Important Note for everyone who wants to use this table in 2023:
Table does not work anymore for the current version!
Someone requested last year in november a table update on my patreon - while working on the update I decided against a CE table coz I wanted to prevent any kind of JIT problems ( Mono and Cheat Engine can be annoying ... ) so I've coded a injector that is creating a internal Mod Menu:
( The menu even allows you to spawn every single item )
So yeah in case you want to support my work, you can grab the already coded Mod Menu ( that it working for the current Epic Store version ) for the $2 tier on my patreon.
Original Post:
Table is (for now) finished, won't add any more stuff for the EA version.
Options:
Inv. Amount Editor
you may have to open the inventory before the script can be enabled (the script will give a message if you need to open the inventory)
script will generate entries with all item names from the inventory, you can change the amount of them.
there are also 2 bool entries
Ignore Inventory Limit? and
Ignore Item Quantity Limit? - set the value to 1 if you want to activate them.
note : these 2 flags will be saved into your savegame on the current run.
activating
Ignore Inventory Limit? if you are already overloaded won't work, it needs to be activate before.
e.g if you want lots of baubles then search for "cave_dirt" (you need to have atleast 1 of it in the inventory) and set the amount to 999 and set
Ignore Item Quantity Limit? to 1, then you get 1 big stack of 999 baubles.
the item amount in the inventory will only be updated if you move the items after you changed the quantity, if the quantity is bigger then max. quantity a new stack will be created (the Ignore Item Quantity Limit? flag prevents that )
Remove Stress
removes all the stress from the complete player party
Heal Heros
heals the complete player party
Add Mastery Points
as title says
Max Torch Light
as title says
Add Relict/Gold
as title says, you can specify the amount that will be added
Debug Actor Menu
opens the actor debug menu, you can heal/damage every player actor or monster, or add tokens/dots/quirks/buffs/combat-items or change the relationship between 2 heros
Toggle Debug Combat Info
toggles a small debug menu that allows to instant win a fight
note : it will only open if you are in a fight
[Pointer] Player Party:
pointer to health/stress for the current party
note : do not change the GUID
some more important notes:
-the game has sometimes problem with cheat engines mono features, you may have to activate the
Enable scripts twice or in worst case restart the game if cheat engine freezes.
-beste approach : let the game load until you are in the main menu and then attach the table and enable it.
-heal and heal-stress scripts and also the pointers won't work if you do a "Prove Yourself" Hero-Story, Dunno why "GetPartyActors" does not return the actors while the story challenges, but I didn't look at that coz
Debug Actor and
Debug Combat Info works fine while story challenges.
thats it
I would recommend to use atleast Cheat Engine 7.1
table is created with Cheat Engine 7.3
Edit:
yes its normal that the scripts (except
Inv. Editor and
Enable) won't show a "X" if you click on them, I made this coz its annoying to disable them everytime after use.
there is also more stuff like add/remove Doom or trigger Banter and XP/Level stuff ( I can also unlock all heros ) but for now Im done to write Scripts for the game