X3 Farnham's Legacy

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grainular
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X3 Farnham's Legacy

Post by grainular »

X3FL is a DLC/mod for X3 Albion Prelude that got released on Steam in May 2021. Current version: 1.2. Old Albion Prelude tables obviously don't work and I don't understand if/how they can be ported into FL, if possible at all.
All values (except laser energy) are hidden from simple scans. Thankfully, I found tutorial Made by sbryzl on how to find values in Albion Prelude: viewtopic.php?t=135 Money scan works in FL! But engine tunings and rudder optimizations are reset every time I move to another sector. Lasers can be found from simple scans (multiply your laser energy by 1000 and search for 4 bytes value) but they are reset in new sectors too. And I cannot find shield values at all. I am not really good with table making and don't understand how can I prevent values from resetting in new sectors.
If someone could make or port Albion Prelude tables to FL, it would be great. If not, can someone make a table for at least for infinite laser and shield energy. Engine/rudder edits would be nice if they are not hard to get and, ideally, reputation with races. New dynamic relations system looks really unnecessary to me.
Thanks!

FinistEG
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Re: X3 Farnham's Legacy

Post by FinistEG »

I completely agree!
A cheat table is really needed!

neong
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Re: X3 Farnham's Legacy

Post by neong »

Please update for FL. Thank you.

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