Page 14 of 15

Re: Vampire Survivors

Posted: Sat May 28, 2022 10:31 pm
by skullord
jgoemat wrote:
Fri May 20, 2022 10:17 pm
I created an electron app for editing characters. It backs up the game's javascript bundle and lets you mod their stats, along with defaults applied to all characters. You have to do a little work on the command line to use it:

1. Download and install 'git' and 'nodejs'
2. From command line, run 'npm install -g yarn'
3. From command line, go to a directory where you want to clone the repo
4. Run 'git clone git@github.com:JasonGoemaat/electron-vampire-survivors.git'
5. Run 'cd electron-vampire-survivors'
6. Run 'yarn'
7. Run 'yarn dev' from here on to start it

Click on the 'about' link at the top for instructions.

Got stuck on cloning the repository. Getting the error:
"git@github.com: Permission denied (publickey).
fatal: Could not read from remote repository."

Re: Vampire Survivors

Posted: Sat Jun 11, 2022 6:27 pm
by LillyanaKabal
Is there a massive luck mod for V0.7.2?

Re: Character Mods

Posted: Sun Jun 26, 2022 1:05 pm
by Yakooze
jgoemat wrote:
Fri May 20, 2022 10:17 pm
I created an electron app for editing characters. It backs up the game's javascript bundle and lets you mod their stats, along with defaults applied to all characters. You have to do a little work on the command line to use it:

1. Download and install 'git' and 'nodejs'
2. From command line, run 'npm install -g yarn'
3. From command line, go to a directory where you want to clone the repo
4. Run 'git clone git@github.com:JasonGoemaat/electron-vampire-survivors.git'
5. Run 'cd electron-vampire-survivors'
6. Run 'yarn'
7. Run 'yarn dev' from here on to start it

Click on the 'about' link at the top for instructions.

Doesn't work. "fatal: could not read from remote repository, please make sure you have correct access rights", have and use both git and node.js

Re: Vampire Survivors

Posted: Fri Jul 08, 2022 12:08 am
by jgoemat
I think the clone link only works if you have a ssh key set, go to my github.com/jasongoemaat page and fi d the repo and try an https link

Re: Vampire Survivors

Posted: Mon Jul 25, 2022 2:58 pm
by nightmareLVX
any one have a table that works for this ?

Re: Vampire Survivors

Posted: Thu Aug 18, 2022 11:00 pm
by TheBigDawg
fallenjack2000 wrote:
Sat Apr 30, 2022 7:46 pm
Why the hell is everyone making this so hard? LOL
OK, listen everyone, you can find almost everything to help you in main.bundle.js in the game folder
Vampire Survivors (version ?)\resources\app\.webpack\renderer, just right click on it and edit it with notepad.
I found the whip and changed the power from 5 to 20, So every time I level up and level up the whip it is 20 power each time.
I don't want to mod it for people because someone might say it is too easy or still too hard so you can search in notepad
yourself for what you are looking for.
I am trying to find the right balance myself.
I tried this and I'm just stumped. None of it makes sense to me.

Re: Vampire Survivors

Posted: Wed Sep 21, 2022 9:23 pm
by fallenjack2000
TheBigDawg wrote:
Thu Aug 18, 2022 11:00 pm
fallenjack2000 wrote:
Sat Apr 30, 2022 7:46 pm
Why the hell is everyone making this so hard? LOL
OK, listen everyone, you can find almost everything to help you in main.bundle.js in the game folder
Vampire Survivors (version ?)\resources\app\.webpack\renderer, just right click on it and edit it with notepad.
I found the whip and changed the power from 5 to 20, So every time I level up and level up the whip it is 20 power each time.
I don't want to mod it for people because someone might say it is too easy or still too hard so you can search in notepad
yourself for what you are looking for.
I am trying to find the right balance myself.
I tried this and I'm just stumped. None of it makes sense to me.
It just takes time to understand stuff in the file, it did for me. You will just have to keep working at it.
I quit playing this game long ago, so sorry I can't help more. :(
In the game folder look the the main.bundle.js and edit with notepad.
in the file go down until you find the whip and mod things on that first.
Maybe working with that will help you understand what to mod.

