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[REQUEST] Deltarune Chapter 2

Posted: Sat Sep 18, 2021 10:05 pm
by rudebuster
Game Name: DELTARUNE (Chapter 1 & 2 DEMO)
Game Engine: GameMaker
Game Version: ???
Options Required: Infinite health/health is able to be manually increased.
Steam Website: [Link]
Other Info: A table for Chapter 1 has been released, but it no longer works with Chapter 2 and OP has stated that they will not be making an updated table. The game is free to download and play. I've had no luck successfully finding and changing health values. Any help is super appreciated.

Re: [REQUEST] Deltarune Chapter 2

Posted: Sat Sep 18, 2021 10:31 pm
by kokitree
i made a table is only for hp and dark dollars thoug, i made it today because i got bored of not having a cheat table and just made it

Re: [REQUEST] Deltarune Chapter 2

Posted: Sat Sep 18, 2021 10:33 pm
by kokitree
this is the table that i make.. im kinda of new to making table for games other than rpg makers ones

Re: [REQUEST] Deltarune Chapter 2

Posted: Sun Sep 19, 2021 12:51 am
by ashuraman
kokitree wrote:
Sat Sep 18, 2021 10:33 pm
this is the table that i make.. im kinda of new to making table for games other than rpg makers ones
Table's not working. I assume the game uses dynamic addresses and not static ones so everytime you load it's a different address.

Re: [REQUEST] Deltarune Chapter 2

Posted: Sun Sep 19, 2021 5:42 am
by Kaisa
kokitree wrote:
Sat Sep 18, 2021 10:33 pm
this is the table that i make.. im kinda of new to making table for games other than rpg makers ones
I think you forgotten to pointer scan them first -_-

Re: [REQUEST] Deltarune Chapter 2

Posted: Sun Sep 19, 2021 5:43 pm
by wishmaker11
The table found here [Link] should do the trick.

Re: [REQUEST] Deltarune Chapter 2

Posted: Sun Sep 19, 2021 5:54 pm
by dusktildawn
really really could use a table! that one up there seems.. complicated.

Re: [REQUEST] Deltarune Chapter 2

Posted: Tue Sep 21, 2021 5:59 am
by Pleummy2007
istg i really need this

Re: [REQUEST] Deltarune Chapter 2

Posted: Thu Sep 23, 2021 2:17 pm
by ApeDemon66
Try this table I made:
Old Table
DELTARUNE.CT
(100.97 KiB) Downloaded 301 times
It's got some useful stuff.

Edit: Check more recent table.

Re: [REQUEST] Deltarune Chapter 2

Posted: Fri Sep 24, 2021 10:47 pm
by vcgamer
Geo wrote:
Thu Sep 23, 2021 2:17 pm
Try this table I made:
DELTARUNE.CT


It's got some useful stuff.
new update killed weapon and armor sections , equiped weapon also dont work but equiped armors are changeable still , tp value also not working

Re: [REQUEST] Deltarune Chapter 2

Posted: Mon Sep 27, 2021 9:15 am
by ApeDemon66
vcgamer wrote:
Fri Sep 24, 2021 10:47 pm
new update killed ...
Took me a bit to figure it out, but I have it following the logic of the game engine and, although it's very messy on the inside, it looks very close to update-proof. Only tested it with version 1.02 and 1.06 so ya never know what might change in the future.

Try this:
Old Table
DELTARUNE.zip
Password: geo
Compressed with 7-Zip-zstd
(6.09 KiB) Downloaded 161 times
I wouldn't recommend reusing any of my code for other game maker games as I would assume I designed it very circumstantially, but let's hope it keeps working for any other version of this game.

Edit: But wait, there's more!

I cleaned my code a little, still could be better. Due to the way I've written it, I found a few more things I wouldn't have normally found or bothered with scanning such as the currently used heroes and their spells. Also, from more experimenting, I noticed, for some enemy values, you'll need to run the Setup script again, if you already did before entering a battle, for it to be accurate.
Old Table
Here's the table:
DELTARUNE.zip
Password: geo
Compressed with 7-Zip-zstd
(7.35 KiB) Downloaded 259 times

Here's a picture of what it could do:
Image

Re: [REQUEST] Deltarune Chapter 2

Posted: Tue Sep 28, 2021 1:13 pm
by alvaro222
Geo wrote:
Mon Sep 27, 2021 9:15 am
vcgamer wrote:
Fri Sep 24, 2021 10:47 pm
new update killed ...
]

Damn friend, you've been working a lot on this table, it looks great, I don't know how you made the maximum HP to be modifiable again but I appreciate your work

Re: [REQUEST] Deltarune Chapter 2

Posted: Fri Oct 01, 2021 6:35 pm
by alvaro222
Geo wrote:
Mon Sep 27, 2021 9:15 am
vcgamer wrote:
Fri Sep 24, 2021 10:47 pm
new update killed ...

Is there any way to add status modifiers to the game?

Re: [REQUEST] Deltarune Chapter 2

Posted: Sun Oct 03, 2021 8:57 pm
by ApeDemon66
alvaro222 wrote:
Fri Oct 01, 2021 6:35 pm
Is there any way to add status modifiers to the game?
Well I wouldn't know too much about what exists in the game. If you're referring to them being tired, I just recently added it in the table here.

Also, when you reply to me, or anyone, you can edit the quote text from the post your replying to. You kept it all there and it makes this forum topic bloated. If possible, can you edit your post and trim it down? If the reply was to get my attention, just delete all text inside the quote.


So... update time! My last few tables, in retrospect, are garbage. I've written and polished my code to read through the VMBuffers much more accurately and followed how it pushes, pops, and navigates its unique stack for each CCode. Also fixed a few things so it adjusts to Chapter 1 and 2 accordingly. Along with that I added two threads in the background to run so it can automatically update the offsets/addresses. I also added the distinction for objects' local variables. I've only experimented with it, but found the main character's, Kris', movement speed so... pretty cool. Something important to note is you, generally, shouldn't freeze the address items' values in Cheat Engine because the very frequent changing of offsets and addresses may cause the address to be a random one that exists and you could, easily, overwrite an important pointer, causing a null pointer exception, crashing the game. Also added a few other global variables I found.


Here's the table:
DELTARUNE.zip
Password: geo
Compressed with 7-Zip-zstd
(11.35 KiB) Downloaded 1064 times

Edit: Oh. GameMaker's object variables are instance, not local, variables. I'll get'em next time.

Re: [REQUEST] Deltarune Chapter 2

Posted: Mon Oct 04, 2021 2:52 am
by alvaro222
Geo wrote:
Sun Oct 03, 2021 8:57 pm


Oh sorry lol, I didn't know about the possibility of editing the person's text, fixed