)

Post by unREAL »

Chrisfearless wrote:
Sat May 21, 2022 4:38 pm
Same issue. The whole debug menu does nothing basically?
Why is nobody reading the instruction? its clearly stated that you need to click on QUICK SAVE first + press escape again = menu will resize and you can close it....

Image

added +100 energy - works fine - and as you can see the debug menu is closed.

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