Game name: Pokéclicker
Game engine: unknown (browser auto clicker)
Game version: v0.8.14
Options Required: infinite coins/dungeon coins/quest coins/diamonds
game website: [Link]
Its a very fun game but it take a good while to progress out of Kanto(first region) because of timegating systems.
I tried myself to get the values but i only manage to get dungeon coins. If anyone wanna try its a good game and a coin editor will make this game even better. thanks
You can pretty much use the Console from Google Chrome or Firefox or whatever to change variables. I won't spend time to look for everything, but once you open 'Inspect Element', you can look into the Sources tab > pokeclicker > scripts > scriptmin, and you'll see all the code and variables. And then in the console you can type something like: Underground.BOMB_ENERGY = 0, and the mining bomb won't cost energy.
You can pretty much use the Console from Google Chrome or Firefox or whatever to change variables. I won't spend time to look for everything, but once you open 'Inspect Element', you can look into the Sources tab > pokeclicker > scripts > scriptmin, and you'll see all the code and variables. And then in the console you can type something like: Underground.BOMB_ENERGY = 0, and the mining bomb won't cost energy.
Thank you for the insight! The bomb energy reduction is very usefull, i'm also trying to change arounbd some other values, if you have any other that you find share with us please
You can pretty much use the Console from Google Chrome or Firefox or whatever to change variables. I won't spend time to look for everything, but once you open 'Inspect Element', you can look into the Sources tab > pokeclicker > scripts > scriptmin, and you'll see all the code and variables. And then in the console you can type something like: Underground.BOMB_ENERGY = 0, and the mining bomb won't cost energy.
Once you've changed a value in the js script how do you actually commit that change to the site?
Thx for your advices
I've found some functions and variable but I didn't found how to modify the "Click attack" value :/
I've found the calculateclickattack fct permit to use item, the clickattack class, but don't know how to modify the value.
Can you help me to understand plz
ps : Beginner in coding stuff, just try to understand and test
hey, so to add any currency you need to type the following in the console :
for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)
Feel free to ask if you have any other question
Edit : I did not really look into it but for some reason the game seems to add more than the values entered.
hey, so to add any currency you need to type the following in the console :
for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)
Feel free to ask if you have any other question
Edit : I did not really look into it but for some reason the game seems to add more than the values entered.
hey, so to add any currency you need to type the following in the console :
for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)
Feel free to ask if you have any other question
Edit : I did not really look into it but for some reason the game seems to add more than the values entered.
The value is probably hex .
i'd assume its not because the value stays the same when i add QuestPoints
hey, so to add any currency you need to type the following in the console :
for money : App.game.wallet.gainMoney(###)
for dongeon tokens : App.game.wallet.gainDungeonTokens(###)
for quest points : App.game.wallet.gainQuestPoints(###)
for farm points : App.game.wallet.gainFarmPoints(###)
for battle points : App.game.wallet.gainBattlePoints(###)
for diamonds : App.game.wallet.gainDiamonds(###)
Feel free to ask if you have any other question
Edit : I did not really look into it but for some reason the game seems to add more than the values entered.
The value is probably hex .
So i've checked it and basically there a second entry in between the () which is ignoreBonus that is by default set to False. so typingApp.game.wallet.gainMoney(###, True) would resolve this ''issue"
Found in webpack:///./src/modules/wallet/Wallet.ts?
you got basically anything related to wallet management in here
Last edited by Wip on Tue May 24, 2022 7:44 am, edited 1 time in total.