[Request] V Rising

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waterboosting
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Re: [Request] V Rising

Post by waterboosting »

Bearwalker wrote:
Mon May 23, 2022 11:15 pm
waterboosting wrote:
Sat May 21, 2022 3:33 am
Harden wrote:
Wed May 18, 2022 4:52 pm
Ive managed to cheat items in the inventory that was easy as for health cant figure it out inventory stats can also be effected but only works visually for some reason, stack size doesn't show over 4096 but the items are still there i gave myself 5000 wood then built stuff and stayed the same so unlimited items work speed hack works
How did you manage to manipulate items in inventory?

The easiest thing to do is first make sure you have hooked the vrisingserver.exe then 4byte. Use the #1 slot. once you have it it will be good till you leave the game. Anything you put in it you can change without searching.
when you say hook the vrisingserver.exe is that different than hooking just vrising.exe?

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Messy6666
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Re: [Request] V Rising

Post by Messy6666 »

^
yep you have to have started a locally hosted server...
be at the "Ready - click to continue" prompt or in game

bluepanda
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Re: [Request] V Rising

Post by bluepanda »

Be aware, when searching for values and taking too long (probably a 10-25 seconds threshold?) you will be kicked from your own privately hosted server ... lol.

If someone wants an infinite item script (100 units in a stack), here you go:

Code: Select all

{ Game   : VRisingServer.exe
  Version: 
  Date   : 2022-05-25
  Author : BluePanda

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(infitems,GameAssembly.dll,F2 0F 11 4C D1 10 C3) // should be unique
alloc(newmem,$1000,infitems)

label(code)
label(return)

newmem:

code:
  mov [rcx+rdx*8+10],#100
  //movsd [rcx+rdx*8+10],xmm1
  jmp return

infitems:
  jmp newmem
  nop
return:
registersymbol(infitems)

[DISABLE]

infitems:
  db F2 0F 11 4C D1 10

unregistersymbol(infitems)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+CB755

GameAssembly.dll+CB73B: CC                 - int 3 
GameAssembly.dll+CB73C: CC                 - int 3 
GameAssembly.dll+CB73D: CC                 - int 3 
GameAssembly.dll+CB73E: CC                 - int 3 
GameAssembly.dll+CB73F: CC                 - int 3 
GameAssembly.dll+CB740: 41 0F 10 00        - movups xmm0,[r8]
GameAssembly.dll+CB744: 48 63 C2           - movsxd  rax,edx
GameAssembly.dll+CB747: F2 41 0F 10 48 10  - movsd xmm1,[r8+10]
GameAssembly.dll+CB74D: 48 8D 14 40        - lea rdx,[rax+rax*2]
GameAssembly.dll+CB751: 0F 11 04 D1        - movups [rcx+rdx*8],xmm0
// ---------- INJECTING HERE ----------
GameAssembly.dll+CB755: F2 0F 11 4C D1 10  - movsd [rcx+rdx*8+10],xmm1
// ---------- DONE INJECTING  ----------
GameAssembly.dll+CB75B: C3                 - ret 
GameAssembly.dll+CB75C: CC                 - int 3 
GameAssembly.dll+CB75D: CC                 - int 3 
GameAssembly.dll+CB75E: CC                 - int 3 
GameAssembly.dll+CB75F: CC                 - int 3 
GameAssembly.dll+CB760: 48 63 C2           - movsxd  rax,edx
GameAssembly.dll+CB763: 44 88 04 08        - mov [rax+rcx],r8l
GameAssembly.dll+CB767: C3                 - ret 
GameAssembly.dll+CB768: CC                 - int 3 
GameAssembly.dll+CB769: CC                 - int 3 
}
You have to attach your cheat engine to the vrisingserver.exe btw. Not the actual game. This is not how this game saves values, it is all "pseudo server-sided" despite running it solo (it is yet still not a valid "offline mode"-mode).

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teyhox
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Re: [Request] V Rising

Post by teyhox »

Today the game will receive a patch with a "lan/offline mode", I hope it will allows for more smoother cheating. :)

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Rhark
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Re: [Request] V Rising

Post by Rhark »


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Bearwalker
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Re: [Request] V Rising

Post by Bearwalker »

waterboosting wrote:
Mon May 23, 2022 11:28 pm
Bearwalker wrote:
Mon May 23, 2022 11:15 pm
waterboosting wrote:
Sat May 21, 2022 3:33 am


How did you manage to manipulate items in inventory?

The easiest thing to do is first make sure you have hooked the vrisingserver.exe then 4byte. Use the #1 slot. once you have it it will be good till you leave the game. Anything you put in it you can change without searching.
when you say hook the vrisingserver.exe is that different than hooking just vrising.exe?
Yes when you look at the process list you will see vrisingserver.exe. Hook that. Not vrising.exe

NootingtonTheThird
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Re: [Request] V Rising

Post by NootingtonTheThird »

Does anyone know of a way to modify the blood quality of enemies? or spawn in enemies with a predefined quality?
pain in the ass finding 100%s even at endgame and riding thru high-density locations.

lee_terry_jr
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Re: [Request] V Rising

Post by lee_terry_jr »

NootingtonTheThird wrote:
Thu May 26, 2022 12:42 pm
Does anyone know of a way to modify the blood quality of enemies? or spawn in enemies with a predefined quality?
pain in the ass finding 100%s even at endgame and riding thru high-density locations.
A little late here but I did end up finding a table that allowed you to change the blood quality of the prisoner you last extracted blood from. I also found 1 that makes all extracted blood 100% and I enable both of them. Then I extract blood from the prisoner I want at 100% quality (make sure it is at full hp first obviously). Once I have extracted the blood the game will change the bottle to 100% of whatever type it was and I go in now to set blood quality to 100. After that, I simply charm the prisoner to remove it from the cell so the game notices the blood change (you can put it back into a cell or convert it after you removed it). The source of these codes came from the tables posted on this site (I kinda combined the tables I found together).

AllieFalcon07
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Re: [Request] V Rising

Post by AllieFalcon07 »

lee_terry_jr wrote:
Sun Jul 10, 2022 12:14 am
NootingtonTheThird wrote:
Thu May 26, 2022 12:42 pm
Does anyone know of a way to modify the blood quality of enemies? or spawn in enemies with a predefined quality?
pain in the ass finding 100%s even at endgame and riding thru high-density locations.
A little late here but I did end up finding a table that allowed you to change the blood quality of the prisoner you last extracted blood from. I also found 1 that makes all extracted blood 100% and I enable both of them. Then I extract blood from the prisoner I want at 100% quality (make sure it is at full hp first obviously). Once I have extracted the blood the game will change the bottle to 100% of whatever type it was and I go in now to set blood quality to 100. After that, I simply charm the prisoner to remove it from the cell so the game notices the blood change (you can put it back into a cell or convert it after you removed it). The source of these codes came from the tables posted on this site (I kinda combined the tables I found together).
Yeah thats what all of us want, link the table?

RogueTech
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Re: [Request] V Rising

Post by RogueTech »

AllieFalcon07 wrote:
Tue Jun 27, 2023 1:47 pm
lee_terry_jr wrote:
Sun Jul 10, 2022 12:14 am
NootingtonTheThird wrote:
Thu May 26, 2022 12:42 pm
Does anyone know of a way to modify the blood quality of enemies? or spawn in enemies with a predefined quality?
pain in the ass finding 100%s even at endgame and riding thru high-density locations.
Yeah thats what all of us want, link the table?
Did you try Googling "v rising tables fearlessrevolution"? All the tables are on this site in the [Tables] section [ viewforum.php?f=4 ]

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