Be careful when you edit the file because if you make spaces or put extra text into the file
the game won't load.

Again sorry I can't help more. Maybe someone still playing this game can help more.

Re: Vampire Survivors

Posted: Sat Oct 08, 2022 8:49 pm
by schmonday
TheBigDawg wrote:
Thu Aug 18, 2022 11:00 pm
fallenjack2000 wrote:
Sat Apr 30, 2022 7:46 pm
Why the hell is everyone making this so hard? LOL
OK, listen everyone, you can find almost everything to help you in main.bundle.js in the game folder
Vampire Survivors (version ?)\resources\app\.webpack\renderer, just right click on it and edit it with notepad.
I found the whip and changed the power from 5 to 20, So every time I level up and level up the whip it is 20 power each time.
I don't want to mod it for people because someone might say it is too easy or still too hard so you can search in notepad
yourself for what you are looking for.
I am trying to find the right balance myself.
I tried this and I'm just stumped. None of it makes sense to me.
Probably the easiest bit you can do is find the word "CHEATS" (should be near the top) and then remove the ! just to the right of it (should look like " 'CHEATS': 0x01"). Save the file and start it up. This will allow you to enter cheat codes
[Link]

Re: Vampire Survivors

Posted: Fri Oct 21, 2022 1:01 pm
by NinjaBlazin
Can't find the address for gold via cheat engine, tried the stuff the others here wrote like "Value Type: Double" but doesn't seem to work. Did they change something?

Re: Vampire Survivors

Posted: Tue Oct 25, 2022 5:35 pm
by Isagiyoku_Shi
Someone please help with more weapon slots and armor slots. they dont work no more. i changed them from x6 to x12 and nothing happens.

please help, playing with 6 power is so limiting i only plan to play with more powers thats it

Re: Vampire Survivors

Posted: Wed Oct 26, 2022 7:57 am
by randomdude1234
Hello. This is my first post. I too really wanted to play with more weapons and powerups. But got impatient and decided to do it myself.
So you need to edit the main.bundle.js file. I used notepad++. Its located at Vampire Survivors\resources\app\.webpack\renderer You can use browse local files from steam and search for it. Usually the values are like ['_baseExperienceMultiplier']=0x6 You need to edit 0x6 to 0x12.
To increase experience gain you can edit baseExperienceMultiplier which is by default 0x1. You can change it to 0x6 for 6 times gain or 12 for 18 or any other value for that many times gain as the values are in hexadecimal. You can use [Link] for calculating the hex value.
To increase max weapons you need to increase maxTrueWeapons and SelectedMaxWeapons to 0x12 and select 18 weapons at start.
To increase powerups change maxPowerUpWeapons to 0x12 or 0x18
This should work.
I have added a copy of my main.bundle.js.zip for easy copy paste. I have edited the exp gain to 6 , max true weapons and maxpowerup weapons values in my file.

Re: Vampire Survivors

Posted: Sun Dec 18, 2022 5:18 am
by jondeezie
anyone got an update to this?

Re: Vampire Survivors

Posted: Thu Mar 23, 2023 2:42 am
by Gvaz
I've skimmed a bunch of posts in this thread, but I didn't see it.

Is there not a way for simply, Infinite HP while running the game? I don't care about any other stat.

Re: Vampire Survivors

Posted: Sat Apr 08, 2023 12:49 pm
by jodelmax
Has anybody looked into this game with the new engine (It uses Unity now)? Actually both engines can be used and default is the old but you can switch to the new engine.

Great options for a cheat table would be
-Godmode
-Onehitkill
-Increase Money
-If possible enable Debug Mode

[Link]

- Right-click the game in your Steam Library
- Go to Properties
- Go to Betas
- Enter the beta access code “newenginepls”

Please note this will run in parallel with the JS version for months, until everything is smoothed out. New content will be delivered on both versions

Re: Vampire Survivors

Posted: Tue Apr 11, 2023 4:35 am
by fiordhraoi
Just tried tonight with the new engine, gold is easily locatable/editable via a search, and is a Float.