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[request] Deathly Stillness

Posted: Thu Oct 28, 2021 4:26 pm
by kalitbartman
Deathly Stillness


cheats
health
ammo

please
thanks

Re: [request] Deathly Stillness

Posted: Fri Oct 29, 2021 9:08 am
by Mr.Zex
here you go a pointer for the ammo .
its hard to find one for health though since there is no way yet for the health to be refilled cus game is still on beta
enjoy :D

Re: [request] Deathly Stillness

Posted: Mon Dec 20, 2021 4:07 am
by Ranji
Can we get an update? Thanks!

Re: [request] Deathly Stillness

Posted: Mon Dec 20, 2021 5:44 am
by Ride_A_Pig
Active cheater when value comes out.

Re: [request] Deathly Stillness

Posted: Thu Jan 19, 2023 9:45 pm
by homerhead
The game is closing CE

Re: [request] Deathly Stillness

Posted: Mon Mar 06, 2023 3:38 pm
by DarkIceCore
here is solution Made by SunBeam for Anti-cheat patch from another forum topic
SunBeam wrote:
Sun Mar 05, 2023 6:15 pm
As per the source-code found here > [Link]:

Code: Select all

if (OpenFileMapping(FILE_MAP_READ|FILE_MAP_WRITE,false,L"CEHYPERSCANSETTINGS")!=0) {return true;}
The game comes with an executable in \SteamLibrary\steamapps\common\DeathlyStillnessGame\Engine\Plugins\Marketplace\SCUE4\Source\ThirdParty\x64 called SCUE4x64.exe. Rename it to .BAK and patch the DeathlyStillnessGame-Win64-Shipping.exe so it doesn't exit if SCUE4x64.exe doesn't exist.

EDIT -- It's even simpler than that: a) patch SCUE4x64.exe process creation; b) patch SCUE4x64 thread checking on various crap (including its own process id). That's that.

So here's my "bypass"/patch:


dxgi.zip


Place it in \SteamLibrary\steamapps\common\DeathlyStillnessGame\DeathlyStillnessGame\Binaries\Win64 folder and you're set.

You don't need to rename anything anymore. The dxgi.dll proxy patches a) + b) I mentioned above, so game just continues running as usual.

BR,
Sun