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[REQ] The Last Spell
Posted: Fri Jun 04, 2021 9:52 pm
by Shun
Game Name: The Last Spell
Game Engine: Unity
Game Version: ?
Steam Website:
Request:
Infinite Health
Infinite Mana
Infinite Action points
Infinite Gold
Infinite Materials
Infinite Tainted Essence
That should be enought
/
Re: [REQ] The Last Spell
Posted: Sun Jun 06, 2021 12:50 am
by vfor5
+1
Re: [REQ] The Last Spell
Posted: Sun Jun 06, 2021 2:59 am
by MadQuila
+1
Re: [REQ] The Last Spell
Posted: Sun Jun 06, 2021 11:09 am
by DrysKaine
Gold, materials, workers and perks' points are all 4 bytes. Teinted essence and the other sort of trading thing (don't remember the name) also are.
But it seems not to be alike about characters' HP. I've not checked about structures' ones, but i feel they'd not be 4 bytes neither.
Re: [REQ] The Last Spell
Posted: Sun Jun 06, 2021 12:35 pm
by alked
gold
stone
worker
perks
essence
all byte 4
while
hp
armor
action point
mana
move point
float
Re: [REQ] The Last Spell
Posted: Sun Jun 06, 2021 1:43 pm
by Dadburry
You can already find a very robust +22 on the google.
Re: [REQ] The Last Spell
Posted: Mon Jun 07, 2021 5:16 pm
by Shun
@dadburry Can i have a link? <3 Im not sure which one you are talking about :>
Re: [REQ] The Last Spell
Posted: Mon Jun 07, 2021 5:17 pm
by Shun
Dadburry wrote: ↑Sun Jun 06, 2021 1:43 pm
You can already find a very robust +22 on the google.
Re: [REQ] The Last Spell
Posted: Fri Jun 11, 2021 12:57 am
by runejade
is there a way to force waves to last much longer? like setting a hot key to not let the end summon occur until you want it. imagine day 1 survival and the exp you could get from it
Re: [REQ] The Last Spell
Posted: Fri Jun 11, 2021 11:01 pm
by runejade
also, skill rolls, skill rerolls and skilll raritys would be awesome to mod
Re: [REQ] The Last Spell
Posted: Sun Jun 20, 2021 3:13 am
by Chikaze
Code: Select all
Refresh Attribute Points:
Refresh Quantity
Basic Refreshed times
Secondary Refreshed times
MaxStat (1:Enable 0:Disable):
Armor
Health
Mana
ActionPoints
Block
Critical
Dodge
Resistance
PhysicalDamage
MagicalDamage
MovePoints
RangedDamage
PropagationDamage
CriticalPower
SkillRangeModifier
OverallDamage
Reliability
Accuracy
StunChanceModifier
PropagationBouncesModifier
ResistanceReduction
StunResistance
Re: [REQ] The Last Spell
Posted: Mon Jun 21, 2021 1:11 am
by IJustWantRA2ToWork
when copying and pasting a script, is it normal to get an error every time I try to activate it? it says: unexpected symbol near "<"
Re: [REQ] The Last Spell
Posted: Mon Jun 21, 2021 9:13 pm
by Chikaze
IJustWantRA2ToWork wrote: ↑Mon Jun 21, 2021 1:11 am
when copying and pasting a script, is it normal to get an error every time I try to activate it? it says: unexpected symbol near "<"
An incomplete copy, u need "SELECT ALL" to copy.
Re: [REQ] The Last Spell
Posted: Fri Jun 25, 2021 7:34 pm
by Cyborg009
Chikaze wrote: ↑Mon Jun 21, 2021 9:13 pm
IJustWantRA2ToWork wrote: ↑Mon Jun 21, 2021 1:11 am
when copying and pasting a script, is it normal to get an error every time I try to activate it? it says: unexpected symbol near "<"
An incomplete copy, u need "SELECT ALL" to copy.
I tried "SELECT ALL" and copy.
Pasted it in CheatEngine > Table > Show Cheat Table LUA Script.
Getting
Error in script : [string "<?xml version="1.0" encoding="utf-8"?>
..."]:1: unexpected symbol near '<'
on execute or Syntax Check.
Re: [REQ] The Last Spell
Posted: Fri Jun 25, 2021 7:38 pm
by Cyborg009
The Last Spell Trainer +22 - PC does not work on v0.91.11_beta
Latest F.L.i.N.G Trainer wants a monthly fee in order to make any change.