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{Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 10:46 am
by xelgameshow
i Wanna ask for a table for Kena: Bridge of Spirits.
functions:
-infinite health
-one hit kill
-infinite jump
and anything you are willing to add.
link: [Link]

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 10:51 am
by AlvinC
looks like good game.

- health
- energy
- gems
- one hit kill

update 2:
- karma
- add hotkey for ohk

update 3:
- unlock skill/perk
- field of view

bugs on one hit kill:
- shield will broken by one hit from monster (turn on inf health to solve this)
- cant summon dragonrot (turn off the script w/ F1 key)
- instantly kill you when near danger zone (try to avoid it).

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 11:33 am
by monk70
Yes please!

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 4:21 pm
by GreenHouse
Only Infinite Health for now. Really basic.
There shouldn't be any problems, but I'm at the beginning of the game, so who knows...

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 6:58 pm
by Chriss Tosius
I tried to look into timers in the game but wasn't able to find anything
so that we can freeze the timer, add time, reduce time at will

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 8:37 pm
by Send
With GreenHouse's permission, merged tables.

+ Fast Movement
+ Increased Jump Height

-- Just began playing, will update.

Update: Reduced speed from 2k to 1k. I was moving way too fast for these small areas.

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 9:16 pm
by psythra
1.4 version? on the Epics version - it crashes. I don't know why

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 11:29 pm
by adrianwan
it crashed with epic version throw fatal error

Re: {Request} Kena: Bridge of Spirits

Posted: Tue Sep 21, 2021 11:42 pm
by SunBeam
In my humble opinion, the game deserves to be played for what it is, without cheats. There's an abundance of shit to hit to get Currency, Karma progression happens quite fast (in my opinion) and then you get a bow. Not to mention the Warp gates that move your ass quickly from one place to another.

Most of the people I see requesting cheat tables have this habit of playing on the hardest difficulty to account for some self-sense of achievement in their minds. Then, because hardest means dying a lot, they want cheat tables. Instead of actually playing the easy mode, the relaxed, paced version. This game is not your Dark Souls 3 type, so spare me with the "I want a challenge, that's why I play on hardest". Bitch, please, the game's all about story. You've seen the cinematics, how gorgeous they are. But sure, to each their own. I too get tired of routine actions at some point, so having some shortcuts helps getting to the end of the story.

UE 4.25, comes with debug symbols. 85 MB (exe)cutable, 900 MB (p)rogram (d)ata(b)ase :) First time I'm seeing this.

EDIT: Now that I've gotten to the scene where
Spoiler
Taro is freed
.. I can honestly say this is a fucking awesome lesson to all developers out there doing UE4 games. It's a nice lesson of cinematography, whereas the visuals, dialogue (acting) and music all come together in a splendid synergy. I think this is one of the best visual/music games of 2021. Once you get to that video, you'll realize something:
Spoiler
the two little children are actually spirits who couldn't find peace till their brother was found; that prayer scene where all 3 are finally free is amazing!

Re: {Request} Kena: Bridge of Spirits

Posted: Wed Sep 22, 2021 3:55 am
by topboy
^ But you should know that someone in this big world have no skill. He's so bad at games. Can't even survive easiest difficulty. Sample of that someone is me.

Re: {Request} Kena: Bridge of Spirits

Posted: Wed Sep 22, 2021 9:05 am
by xathu0904
plz add cheat parry 100% success and increase i-frame. it will be great help

Re: {Request} Kena: Bridge of Spirits

Posted: Sat Sep 25, 2021 12:40 pm
by Aki454
Is there any way to cheat MAX ROT LEVEL??

Re: {Request} Kena: Bridge of Spirits

Posted: Mon Sep 27, 2021 7:12 pm
by Csimbi
SunBeam wrote:
Tue Sep 21, 2021 11:42 pm
I can honestly say this is a fucking awesome lesson to all developers out there doing UE4 games.
Did you play Spiritfarer?
Not UT4, not quite cinematic, but great storytelling.