[Request] Tales of Arise

Ask about cheats/tables for single player games here
moommoom
Cheater
Cheater
Posts: 36
Joined: Fri Mar 03, 2017 6:16 pm
Reputation: 1

Re: [Request] Tales of Arise

Post by moommoom »

Anyone have Save File before getting 1st fish or before kisara/dolhim joinning you can i have it please?

ilcommendatore
Cheater
Cheater
Posts: 39
Joined: Sun Mar 17, 2019 9:37 am
Reputation: 4

Re: [Request] Tales of Arise

Post by ilcommendatore »

Hello! Has anyone figured out how to make it easier to trigger the second mystic artes? It normally requires doing 5+ artes, but my results have been consistent so far. I can get Alphen's and Kisara's second mystic artes on a fairly consistent basis, but I'm having trouble with the rest.

joyistheworld29
Noobzor
Noobzor
Posts: 7
Joined: Tue Aug 28, 2018 7:06 am
Reputation: 0

Re: [Request] Tales of Arise

Post by joyistheworld29 »

Under Quick chant table- can someone explain how to edit it or add a multiplier/fixed % values option-e.g. 40% which seems to be highest you can get naturally but requires all enhancement slots.

When i went to view the script I saw this line

Code: Select all

je read_chant_time+10
and figured +10 means it is 100%, changed it to 4 but no effect, changed it to 2 crashed the game upon arte cast so I think there are other values that need to be changed?

MasterVegito
Expert Cheater
Expert Cheater
Posts: 283
Joined: Sun Mar 12, 2017 11:04 pm
Reputation: 11

Re: [Request] Tales of Arise

Post by MasterVegito »

joyistheworld29 wrote:
Sat Sep 18, 2021 8:58 am
Under Quick chant table- can someone explain how to edit it or add a multiplier/fixed % values option-e.g. 40% which seems to be highest you can get naturally but requires all enhancement slots.

When i went to view the script I saw this line

Code: Select all

je read_chant_time+10
and figured +10 means it is 100%, changed it to 4 but no effect, changed it to 2 crashed the game upon arte cast so I think there are other values that need to be changed?
CP cost -20% does stack, all the way to CP cost of 1, with 5 of those, or 4 and 1 dlc artifact. cast time doesn't? Quite weird.

traxmac123
What is cheating?
What is cheating?
Posts: 2
Joined: Sat Sep 18, 2021 12:44 pm
Reputation: 0

Re: [Request] Tales of Arise

Post by traxmac123 »

Hi! anybody figure out how to edit enemy HP ? thanks!

miwagre
Expert Cheater
Expert Cheater
Posts: 136
Joined: Fri Dec 08, 2017 4:46 pm
Reputation: 23

Re: [Request] Tales of Arise

Post by miwagre »

Cake-san wrote:
Sat Sep 11, 2021 3:09 pm
aSwedishMagyar wrote:
Sat Sep 11, 2021 7:25 am
...
I thought that the game use some kind of custom UE engine shenanigans but nope, my template can still handle it, just need a smart user to run the script in orderly manner. Unreal Engine -> FNamePool scanner V2 (Generic) -> UE4 Object scanner -> Unreal Engine


Image

:roll:
I did what you said and ran the scripts in the order you specified

Unreal Engine -> FNamePool scanner V2 (Generic) -> UE4 Object scanner -> Unreal Engine

but these are the results I get


MasterVegito
Expert Cheater
Expert Cheater
Posts: 283
Joined: Sun Mar 12, 2017 11:04 pm
Reputation: 11

Re: [Request] Tales of Arise

Post by MasterVegito »

traxmac123 wrote:
Sat Sep 18, 2021 12:45 pm
Hi! anybody figure out how to edit enemy HP ? thanks!
there is a mod on nexus that changes enemy stats, so yea, somebody figured it out

joyistheworld29
Noobzor
Noobzor
Posts: 7
Joined: Tue Aug 28, 2018 7:06 am
Reputation: 0

Re: [Request] Tales of Arise

Post by joyistheworld29 »

MasterVegito wrote:
Sat Sep 18, 2021 12:12 pm
joyistheworld29 wrote:
Sat Sep 18, 2021 8:58 am
Under Quick chant table- can someone explain how to edit it or add a multiplier/fixed % values option-e.g. 40% which seems to be highest you can get naturally but requires all enhancement slots.

When i went to view the script I saw this line

Code: Select all

je read_chant_time+10
and figured +10 means it is 100%, changed it to 4 but no effect, changed it to 2 crashed the game upon arte cast so I think there are other values that need to be changed?
CP cost -20% does stack, all the way to CP cost of 1, with 5 of those, or 4 and 1 dlc artifact. cast time doesn't? Quite weird.

Good to know about CP, cast time does stack but only to 40% its 20% from special accessory then +5% per 4 slots for 40%. As far as the table is concerned, I found TheByteSize already did it on another thread- apologies! viewtopic.php?p=211114#p211114

moommoom
Cheater
Cheater
Posts: 36
Joined: Fri Mar 03, 2017 6:16 pm
Reputation: 1

Re: [Request] Tales of Arise

Post by moommoom »

can we add party editor and control last lord

traxmac123
What is cheating?
What is cheating?
Posts: 2
Joined: Sat Sep 18, 2021 12:44 pm
Reputation: 0

Re: [Request] Tales of Arise

Post by traxmac123 »

MasterVegito wrote:
Sun Sep 19, 2021 12:38 am
traxmac123 wrote:
Sat Sep 18, 2021 12:45 pm
Hi! anybody figure out how to edit enemy HP ? thanks!
there is a mod on nexus that changes enemy stats, so yea, somebody figured it out
can you add a link? thnaks!

demorest2
Expert Cheater
Expert Cheater
Posts: 275
Joined: Wed Mar 04, 2020 1:14 pm
Reputation: 37

Re: [Request] Tales of Arise

Post by demorest2 »

PPl, pls, add
- Character animation(atk) speed
- Collect all dam Owls

jesse0191
Noobzor
Noobzor
Posts: 12
Joined: Wed Sep 22, 2021 3:01 pm
Reputation: 0

Re: [Request] Tales of Arise

Post by jesse0191 »

Any chance for more kills to upgrade Devil arm weapon please?

MasterVegito
Expert Cheater
Expert Cheater
Posts: 283
Joined: Sun Mar 12, 2017 11:04 pm
Reputation: 11

Re: [Request] Tales of Arise

Post by MasterVegito »

jesse0191 wrote:
Wed Sep 22, 2021 3:02 pm
Any chance for more kills to upgrade Devil arm weapon please?
Already done

jesse0191
Noobzor
Noobzor
Posts: 12
Joined: Wed Sep 22, 2021 3:01 pm
Reputation: 0

Re: [Request] Tales of Arise

Post by jesse0191 »

MasterVegito wrote:
Wed Sep 22, 2021 8:44 pm
jesse0191 wrote:
Wed Sep 22, 2021 3:02 pm
Any chance for more kills to upgrade Devil arm weapon please?
Already done
Can you show me which one is it please? Thank you

xros
Cheater
Cheater
Posts: 42
Joined: Sat Oct 28, 2017 3:25 am
Reputation: 0

Re: [Request] Tales of Arise

Post by xros »

anyone have item ids or a way to edit inventory?

Post Reply

Who is online

Users browsing this forum: Bing [Bot], Google [Bot], Google Adsense [Bot], shirobou666, steelbro