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[Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 10:05 am
by Erinch
Game Name: Samurai Warriors 5
Game Engine: Omega Force inhouse engine
Game Version: 1.0.0.0?
Options Required: Cheat Table with:
  • Max EXP
  • Max Kills
  • Max Combo
  • Max Skill Points
  • Max Gold
  • Max All Materials
  • Max All Skill Gems
  • Faster Weapon Mastery Proficiency Gain
  • Faster Friendship Level Gain
  • Faster Horse EXP Gain
  • Weapon Editor
  • Horse Skills & Stats Editor
Game/Steam Website:
Other Info: I assume others like Infinite HP, Musou & Spirit Gauge, but I personally don't find them important.

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 10:19 am
by aanpsx

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 10:35 am
by Erinch
Thank you.

Did some fooling around as a noob myself, seems like Current Kills (Main Character), Current Combo and Current Stage Combo Record are fixed 4 byte addresses. Forgive me if this isn't the case, I am a noob when it comes to CE.

Main Character Kills: SW5.exe+15C8748
Current Combo: SW5.exe+15C8DD0
Current Stage Highest Combo Record: SW5.exe+15C8744

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 11:17 am
by nakint
Second Character KOs: SW5.exe+15C8EF8

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 3:54 pm
by demorest2
UP

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 4:32 pm
by gunbalde60
A weapon editor like the one in Spirits of Sanada would be Amazing!

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 6:26 pm
by demorest2
[Link]

Made by {peizhaochen}

Options(translated):

1 unlimited life
2 unlimited time
3 infinite MUSOU
4 maximum number of combos
5 Infinite RAGE
6 Skill No CD
7 Damage buff aka1HKO
8 unlimited defense enhancement - super def buff
9 unlimited speed enhancement - super run buff
0 open attribute modification ( see note)
F1 stamina max
F2 attack max
F3 defense max
F4 Agility Max
F5 Equestrian(horse parameter) max

Modifier instructions:

 1.Turn on attribute modification: After
turning it on, select the complete outfit when
preparing for battle, choose to change the
equipment, click on the weapon, change the
weapon once and modify it.

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 7:29 pm
by miwagre
i have a few requests

1. Ultimate Skill Modifier= modify which ultimate skill will be in either of the 4 available slots

2. Infinite item buff duration

3.troop/unit attack instant cooldown

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 8:12 pm
by Longdragon
For some reason, using the Max XP option in the table doesn't let you actually use the Stock XP. It pumps the numbers up to max but whenever i try to upgrade it doesn't follow through.

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 8:25 pm
by demorest2
miwagre wrote:
Tue Jul 27, 2021 7:29 pm
i have a few requests

3.troop/unit attack instant cooldown
Look above yr first post - Option 6 Skill No CD
Longdragon wrote:
Tue Jul 27, 2021 8:12 pm
For some reason, using the Max XP option in the table doesn't let you actually use the Stock XP. It pumps the numbers up to max but whenever i try to upgrade it doesn't follow through.
Idk its working for me. In alternative way - buy 1xxx exp n skill scrolls from shop n u r god

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 9:25 pm
by Longdragon
demorest2 wrote:
Tue Jul 27, 2021 8:25 pm

Idk its working for me. In alternative way - buy 1xxx exp n skill scrolls from shop n u r god
Yea the Weapon masteries and Skill works fine, it's the character EXP that i'm having issues with.

Re: [Request] Samurai Warriors 5

Posted: Tue Jul 27, 2021 10:45 pm
by miwagre
demorest2 wrote:
Tue Jul 27, 2021 8:25 pm
miwagre wrote:
Tue Jul 27, 2021 7:29 pm
i have a few requests

3.troop/unit attack instant cooldown
Look above yr first post - Option 6 Skill No CD
Longdragon wrote:
Tue Jul 27, 2021 8:12 pm
For some reason, using the Max XP option in the table doesn't let you actually use the Stock XP. It pumps the numbers up to max but whenever i try to upgrade it doesn't follow through.
Idk its working for me. In alternative way - buy 1xxx exp n skill scrolls from shop n u r god
I did, that's only ultimate skill cool down not troops/items

Re: [Request] Samurai Warriors 5

Posted: Wed Jul 28, 2021 12:54 am
by bachou
anyone got spirit gauge pointer ?

Re: [Request] Samurai Warriors 5

Posted: Wed Jul 28, 2021 1:10 am
by CeLioCiBR
Guys, i would like to request for something like EXP Multiplier.
Please.

Re: [Request] Samurai Warriors 5

Posted: Thu Nov 25, 2021 4:59 am
by SavannahBlossom
Silly request, but I've been trying on my own to manage to create a "force character selection" for the game's Musou mode to kind of play a 'free play' but with all story elements run through. Sadly, I've only found a way to force a character selection in the "free mode" selection screen but not in the Musou mode; so close and yet so far. (Easy enough to find in the free mode, as the first character is identified by HEX 00 and it goes up as you go to the right.)

Sadly, the Musou character selection is eluding me thus far as no value I change seems to do anything. So I thought I'd ask the masses if they had any idea on what to do to possibly lock in any character to be playable in any scenario in Musou story mode.

EDIT:

Nevermind, figured it out.

First off, the character offsets are a little off due to adult Oda and Akechi being HEX 25 and 26. The character HEXes are as follows. [Value in Parenthesis is the 'true' value. The value preceding that is the 'character select' value.]
Spoiler
(Young) Oda = 00 (00)
Oda = 01 (25)
(Young) Akechi = 02 (01)
Akechi = 03 (26)
Hashiba = 04 (02)
Ieyasu = 05 (03)
Imagawa = 06 (04)
Takeda = 07 (05)
Uesugi = 08 (06)
Mori = 09 (07)
Azai = 0A (08)
Matsunaga = 0B (09)
Nou = 0C (0A)
Mitsuki = 0D (0B)
Maeda = 0E (0C)
Shibata = 0F (0D)
Oichi = 10 (0E)
Saito = 11 (0F)
Yamanaka = 12 (10)
Takenaka = 13 (11)
Kuroda = 14 (12)
Nakamura = 15 (13)
Sena = 16 (14)
Honda = 17 (15)
Hattori = 18 (16)
Momochi = 19 (17)
Saika = 1B (19)
Yasuke = 1C (1A)
Nobuyuki Oda = 1D (1B)
Upon launching the game (once you start loading up missions, the values permanently change until the game is cold launched again), search for the following AOB spoilered below and the third result is the one we want. Change the XXXXXXXXX58 to XXXXXXXXX48:
Spoiler
E0 FF FF FF FF FF FF FF 30 00 00 00 AD 02
By freezing this value during character selection (or just changing it while on the Partner selection), you can play as anyone you like during Musou mode. If you keep the value frozen once the game starts loading the Mission brief screen, however, it will crash (it's best to unfreeze it while the character gives their voiced selection line).