Request Going Medieval

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CarlosGFG
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Re: Request Going Medieval

Post by CarlosGFG »

NomuNomu wrote:
Fri Jun 04, 2021 10:02 am
You can get the dev menu working if you patch a couple classes (See GameOptionsView::Show() and TopLeftPanelView::OnDevToolsActive(bool)) and re-implement DeveloperToolsView::SetActive()

private void SetActive()
{
this.mainContainer.SetActive(this.devToolsActive);
}


Where do you add the lines?

CarlosGFG
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Re: Request Going Medieval

Post by CarlosGFG »

Raider01 wrote:
Fri Jun 04, 2021 11:57 am
vfor5 wrote:
Fri Jun 04, 2021 8:33 am
Raider01 wrote:
Wed Jun 02, 2021 9:41 pm
you can edit everything what you want, by edit the JSON files in the folders located in Steam\steamapps\common\Going Medieval\Going Medieval_Data\StreamingAssets
where do you alter exp gain multiplier?
Open the Assembly-CSharp.dll whit DnSpy or similar program
got to
WorkerSkill -> AddExperience
go to

Code: Select all

this.experience += amount * num
and change it to what you want
Where do you find this Job Skill > Add Experience, I searched one by one and didn't find it.

ImedgeQc
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Re: Request Going Medieval

Post by ImedgeQc »

NomuNomu wrote:
Fri Jun 04, 2021 10:02 am
You can get the dev menu working if you patch a couple classes (See GameOptionsView::Show() and TopLeftPanelView::OnDevToolsActive(bool)) and re-implement DeveloperToolsView::SetActive()

private void SetActive()
{
this.mainContainer.SetActive(this.devToolsActive);
}


"You can get the dev menu working if you patch a couple classes" what and how ?

Raider01
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Re: Request Going Medieval

Post by Raider01 »

CarlosGFG wrote:
Fri Jun 04, 2021 3:28 pm
vfor5 wrote:
Fri Jun 04, 2021 8:33 am


where do you alter exp gain multiplier?
Where do you find this Job Skill > Add Experience, I searched one by one and didn't find it.
Image

Raider01
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Re: Request Going Medieval

Post by Raider01 »

CarlosGFG wrote:
Fri Jun 04, 2021 3:20 pm
Where do you add the lines?
ImedgeQc wrote:
Fri Jun 04, 2021 4:48 pm
"You can get the dev menu working if you patch a couple classes" what and how ?
junior5a wrote:
Fri Jun 04, 2021 3:16 pm
Raider01 wrote:
Fri Jun 04, 2021 2:39 pm
junior5a wrote:
Fri Jun 04, 2021 1:03 pm
I've tired that it's doesn't work for me.
It works, you make something wrong.
what did you do ?
I'm not sure if i would use lua or something like that?
[Link]
Spoiler
Image
Image
Image
Image

rebelegy
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Re: Request Going Medieval

Post by rebelegy »

which file and folder to change recourses in streaming folder ? and the dev tools too where ? give accurate detail guys

bacara131
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Re: Request Going Medieval

Post by bacara131 »

junior5a wrote:
Fri Jun 04, 2021 3:16 pm
Raider01 wrote:
Fri Jun 04, 2021 2:39 pm
junior5a wrote:
Fri Jun 04, 2021 1:03 pm
I've tired that it's doesn't work for me.
It works, you make something wrong.
what did you do ?
I'm not sure if i would use lua or something like that?
Use DnSpy to edit Assembly-CSharp.dll, then just use the search function

Going Medieval\Going Medieval_Data\Managed\Assembly-CSharp.dll

eagleone_123
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Re: Request Going Medieval

Post by eagleone_123 »

rebelegy wrote:
Fri Jun 04, 2021 8:55 pm
which file and folder to change recourses in streaming folder ? and the dev tools too where ? give accurate detail guys
Dev patching really works. You just need patching Assembly-CSharp.dll. Oh if its too complicated, i have patched version 0.5.27.3.
Assembly-CSharp.rar
The pass 12345
(1.05 MiB) Downloaded 46 times

rebelegy
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Re: Request Going Medieval

Post by rebelegy »

nice thx man but 3.28.4 is already here can you help me in it , i put it here send the Asembly of ver and thx for help me with it thx man so much
Attachments
Assembly-CSharp3.28.4.rar
(1011.25 KiB) Downloaded 56 times

rebelegy
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Re: Request Going Medieval

Post by rebelegy »

i download the dnspy ans i open with it Assembly csharp but i cant find top left ?!

rebelegy
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Re: Request Going Medieval

Post by rebelegy »

guys no need our hero make trainer the master flling :D

lobosan
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Re: Request Going Medieval

Post by lobosan »

@Raider01 and @bacara131 thx!
Those instructions worked for me. Having a lot of fun testing castle designs. :D
edit: forgot to add bacara131

eagleone_123
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Re: Request Going Medieval

Post by eagleone_123 »

rebelegy wrote:
Sat Jun 05, 2021 3:24 am
nice thx man but 3.28.4 is already here can you help me in it , i put it here send the Asembly of ver and thx for help me with it thx man so much
I don't test it, but this should do. Btw i notice the game version is v0.5.28.4.
Assembly-CSharp-3.28.4-patched.rar
pass: 123456
(1.05 MiB) Downloaded 51 times

ImedgeQc
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Re: Request Going Medieval

Post by ImedgeQc »

Just a side note.
You need to make the change to the Assembly-CSharp.dll after every update.

The game updated this morning and with it went the dev tool.

Andylicious
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Re: Request Going Medieval

Post by Andylicious »

getting errors

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